Date: Fri, 22 Jul 2016 15:50:10 +0000 From: Alexey Dokuchaev <danfe@FreeBSD.org> To: Mathieu Arnold <mat@FreeBSD.org> Cc: Dmitry Marakasov <amdmi3@FreeBSD.org>, ports-committers@freebsd.org, svn-ports-all@freebsd.org, svn-ports-head@freebsd.org Subject: Re: svn commit: r418780 - head/games/vegastrike Message-ID: <20160722155010.GB67742@FreeBSD.org> In-Reply-To: <20160722025231.GA37437@FreeBSD.org> References: <201607191321.u6JDLogZ088522@repo.freebsd.org> <681DCAE5C9D670FBEC773606@ogg.in.absolight.net> <20160722025231.GA37437@FreeBSD.org>
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On Fri, Jul 22, 2016 at 02:52:31AM +0000, Alexey Dokuchaev wrote: > On Tue, Jul 19, 2016 at 03:32:48PM +0200, Mathieu Arnold wrote: > > | [...] > > | -BROKEN= does not build (numerous C++ errors) > > | +BROKEN_FreeBSD_10= does not build (numerous C++ errors) > > | +BROKEN_FreeBSD_11= does not build (numerous C++ errors) > > | +BROKEN_FreeBSD_12= does not build (numerous C++ errors) > > > > I'd say it should marked DEPRECATED with an expiration date of 2016-12-31 > > :-) > > I'd say it should be fixed. Why everyone loves to deprecate things so much? > :-( Tried to unbreak it in r418923 (only build-tested for now; I'm still waiting for that huge `games/vegastrike-data' distfile to get downloaded so I can do proper run-time testing). ./danfe
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