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Date:      Fri, 22 Jul 2016 15:50:10 +0000
From:      Alexey Dokuchaev <danfe@FreeBSD.org>
To:        Mathieu Arnold <mat@FreeBSD.org>
Cc:        Dmitry Marakasov <amdmi3@FreeBSD.org>, ports-committers@freebsd.org, svn-ports-all@freebsd.org, svn-ports-head@freebsd.org
Subject:   Re: svn commit: r418780 - head/games/vegastrike
Message-ID:  <20160722155010.GB67742@FreeBSD.org>
In-Reply-To: <20160722025231.GA37437@FreeBSD.org>
References:  <201607191321.u6JDLogZ088522@repo.freebsd.org> <681DCAE5C9D670FBEC773606@ogg.in.absolight.net> <20160722025231.GA37437@FreeBSD.org>

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On Fri, Jul 22, 2016 at 02:52:31AM +0000, Alexey Dokuchaev wrote:
> On Tue, Jul 19, 2016 at 03:32:48PM +0200, Mathieu Arnold wrote:
> > | [...]
> > | -BROKEN=		does not build (numerous C++ errors)
> > | +BROKEN_FreeBSD_10=	does not build (numerous C++ errors)
> > | +BROKEN_FreeBSD_11=	does not build (numerous C++ errors)
> > | +BROKEN_FreeBSD_12=	does not build (numerous C++ errors)
> > 
> > I'd say it should marked DEPRECATED with an expiration date of 2016-12-31
> > :-)
> 
> I'd say it should be fixed.  Why everyone loves to deprecate things so much?
> :-(

Tried to unbreak it in r418923 (only build-tested for now; I'm still waiting
for that huge `games/vegastrike-data' distfile to get downloaded so I can do
proper run-time testing).

./danfe



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