Date: Mon, 21 Dec 2015 20:50:22 +0100 From: Koop Mast <kwm@rainbow-runner.nl> To: david.robison@fisglobal.com, freebsd-x11@freebsd.org Subject: Re: December 11 current video regression? Message-ID: <1450727422.4386.7.camel@rainbow-runner.nl> In-Reply-To: <56784D47.7030905@fisglobal.com> References: <566F0E11.4020505@fisglobal.com> <56784D47.7030905@fisglobal.com>
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On Mon, 2015-12-21 at 11:04 -0800, Robison, Dave wrote: > > Hiya, > > > > Running PCBSD Current for December and they told me to take the > > question over here. > > > > > > Since the upgrade to the December snapshot, my video is much > > slower. By that I mean my refresh in KDE is very slow. Closing > > windows gives that sort of strobe light effect where it >happens > > bit by bit. Takes about 3-4 seconds to minimize a window. Opening > > windows happens much more quickly. > > > > Never had this problem before. Don't have time now but later I will > > see about the xorg.conf file being correct, but I'm currently in > > 1900x1200 so I assume it's configured properly. >Will also play > > around with the KDE desktop effects to see if it's just a special > > effect which is impacted. > > > > Using my Dell Latitude E6510 laptop as ever. > > > > vgapci0: <VGA-compatible display> port 0x7110-0x7117 mem > > 0xf0000000-0xf03fffff,0xe0000000-0xefffffff irq 16 at device 2.0 on > > pci0 > > agp0: <Intel Ironlake (M) SVGA controller> on vgapci0 > > agp0: aperture size is 256M, detected 32764k stolen memory > > vgapci0: Boot video device > > > > More info on this from dmesg today: > > error: [drm:pid12:i915_hangcheck_hung] *ERROR* Hangcheck timer > elapsed... GPU hung > info: [drm] capturing error event; look for more information in > sysctl hw.dri.0.info.i915_error_state > error: [drm:pid12:i915_hangcheck_hung] *ERROR* Hangcheck timer > elapsed... GPU hung > error: [drm:pid0:i915_reset] *ERROR* GPU hanging too fast, declaring > wedged! > error: [drm:pid0:i915_reset] *ERROR* Failed to reset chip. > I see the same regression on my sandybridge laptop, with the GPU hung = dead system graphics wise. So it known that some pre-haswell GPU have problems. We don't know what gone wrong. -Koop
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