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Date:      Fri, 12 Jul 2019 07:36:33 +0200
From:      Kurt Jaeger <pi@freebsd.org>
To:        Greg Kennedy <kennedy.greg@gmail.com>
Cc:        freebsd-ports@freebsd.org
Subject:   Re: Improvement to port games/ioquake3
Message-ID:  <20190712053633.GF34918@home.opsec.eu>
In-Reply-To: <CAN1%2BP_1yTH581-AS87MKBtiiCf5Ghn7syBw5iV8wKUCQoR4BGg@mail.gmail.com>
References:  <CAN1%2BP_1yTH581-AS87MKBtiiCf5Ghn7syBw5iV8wKUCQoR4BGg@mail.gmail.com>

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Hi!

> I have modified the master port so it now builds and installs an rc script
> to launch when configured to build the server.  In addition, there is a
> sample .cfg file to start a LAN server which can be modified by the end
> user, but provides a sane starting point for running the game.
> 
> I think this port has no maintainer so I have no idea who to ping to have
> this committed :)

Most important is to upload the patch to bugs.freebsd.org
so that it does not get lost in the mail flood 8-} Please post
the PR# here, I can work on it.

-- 
pi@opsec.eu            +49 171 3101372                    One year to go !



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