Date: Mon, 5 Aug 2024 00:15:40 -0700 From: Mark Millard <marklmi@yahoo.com> To: mmel@freebsd.org Cc: FreeBSD Toolchain <freebsd-toolchain@freebsd.org>, FreeBSD ARM List <freebsd-arm@freebsd.org> Subject: Re: Any known way to build devel/llvm* ( such as devel/llvm19 ) with --threads=1 for its linker activity during the build? Message-ID: <F65EFFEF-FD93-49AB-B0E0-7BF880760EA8@yahoo.com> In-Reply-To: <dcfa36c0-8ba6-4e8f-937d-17a99d8b23cf@freebsd.org> References: <4FFD603F-E67C-4B62-B91B-8BE365EAA050@yahoo.com> <82E78798-C376-45C4-80FE-96AD14229419@yahoo.com> <dcfa36c0-8ba6-4e8f-937d-17a99d8b23cf@freebsd.org>
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On Aug 4, 2024, at 22:53, Michal Meloun <meloun.michal@gmail.com> wrote: > On 04.08.2024 23:31, Mark Millard wrote: >> On Aug 3, 2024, at 23:07, Mark Millard <marklmi@yahoo.com> wrote: >>> My recent attempts to build devel/llvm18 and devel/llvm19 in an = armv7 context (native or aarch64-as-armv7) have had /usr/bin/ld failures = that stop the build and report as: >>>=20 >>> LLVM ERROR: out of memory >>> Allocation failed >>>=20 >>> (no system OOM activity or notices, so just a process = size/fragmentation issue, or so I would expect). >>>=20 >>> On native armv7 I also had rust 1.79.0 fail that way so --but = aarch64-as-armv7 built it okay. >>>=20 >>> I'm curious if --threads=3D1 use for the linker might allow the = devel/llvm* builds to complete at this point. Similarly for rust. (top = showed that the ld activity was multi-threaded.) >>>=20 >>> Note: The structure of the poudriere-devel based native build = attempts is historical and it used to work. Similarly for the = aarch64-as-armv7 based build attempts. For now I'd just be exploring = changes that might allow much of my historical overall structure to = still work. But I expect that things are just growing to the point = building is starting to be problematical with process address spaces = that are bounded by a limit somewhat under 4 GiBytes. >>>=20 >>>=20 >>> Native armv7 was a 2 GiByte OrangePi+ 2ed (4 cores) that had >>> at boot time: >>>=20 >>> AVAIL_RAM+SWAP =3D=3D 1958Mi+3685Mi =3D=3D 5643Mi >>>=20 >>> and later had "Max(imum)Obs(erved)" figures: >>>=20 >>> Mem: . . ., >>> 1728Mi MaxObsActive, 275192Ki MaxObsWired, 1952Mi = MaxObs(Act+Wir+Lndry) >>>=20 >>> Swap: 3685Mi Total, . . ., >>> 1535Mi MaxObsUsed, 3177Mi MaxObs(Act+Lndry+SwapUsed), >>> 3398Mi MaxObs(A+Wir+L+SU), 3449Mi (A+W+L+SU+InAct) >>>=20 >>>=20 >>> The aarch64-as-armv7 was a Win DevKit 2023 that has 8 cores and: >>>=20 >>> AVAIL_RAM+SWAP =3D=3D 31311Mi+120831Mi =3D=3D 152142Mi >>>=20 >>> So lots of 4 GiByte or smaller processes would fit. >>>=20 >> Absent finding a way to get --threads=3D1 to be what is used, I >> made the following crude way to test, built it, installed it >> in the armv7 directory tree used for aarch64-as-armv7, and >> then started an aarch64-as-armv7 test of building devel/llvm19 >> to see what the consequences are (leading whitespace details >> might not be preserved): >> # git -C /usr/main-src/ diff contrib/llvm-project/ >> diff --git a/contrib/llvm-project/lld/ELF/Driver.cpp = b/contrib/llvm-project/lld/ELF/Driver.cpp >> index 8b2c32b15348..299daf7dd6fa 100644 >> --- a/contrib/llvm-project/lld/ELF/Driver.cpp >> +++ b/contrib/llvm-project/lld/ELF/Driver.cpp >> @@ -1587,6 +1587,9 @@ static void readConfigs(opt::InputArgList = &args) { >> arg->getValue() + "'"); >> parallel::strategy =3D hardware_concurrency(threads); >> config->thinLTOJobs =3D v; >> + } else if (sizeof(void*) <=3D 4) { >> + log("set maximum concurrency to 1, specify --threads=3D to = change"); >> + parallel::strategy =3D hardware_concurrency(1); >> } else if (parallel::strategy.compute_thread_count() > 16) { >> log("set maximum concurrency to 16, specify --threads=3D to = change"); >> parallel::strategy =3D hardware_concurrency(16); >> Basically, if the process address space has to be "small", avoid >> any default memory use tradeoffs that multi-threading the linker >> might involve --even if that means taking more time. >> We will see if: >> [00:00:33] [07] [00:00:00] Building devel/llvm19@default | = llvm19-19.1.0.r1 >> still fails to build as armv7 vs. if the change leads it to >> manage to build as armv7. >> =3D=3D=3D >> Mark Millard >> marklmi at yahoo.com >=20 > I can build llvm18 and rust 1.79 on native armv7 without problems - = on Tegra TK1, without poudriere and on the ufs filesystem. IMHO = poudriere is unusable on 32bit systems. On Windows DevKit 2023 in a armv7 chroot I can build rust 1.79.0 as well. I've not tried a recent devel/llvm18 in that context, just devel/llvm19 . An armv7 process in this context can use about 1 GiByte more memory space than on the OrangePi+ 2ed. (See later program example outputs.) Previously, devel/llvm18-18.1.7 had built fine some time back. So I'm trying the modern 18.1.8_1 now on the Windows DevKit 2023. But this is with forcing of --threads=3D1 for lld: same context as the recent devel/llvm19 exploration. Note: UFS context, not ZFS. How does the Tegra TK1 context compare for the following program and the example command? OrangePi+ 2ed (so: armv7 native with 2 GiBytes of RAM): # more process_size.c // cc -std=3Dc11 process_size.c // ./a.out 268435456 268435456 268435456 268435456 268435456 268435456 = 268435456 268435456 268435456 268435456 268435456 268435456 268435456 = 134217728 67108864 33554432 16777216 8388608 4194304 2097152 1048576 #include <malloc.h> #include <errno.h> #include <stdio.h> #include <stdlib.h> #include <limits.h> int main(int argc, char *argv[]) { size_t totalsize=3D 0u; for (int i =3D 1; i < argc; ++i) { errno =3D 0; size_t size =3D strtoul(argv[i],NULL,0); void *p =3D malloc(size); if (p) totalsize +=3D size; printf("malloc(%zu) =3D %p [errno =3D %d]\n", size, p, errno); } printf("approx. total, a lower bound: %zu MiBytes\n", = totalsize/1024u/1024u); return 0; } # cc -std=3Dc11 process_size.c # ./a.out 268435456 268435456 268435456 268435456 268435456 268435456 = 268435456 268435456 268435456 268435456 268435456 268435456 268435456 = 134217728 67108864 33554432 16777216 8388608 4194304 2097152 1048576 malloc(268435456) =3D 0x20800180 [errno =3D 0] malloc(268435456) =3D 0x30801980 [errno =3D 0] malloc(268435456) =3D 0x40802640 [errno =3D 0] malloc(268435456) =3D 0x50803600 [errno =3D 0] malloc(268435456) =3D 0x608048c0 [errno =3D 0] malloc(268435456) =3D 0x70805140 [errno =3D 0] malloc(268435456) =3D 0x80806580 [errno =3D 0] malloc(268435456) =3D 0x90807780 [errno =3D 0] malloc(268435456) =3D 0xa0808700 [errno =3D 0] malloc(268435456) =3D 0x0 [errno =3D 12] malloc(268435456) =3D 0x0 [errno =3D 12] malloc(268435456) =3D 0x0 [errno =3D 12] malloc(268435456) =3D 0x0 [errno =3D 12] malloc(134217728) =3D 0xb0809a00 [errno =3D 0] malloc(67108864) =3D 0x0 [errno =3D 12] malloc(33554432) =3D 0xb880a5c0 [errno =3D 0] malloc(16777216) =3D 0xba80b0c0 [errno =3D 0] malloc(8388608) =3D 0x0 [errno =3D 12] malloc(4194304) =3D 0x0 [errno =3D 12] malloc(2097152) =3D 0xbb80c180 [errno =3D 0] malloc(1048576) =3D 0xbba0de80 [errno =3D 0] approx. total, a lower bound: 2483 MiBytes Same program with same command on Windows DevKit 2023 in armv7 chroot (aarch64-as-armv7 with 32 GiBytes of RAM): # ./a.out 268435456 268435456 268435456 268435456 268435456 268435456 = 268435456 268435456 268435456 268435456 268435456 268435456 268435456 = 134217728 67108864 33554432 16777216 8388608 4194304 2097152 1048576 malloc(268435456) =3D 0x20800b00 [errno =3D 0] malloc(268435456) =3D 0x30801600 [errno =3D 0] malloc(268435456) =3D 0x40802cc0 [errno =3D 0] malloc(268435456) =3D 0x50803c80 [errno =3D 0] malloc(268435456) =3D 0x608042c0 [errno =3D 0] malloc(268435456) =3D 0x70805b00 [errno =3D 0] malloc(268435456) =3D 0x808063c0 [errno =3D 0] malloc(268435456) =3D 0x90807580 [errno =3D 0] malloc(268435456) =3D 0xa0808b40 [errno =3D 0] malloc(268435456) =3D 0xb0809980 [errno =3D 0] malloc(268435456) =3D 0xc080abc0 [errno =3D 0] malloc(268435456) =3D 0xd080ba00 [errno =3D 0] malloc(268435456) =3D 0xe080cc80 [errno =3D 0] malloc(134217728) =3D 0xf080d700 [errno =3D 0] malloc(67108864) =3D 0x0 [errno =3D 12] malloc(33554432) =3D 0xf880eb40 [errno =3D 0] malloc(16777216) =3D 0xfa80fc00 [errno =3D 0] malloc(8388608) =3D 0x0 [errno =3D 12] malloc(4194304) =3D 0xfb810840 [errno =3D 0] malloc(2097152) =3D 0xfbc117c0 [errno =3D 0] malloc(1048576) =3D 0xfbe12940 [errno =3D 0] approx. total, a lower bound: 3511 MiBytes Note: If the Tegra TK1 in question has more than 4 GiBytes of RAM, the command line should explore more than the example that I used. Note: I've used the program for other patterns of allocations. That is why it is not just a fixed exploration algorithm. As for poudriere-devel, I find it useful, even on the OrangePi+ 2ed. But mostly that is a rare run that is checking on how well the handling goes for the 2 GiByte of RAM context (with notable SWAP for the size of RAM). In other words, monitoring the growth in a context that will break sooner than my other contexts generally would. The tests take days overall, most of the time being for rust and a llvm* . Historically I've been able to have 2 builders, each with MAKE_JOBS_NUMBER_LIMIT=3D2 , so all 4 cores in use building lang/rust and a devel/llvm* at the same time successfully in poudriere-devel on the 2 GiByte OrangePi+ 2ed. (This was before recently imposing --threads=3D1 experiments, given the recent build failures.) =3D=3D=3D Mark Millard marklmi at yahoo.com
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