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Date:      Sun, 29 Jul 2001 19:15:28 -0700 (PDT)
From:      John Merryweather Cooper <jmcoopr@webmail.bmi.net>
To:        FreeBSD-gnats-submit@freebsd.org
Subject:   ports/29314: Fix battleball-2.1 for bento
Message-ID:  <200107300215.f6U2FSk17685@johncoop.MSHOME>

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>Number:         29314
>Category:       ports
>Synopsis:       Fix battleball-2.1 for bento
>Confidential:   no
>Severity:       non-critical
>Priority:       low
>Responsible:    freebsd-ports
>State:          open
>Quarter:        
>Keywords:       
>Date-Required:
>Class:          update
>Submitter-Id:   current-users
>Arrival-Date:   Sun Jul 29 19:20:00 PDT 2001
>Closed-Date:
>Last-Modified:
>Originator:     John Merryweather Cooper
>Release:        FreeBSD 4.3-STABLE i386
>Organization:
>Environment:
System: FreeBSD johncoop.MSHOME 4.3-STABLE FreeBSD 4.3-STABLE #36: Sun Jul 29 11:47:43 PDT 2001 jmcoopr@johncoop.MSHOME:/usr/obj/usr/src/sys/JOHNCOOP i386


	
>Description:
	Yet Another (tm) port broken on bento because of a want of -pthread
	flags on the compile/link.

>How-To-Repeat:
	N/A

>Fix:

diff -ruN battleball/files/patch-Makefile battleball.new/files/patch-Makefile
--- battleball/files/patch-Makefile	Wed Dec 31 16:00:00 1969
+++ battleball.new/files/patch-Makefile	Sun Jul 29 19:08:53 2001
@@ -0,0 +1,39 @@
+--- Makefile	Thu Sep  2 19:25:18 1999
++++ Makefile.new	Sun Jul 29 19:08:13 2001
+@@ -1,17 +1,18 @@
+-CXX		= g++
++CXX		?= c++
+ 
+ # If you don't have OpenGL or Mesa, you can still compile BattleBall;
+ # just define the symbol NO_OPENGL when compiling, and don't link with
+ # $(GLLIBS) when linking
+-CXXFLAGS	= -O2 -funroll-loops
++CXXFLAGS	?= -O -pipe
+ #CXXFLAGS	= -O2 -funroll-loops -DNO_OPENGL
+ 
+ INCS		= -Ibsp -Ilib3d
+-XLIBS		= -L/usr/X11R6/lib -lX11
++X11BASE		?=/usr/X11R6
++XLIBS		= -L$(X11BASE)/lib -lX11
+ LIBS		= -lm $(XLIBS)
+ 
+-GLINCS		= -I/usr/local/X11/include
+-GLLIBS		= -lXi -lXmu -lXext -L/usr/local/X11/lib -lMesaGL
++GLINCS		= -I$(X11BASE)/include
++GLLIBS		= -lXi -lXmu -lXext -L$(X11BASE)/lib -lGL
+ #GLLIBS		=
+ 
+ BSPOBJS		= bsp/brep.o bsp/bsp.o bsp/polygon.o
+@@ -25,10 +26,10 @@
+ 
+ 
+ .C.o:
+-	$(CXX) -c $(CXXFLAGS) $(INCS) $(GLINCS) -o $@ $<
++	$(CXX) -c $(CXXFLAGS) $(INCS) $(GLINCS) -pthread -o $@ $<
+ 
+ battleball: $(OBJS)
+-	$(CXX) */*.o -o battleball $(LIBS) $(GLLIBS)
++	$(CXX) */*.o -o battleball $(LIBS) $(GLLIBS) -pthread
+ 
+ all:	battleball
+ 
diff -ruN battleball/files/patch-ab battleball.new/files/patch-ab
--- battleball/files/patch-ab	Sat Aug 19 13:15:21 2000
+++ battleball.new/files/patch-ab	Wed Dec 31 16:00:00 1969
@@ -1,22 +0,0 @@
---- bb/main.C	Thu Sep  2 22:25:19 1999
-+++ bb/main.C.new	Sun Apr 16 17:23:35 2000
-@@ -11,6 +11,9 @@
- #include <stdio.h>       // to get sprintf()
- #include <string.h>      // to get strncpy()
- #include <time.h>        // to get time(time_t *)
-+#if defined(__FreeBSD__) && !defined(__alpha__)
-+#include <floatingpoint.h>
-+#endif
- #include "bb.h"
- #include "bbgfxtarget.h"
- #include "player.h"
-@@ -803,6 +806,9 @@
- /*=========================================================================*/
- // A long and complicated main() function!
- main (int argc, char *argv[]) {
-+#if defined(__FreeBSD__) && !defined(__alpha__)
-+  fpsetmask(0);
-+#endif
-   bb= new battleBall(argc,argv);
-   bb->Play();
-   delete bb;
diff -ruN battleball/files/patch-af battleball.new/files/patch-af
--- battleball/files/patch-af	Sun Apr 16 15:03:02 2000
+++ battleball.new/files/patch-af	Wed Dec 31 16:00:00 1969
@@ -1,26 +0,0 @@
---- Makefile	Thu Sep  2 22:25:18 1999
-+++ Makefile.new	Sun Apr 16 17:28:19 2000
-@@ -1,17 +1,18 @@
--CXX		= g++
-+CXX		?= c++
- 
- # If you don't have OpenGL or Mesa, you can still compile BattleBall;
- # just define the symbol NO_OPENGL when compiling, and don't link with
- # $(GLLIBS) when linking
--CXXFLAGS	= -O2 -funroll-loops
-+CXXFLAGS	?= -O -pipe
- #CXXFLAGS	= -O2 -funroll-loops -DNO_OPENGL
- 
- INCS		= -Ibsp -Ilib3d
--XLIBS		= -L/usr/X11R6/lib -lX11
-+X11BASE		?=/usr/X11R6
-+XLIBS		= -L$(X11BASE)/lib -lX11
- LIBS		= -lm $(XLIBS)
- 
--GLINCS		= -I/usr/local/X11/include
--GLLIBS		= -lXi -lXmu -lXext -L/usr/local/X11/lib -lMesaGL
-+GLINCS		= -I$(X11BASE)/include
-+GLLIBS		= -lXi -lXmu -lXext -L$(X11BASE)/lib -lGL
- #GLLIBS		=
- 
- BSPOBJS		= bsp/brep.o bsp/bsp.o bsp/polygon.o
diff -ruN battleball/files/patch-bb::main.c battleball.new/files/patch-bb::main.c
--- battleball/files/patch-bb::main.c	Wed Dec 31 16:00:00 1969
+++ battleball.new/files/patch-bb::main.c	Sun Jul 29 19:04:07 2001
@@ -0,0 +1,22 @@
+--- bb/main.C	Thu Sep  2 22:25:19 1999
++++ bb/main.C.new	Sun Apr 16 17:23:35 2000
+@@ -11,6 +11,9 @@
+ #include <stdio.h>       // to get sprintf()
+ #include <string.h>      // to get strncpy()
+ #include <time.h>        // to get time(time_t *)
++#if defined(__FreeBSD__) && !defined(__alpha__)
++#include <floatingpoint.h>
++#endif
+ #include "bb.h"
+ #include "bbgfxtarget.h"
+ #include "player.h"
+@@ -803,6 +806,9 @@
+ /*=========================================================================*/
+ // A long and complicated main() function!
+ main (int argc, char *argv[]) {
++#if defined(__FreeBSD__) && !defined(__alpha__)
++  fpsetmask(0);
++#endif
+   bb= new battleBall(argc,argv);
+   bb->Play();
+   delete bb;
>Release-Note:
>Audit-Trail:
>Unformatted:

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