Date: Fri, 12 Jul 2019 07:36:33 +0200 From: Kurt Jaeger <pi@freebsd.org> To: Greg Kennedy <kennedy.greg@gmail.com> Cc: freebsd-ports@freebsd.org Subject: Re: Improvement to port games/ioquake3 Message-ID: <20190712053633.GF34918@home.opsec.eu> In-Reply-To: <CAN1%2BP_1yTH581-AS87MKBtiiCf5Ghn7syBw5iV8wKUCQoR4BGg@mail.gmail.com> References: <CAN1%2BP_1yTH581-AS87MKBtiiCf5Ghn7syBw5iV8wKUCQoR4BGg@mail.gmail.com>
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Hi! > I have modified the master port so it now builds and installs an rc script > to launch when configured to build the server. In addition, there is a > sample .cfg file to start a LAN server which can be modified by the end > user, but provides a sane starting point for running the game. > > I think this port has no maintainer so I have no idea who to ping to have > this committed :) Most important is to upload the patch to bugs.freebsd.org so that it does not get lost in the mail flood 8-} Please post the PR# here, I can work on it. -- pi@opsec.eu +49 171 3101372 One year to go !
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