From owner-freebsd-questions Thu Nov 9 14:57:56 2000 Delivered-To: freebsd-questions@freebsd.org Received: from priv-edtnes03-hme0.telusplanet.net (fepout1.telus.net [199.185.220.236]) by hub.freebsd.org (Postfix) with ESMTP id 9999A37B4C5 for ; Thu, 9 Nov 2000 14:57:51 -0800 (PST) Received: from woodsie ([161.184.241.49]) by priv-edtnes03-hme0.telusplanet.net (InterMail vM.4.01.02.11 201-229-116-111) with SMTP id <20001109225751.RWVO20325.priv-edtnes03-hme0.telusplanet.net@woodsie> for ; Thu, 9 Nov 2000 15:57:51 -0700 From: "Dave Woods" To: Subject: RE: msn gamezone stuff thru a gateway Date: Thu, 9 Nov 2000 16:05:25 -0700 Message-ID: MIME-Version: 1.0 Content-Type: text/plain; charset="iso-8859-1" Content-Transfer-Encoding: 7bit X-Priority: 3 (Normal) X-MSMail-Priority: Normal X-Mailer: Microsoft Outlook IMO, Build 9.0.2416 (9.0.2910.0) In-Reply-To: <001501c04a9a$5bec3680$0200000a@vladsempire.net> X-MIMEOLE: Produced By Microsoft MimeOLE V5.50.4133.2400 Importance: Normal Sender: owner-freebsd-questions@FreeBSD.ORG Precedence: bulk X-Loop: FreeBSD.ORG As far as UDP packets go I can run Unreal Tournament behind a BSD firewall and the UDP packets get routed fine. I have not tested anything on MSN though so it might be specific to them. The only thing I can suggest is to either check your firewall rules to see if they are blocking UDP or else use another external IP while gamming (not the best answers but that is the best I can think of right now) -----Original Message----- From: owner-freebsd-questions@FreeBSD.ORG [mailto:owner-freebsd-questions@FreeBSD.ORG]On Behalf Of Josh Paetzel Sent: Thursday, November 09, 2000 3:14 PM To: Adam Blake; freebsd-questions@FreeBSD.ORG Cc: Adam Blake Subject: Re: msn gamezone stuff thru a gateway ----- Original Message ----- From: "Adam Blake" To: Cc: "Adam Blake" Sent: Thursday, November 09, 2000 2:36 PM Subject: msn gamezone stuff thru a gateway > This is an issue I have to solve for my roomate as he is running Windows 98 and wants to play MechWarrrior 3 online at msn gamezone. > > my network topology is as follows... > > I am running FreeBSD 4.0 that connects to PacBell DSL via PPPoE and is > the gateway for the internal LAN in my apartment. > > ppp is being run on the FreeBSD machine with the -nat option... > I am not using ipfw or any rules presently... > > The 2 apartment nodes are my imac and my roomate's Windows 98 PC. > > After reading Microsoft's game zone support site and the MechWarrior's manual I gather i must make two things happen... > > I must make it look as if my roomate's PC has the IP address of the FreeBSD box and I must re-map certain ports from the FreeBSD machine directly to his > computer. > > Here's the link from msn's gaming site: > > http://support.microsoft.com/Support/Games/Zone/Tshoot/Causes/Proxy.asp > > Is it possible to do all of this re-mapping and stuff from within > ppp.conf using some of the "nat" related features or do I need to set up > another program to run on FreeBSD? > > thanks, > > -Adam > > I haven't heard of a good way to make what your trying to do work. The problem as I understand it is that there is no way to let NAT know what to do with the UDP packets that the game is trying to use. They just get lost at the FreeBSD machine. Josh > > To Unsubscribe: send mail to majordomo@FreeBSD.org > with "unsubscribe freebsd-questions" in the body of the message > To Unsubscribe: send mail to majordomo@FreeBSD.org with "unsubscribe freebsd-questions" in the body of the message To Unsubscribe: send mail to majordomo@FreeBSD.org with "unsubscribe freebsd-questions" in the body of the message