From owner-freebsd-questions@FreeBSD.ORG Fri Aug 1 02:21:04 2003 Return-Path: Delivered-To: freebsd-questions@freebsd.org Received: from mx1.FreeBSD.org (mx1.freebsd.org [216.136.204.125]) by hub.freebsd.org (Postfix) with ESMTP id 54EEE37B401 for ; Fri, 1 Aug 2003 02:21:04 -0700 (PDT) Received: from phys9911.phys.tue.nl (PHYS9911.phys.tue.nl [131.155.108.67]) by mx1.FreeBSD.org (Postfix) with ESMTP id 5903B43F3F for ; Fri, 1 Aug 2003 02:21:03 -0700 (PDT) (envelope-from karelj@phys9911.phys.tue.nl) Received: from phys9911.phys.tue.nl (localhost [127.0.0.1]) by phys9911.phys.tue.nl (8.12.9/8.12.9) with ESMTP id h719L2RE073369; Fri, 1 Aug 2003 11:21:02 +0200 (CEST) (envelope-from karelj@phys9911.phys.tue.nl) Received: (from karelj@localhost) by phys9911.phys.tue.nl (8.12.9/8.12.9/Submit) id h719L2QO073368; Fri, 1 Aug 2003 11:21:02 +0200 (CEST) Date: Fri, 1 Aug 2003 11:21:02 +0200 From: "Karel J. Bosschaart" To: Mica Telodico Message-ID: <20030801092102.GA72834@phys9911.phys.tue.nl> References: <20030731222537.29983.qmail@web41906.mail.yahoo.com> Mime-Version: 1.0 Content-Type: text/plain; charset=us-ascii Content-Disposition: inline In-Reply-To: <20030731222537.29983.qmail@web41906.mail.yahoo.com> User-Agent: Mutt/1.4.1i cc: freebsd-questions@freebsd.org Subject: Re: Nvidia Drivers + FreeBSD AGP + Big textures = Problems X-BeenThere: freebsd-questions@freebsd.org X-Mailman-Version: 2.1.1 Precedence: list List-Id: User questions List-Unsubscribe: , List-Archive: List-Post: List-Help: List-Subscribe: , X-List-Received-Date: Fri, 01 Aug 2003 09:21:04 -0000 On Fri, Aug 01, 2003 at 12:25:37AM +0200, Mica Telodico wrote: > Hi all , > > I'm getting problems with FreeBSD AGP driver and > Nvidia DRVs. > > My system is composed by a Geforce3 Ti200 (by > Creative) and an MSI KT4Ultra (KT400) . I've decided > to use the FreeBSD AGP driver instead of the Nvidia > one , but I'm getting the following problem: > > When I play to Enemy Territory (for now is the only > game that I've tried) using HIGH_QUALITY options > (1280x1024 + all 32bit +all effect to their max + > texture compression NO ) after few time the textures > start to flicker. The colors are strange , and after 1 > minute the Video Card starts to draw the textures in > the wrong place (for examples it draws the texture of > a tank on the floor ) , after a couple of seconds all > the screen starts to flicker , and then the system > freeze. If I only enable the Texture compression (and > so I reduce a bit the dimension of the textures) the > problem disappears , and also if I reduce the quality > of the textures (also reducing the size). I think that > may be a memory allocation error in the AGP when it > needs to write into the main memory , or something > like this. > Is the main menu OK now? > Someone have my problem? > Not this problem (well didn't try those options), but the Nvidia driver causes my ttyv's to fail miserably: any switch to a ttyv will cause the system to freeze, which means that I can't even shutdown properly since the system goes to ttyv first when doing a shutdown from KDE/kdm. Games run fine though. > Can someone solve it? I'd like to use the FreeBSD drv > instead of the Nvidia one (I'd like to be more open > that I can) > After all, the Nvidia driver is still beta, so problems can be expected. > Ah , Nvidia AGP drv solve the problem > I also have Nvidia AGP. FreeBSD AGP didn't change anything for me with my ttyv problem. I'll try another resolution (already tried colordepth). Have a look at http://www.soulwax.net/nvidia/faq.shtml , I found this an excellent FAQ. Karel.