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Date:      Thu, 5 May 2016 09:38:45 -0700
From:      "Andy Silva" <andy.silva@snsreports.com>
To:        gnome@freebsd.org
Subject:   The Wearable Technology Ecosystem: 2016 - 2030 - Opportunities, Challenges, Strategies, Industry Verticals & Forecasts (Report)
Message-ID:  <7932428869856212695830@Ankur>

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The Wearable Technology Ecosystem: 2016 - 2030 - Opportunities, Challenges,=
 Strategies, Industry Verticals and Forecasts


Hello=20

Let me offer you the latest SNS Research report to you and your team, " The=
 Wireless Network Infrastructure Ecosystem: 2016 - 2030 - Macrocell RAN, Sm=
all Cells, C-RAN, RRH, DAS, Carrier Wi-Fi, Mobile Core, Backhaul & Fronthau=
l " Below is the report highlight and if you like I can send you sample pag=
es for your details inside.
=20
Our reports are compiled with primary and secondary informations to produce=
 an overall industry outlook.
Report Information:

Release Date: May 2016
Number of Pages: 652
Number of Tables and Figures: 219
=20
=20
Report Overview:
=20
While wearable technology has been utilized in vertical sectors such as the=
 military and healthcare for many years, ongoing advances have triggered a =
major resurgence of the concept, particularly among the consumer community.=
 Key enabling technologies including low cost sensors, wireless connectivit=
y, active materials and energy have converged to make wearable technology m=
ainstream.=20
With the continued miniaturization of enabling technologies, wearable devic=
es have hit the mass market in a diverse variety of form factors, ranging f=
rom glasses to even jewelry.

Driven by the ability to interconnect with key modern trends of healthcare,=
 fitness, messaging and socialization, the wearable technology ecosystem is=
 attracting significant levels of interest.  Companies as varied as smartph=
one OEMs, wireless carriers, health insurers and retailers are circling the=
 ecosystem alongside tiny startups, all vying for a stake.

SNS Research estimates that by 2016, wearable device shipments will surpass=
 140 Million and will account for nearly $30 Billion in revenue. The market=
 is further expected to grow at a CAGR of 30% over the next five years.

The "Wearable Technology Ecosystem: 2016 - 2030 - Opportunities, Challenges=
, Strategies, Industry Verticals & Forecasts" report presents an in-depth a=
ssessment of the wearable technology ecosystem including key market drivers=
, challenges, investment potential, consumer & vertical market opportunitie=
s, use cases, future roadmap, value chain, case studies, vendor market shar=
e and strategies. The report also presents forecasts for wearabledevice shi=
pments and revenue from 2015 through to 2030. The forecasts are further seg=
mented for 7 device form factor submarkets, 7 vertical markets, 6 regions a=
nd 73 countries.

The report comes with an associated Excel datasheet suite covering quantita=
tive data from all numeric forecasts presented in the report.

Key Findings:
=20
The report has the following key findings:
SNS Research estimates that wearable device shipments will grow at a CAGR o=
f 29% between 2016 and 2020. By 2020, wearable devices will represent a mar=
ket worth $40 Billion with over 240 Million annual unit shipments.
Leading smartphone OEMs, Apple and Samsung, are replicating their success i=
n the OS powered smart watch arena with a combined market share of nearly 7=
5%.
As wearable device OEMs seek to minimize dependence on hardware sales, new =
business models are beginning to emerge, particularly in the enterprise spa=
ce. For example, specialist vendors such as Catapult are offering subscript=
ion based services to sports teams, which combine wearable sensors, cloud-b=
ased software and analytics.
SNS Research estimates that wearable devices will help mobile operators dri=
ve over $13 Billion in service revenue by the end of 2020, following a CAGR=
 of nearly 32% between 2016 and 2020.
The market is ripe for acquisitions of pure-play wearable technology startu=
ps, as competition heats up between consumer and vertical centric OEMs.
Topics Covered:
=20
The report covers the following topics:
Wearable technology ecosystem
Market drivers and barriers
Enabling technologies and operating systems for wearable devices
Standardization and regulation landscape
Wearable technology industry roadmap and value chain
Assessment of vertical market opportunities and use cases for consumer, hea=
lthcare, professional sports, retail & hospitality, military, public safety=
 and 8 other verticals
Case studies of wearable technology deployments
Company profiles and strategies of over 440 wearable technology ecosystem p=
layers
Wearable device vendor market share
Prospects of smartphone OEMs and wireless chipset suppliers in the wearable=
 technology ecosystem
Impact of 5G, NB-IoT and LTE Direct on wearable technology
Strategic recommendations for enabling technology providers, wearable devic=
e OEMs, vertical market players, application developers and mobile operators
Market analysis and forecasts from 2016 till 2030
Forecast Segmentation:
=20
Market forecasts  are provided for each of the following submarkets and the=
ir categories:
Market forecasts  are provided for each of the following submarkets and the=
ir categories:
Vertical Submarkets
Consumer
Healthcare
Professional Sports
Retail & Hospitality
Military
Public Safety
Others
Form Factor Submarkets
Smart Bands
Smart Watches
Smart Glasses
Smart Clothing
Smart Jewelry
Heads-up Displays
Others
Regional Markets
Asia Pacific
Eastern Europe
Latin & Central America
Middle East & Africa
North America
Western Europe
Country Markets=20
73 Country level markets: Algeria, Argentina, Australia, Austria, Banglades=
h, Belarus, Belgium, Bolivia, Bosnia & Herzegovina, Brazil, Bulgaria, Canad=
a, Chile, China, Colombia, Croatia, Czech Republic, Denmark, Ecuador, Egypt=
, Finland, France, Germany, Greece, Hong Kong, Hungary, India, Indonesia, I=
reland, Israel, Italy, Japan, Kenya, Luxembourg, Malaysia, Mexico, Morocco,=
 Netherlands, New Zealand, Nigeria, Norway, Pakistan, Paraguay, Peru, Phili=
ppines, Poland, Portugal, Qatar, Romania, Russia, Saudi Arabia, Serbia, Sin=
gapore, Slovakia, South Africa, South Korea, Spain, Sudan, Sweden, Switzerl=
and, Taiwan, Tanzania, Thailand, Tunisia, Turkey, UAE, UK, Ukraine, Uruguay=
, USA, Uzbekistan, Venezuela and Vietnam

Key Questions Answered:

The report provides answers to the following key questions:
How big is the wearable technology ecosystem=3F
How is the ecosystem evolving by segment and region=3F
What will the market size be in 2020 and at what rate will it grow=3F
What trends, challenges and barriers are influencing its growth=3F
Who are the key wearable device vendors and what are their strategies=3F
How much are vertical enterprises investing in wearable devices=3F
What opportunities exist for wireless chipset suppliers in the wearable tec=
hnology ecosystem=3F
How can mobile operators capitalize on the growing popularity of smart watc=
hes, fitness bands, smart glasses and other wearable devices=3F
Which countries, regions and verticals will see the highest percentage of w=
earable device shipments=3F
Which sports category will see the highest level of wearable technology int=
egration=3F

Report Pricing:


Single User License: USD 2,500

Company Wide License: USD 3,500

Ordering Process:

Please contact Andy Silva on andy.silva@snscommunication.com

Provide the following information:
1.   Report Title -
2.   Report License - (Single User/Company Wide)
3.   Name -
4.   Email -
5.   Job Title -
6.   Company -
7.   Invoice Address -

Please contact me if you have any questions, or wish to purchase a copy. Ta=
ble of contents mentioned below for your better inside.

I look forward to hearing from you.

Kind Regards

Andy Silva

Marketing Executive

Signals and Systems Telecom

=20

___________________________________________________________________________=
__________________________________________________________________________

=20

Table of Content

=20

Chapter 1
1.1 Executive Summary
1.2 Topics Covered
1.3 Historical Revenue & Forecast Segmentation
1.4 Key Questions Answered
1.5 Key Findings
1.6 Methodology
1.7 Target Audience
1.8 Companies & Organizations Mentioned
=20
Chapter 2: An Overview of Wearable Technology
2.1 What is Wearable Technology=3F
2.2 Device Classification
2.2.1 Head-worn Devices
2.2.2 Wrist-worn Devices
2.2.3 Leg and Ankle-worn Devices
2.2.4 Arm, Chest and Neck-worn Devices
2.2.5 Smart Clothing & Jewelry
2.2.6 In-Body Wearables
2.3 Enabling Technologies
2.3.1 MEMS & Sensors
2.3.2 BT-LE (Bluetooth Low Energy) & WiFi
2.3.3 Voice Recognition
2.3.4 Lowed Powered Wireless SoCs
2.3.5 RFID & NFC
2.3.6 GPS & Navigation Technology
2.3.7 Energy Harvesting
2.3.8 Ergonomics & Materials Science
2.3.9 Augmented Reality
2.4 Market Growth Drivers
2.4.1 Proliferation of Smartphones
2.4.2 Advances in Enabling Technologies & Components
2.4.3 Interest from New Market Segments
2.4.4 Human Centric Assistance
2.4.5 Meaningful Analytics & Tracking
2.4.6 Venture Capital, Crowdfunding & Corporate Investments
2.4.7 Endorsement by Major Mobile OEMs
2.5 Market Barriers
2.5.1 High Costs
2.5.2 Power Consumption & Battery Life Issues
2.5.3 Usability & Unusual Styling
2.5.4 Potential Health Issues
2.5.5 Privacy & Security Concerns
2.5.6 Social Acceptance
=20
Chapter 3: Vertical Opportunities & Use Cases
3.1 Consumer Markets
3.1.1 Infotainment & Lifestyle
3.1.2 Casual Sports & Fitness
3.1.3 Gaming
3.1.4 Pet Care
3.1.5 Child Care & Entertainment
3.1.6 Helping People with Disabilities
3.1.7 Car Insurance Claims
3.1.8 Accurate & Targeted Marketing
3.2 Healthcare
3.2.1 Remote Patient Monitoring
3.2.2 Assisted Patient Examination
3.2.3 Reducing Healthcare Costs
3.2.4 Optimizing Health Insurance Costs
3.2.5 Enhancing Medical R&D
3.3 Professional Sports
3.3.1 Sports Data Analytics
3.3.2 Enhancing Real-Time Decision Making
3.3.3 Injury Prevention
3.4 Retail & Hospitality
3.4.1 Improving Retail Productivity
3.4.2 Comparing & Contrasting Retail Items
3.4.3 Travel: Personalizing Customer Service
3.4.4 Replacing Hotel Keys and Credit Cards
3.4.5 Augmenting City & Museum Tours
3.5 Military
3.5.1 Enhancing Infantry Tactics: Shooting Without Being Shot
3.5.2 Monitoring Combat Stress & Injuries
3.5.3 Enhancing Situational Awareness in the Battlefield
3.5.4 Enabling Battlefield Mobility
3.5.5 Facilitating Communications with Military Dogs
3.6 Public Safety
3.6.1 Recording Criminal Evidence
3.6.2 Enhancing Situational Awareness & Assets Coordination
3.6.3 Identifying Suspects & Traffic Violators
3.6.4 Monitoring Biophysical Activity for First Responders
3.6.5 Enhancing Fire Fighting Capabilities
3.6.6 Improving Response to Medical Emergencies
3.7 Other Verticals
3.7.1 Construction Industry
3.7.2 Mining Industry
3.7.3 Manufacturing Operations
3.7.4 Logistics & Supply Chain
3.7.5 Financial Services
3.7.6 Security & Authentication
3.7.7 Repair, Inspection & Field Services
3.7.8 Education
3.8 Case Studies
3.8.1 Virgin Atlantic: Improving Airline Customer Services with Wearable Te=
chnology
3.8.1.1 Solution & Vendors
3.8.1.2 Applications
3.8.1.3 Feedback from the Field
3.8.2 U.S. Department of Defense: Delivering Tactical Information with Wear=
able Technology
3.8.2.1 Solution & Vendors
3.8.2.2 Applications
3.8.2.3 Feedback from the Field
3.8.3 Dubai Police: Catching Speeding Drivers with Google Glass
3.8.3.1 Solution & Vendors
3.8.3.2 Applications
3.8.3.3 Feedback from the Field
3.8.4 Disney: Theme Park Management with Wearable Technology
3.8.4.1 Solution & Vendors
3.8.4.2 Applications
3.8.4.3 Feedback from the Field
3.8.5 AT&T: Connected Healthcare Monitoring for the Elderly
3.8.5.1 Solution & Vendors
3.8.5.2 Applications
3.8.5.3 Feedback from the Field
=20
Chapter 4: Industry Roadmap & Value Chain
4.1 Wearable Technology Industry Roadmap
4.1.1 2013 =96 2014: Initial Hype & the Revival of Smart Watches
4.1.2 2015 =96 2016: Convergence of Wrist Worn Wearables
4.1.3 2017 =96 2020 & Beyond: The Augmented Reality & Smart Glasses Era
4.2 The Wearable Technology Value Chain
4.2.1 Wearable Device OEM Ecosystem
4.2.1.1 Vertical Centric OEMs
4.2.1.2 Smartphone, Tablet & Consumer Electronics OEMs
4.2.1.3 Fashion & Watch OEMs
4.2.2 Consumers & Vertical Enterprises
4.2.3 Wireless Carriers & the Connectivity Ecosystem
4.2.4 Applications Ecosystem
=20
Chapter 5: Market Analysis & Forecasts
5.1 Global Outlook of Wearable Technology
5.2 Form Factor Segmentation
5.3 Smart Bands
5.4 Smart Watches
5.5 Smart Glasses
5.6 Smart Clothing
5.7 Smart Jewelry
5.8 Heads-up Display Systems
5.9 Others
5.10 Vertical Market Segmentation
5.11 Consumer Wearable Devices
5.12 Healthcare Wearable Devices
5.13 Professional Sports Wearable Devices
5.14 Retail & Hospitality Wearable Devices
5.15 Military Wearable Devices
5.16 Public Safety Wearable Devices
5.17 Wearable Devices in Other Verticals
5.18 Regional Market Segmentation
5.19 Asia Pacific
5.20 North America
5.20.1 Canada
5.20.2 USA
5.21 Western Europe
5.22 Eastern Europe
5.23 Middle East & Africa
5.24 Latin & Central America

=20

Chapter 6: Key Market Players
6.1 270 Vision
6.2 3L Labs
6.3 4DForce
6.4 4iii Innovations
6.5 9Solutions
6.6 Abbot Laboratories
6.7 Active Mind Technology
6.8 AcousticSheep
6.9 Adidas
6.10 AirType
6.11 Amazon
6.12 Ambit Networks
6.13 AMD (Advanced Micro Devices)
6.14 Amiigo
6.15 Amulyte
6.16 Apple
6.17 ARA (Applied Research Associates)
6.18 Archos
6.19 ARM Holdings
6.20 ASUS (ASUSTeK Computer)
6.21 Atellani
6.22 Atheer Labs
6.23 Atlas Wearables
6.24 Augmendix
6.25 Avegant
6.26 AVG
6.27 Baidu
6.28 BAE Systems
6.29 Basis Science
6.30 Beddit
6.31 Behavioral Technology Group
6.32 BIA Sport
6.33 Bionym
6.34 Biosensics
6.35 BIT (Blue Infusion Technologies)
6.36 Bitbanger Labs
6.37 BI (GEO Group)
6.38 Blocks Wearables
6.39 bOMDIC
6.40 Bondara (Nagook)
6.41 Boston Scientific Corporation
6.42 BRAGI
6.43 Brilliantservice
6.44 Broadcom
6.45 Breitling
6.46 Brother Industries
6.47 BSX Atheletics
6.48 BTS Bioengineering
6.49 Buhel
6.50 Cambridge Temperature Concepts
6.51 Carre Technologies
6.52 Casio
6.53 Catapult Sports
6.54 Citizen
6.55 Cityzen Sciences
6.56 Codoon
6.57 CommandWear
6.58 CompeGPS
6.59 ConnecteDevice
6.60 Connect America
6.61 Control VR
6.62 Cool Shirt Systems
6.63 Creoir
6.64 CSR
6.65 Cuff
6.66 Cyberdyne
6.67 DAQRI
6.68 Dell
6.69 DK Tek Innovations
6.70 DorsaVi (ASX)
6.71 Dreamtrap Commercials
6.72 EB Sport Group
6.73 EdanSafe
6.74 Ekso Bionics
6.75 Electric Foxy
6.76 Emotiv Systems
6.77 Enjoy S.R.L
6.78 Epson (Seiko Epson Corporation)
6.79 Everfind
6.80 EuroTech
6.81 Evena Medical
6.82 Exelis
6.83 EyeTap
6.84 FashionTEQ
6.85 Fat Shark
6.86 Fatigue Science
6.87 Filip Technologies
6.88 Finis
6.89 FitBark
6.90 Fitbit
6.91 Fitbug
6.92 FitLinxx
6.93 Flyfit
6.94 Flextronics
6.95 Force Impact Technologies
6.96 Fossil
6.97 Foxtel
6.98 Freescale Semiconductor
6.99 Free Wavz
6.100 Fujitsu
6.101 Garmin
6.102 GEAK (Shanda Group)
6.103 Gemalto
6.104 General Dynamics Mission Systems
6.105 GestureLogic
6.106 Geopalz
6.107 Ginger.io
6.108 GlassUp
6.109 Glofaster
6.110 GN Store Nord
6.111 GoPro
6.112 Google
6.113 GOQii
6.114 Gucci
6.115 Guess
6.116 HealBe
6.117 HereO
6.118 Hollywog
6.119 Honeywell International
6.120 Hovding
6.121 House of Horology
6.122 HP
6.123 HTC
6.124 Huawei
6.125 i4C Innovations
6.126 i.am+
6.127 ICEdot
6.128 ICON Health and Fitness
6.129 iHealth Lab
6.130 iLOC Technologies
6.131 i=92m SpA
6.132 Imagination Technologies
6.133 Imec
6.134 Immerz
6.135 Ineda Systems
6.136 Innovega
6.137 InfinitEye
6.138 Intel Corporation
6.139 InteraXon
6.140 InvenSense
6.141 Iotera
6.142 iRhythm
6.143 Instabeat
6.144 Iron Will Innovations
6.145 Jawbone
6.146 Jaybird
6.147 Johnson & Johnson
6.148 Kairos Watches
6.149 Kapture
6.150 Ki Performance
6.151 Kiwi Wearable Technologies
6.152 KMS Solutions
6.153 KoruLab
6.154 Kreyos
6.155 Kronoz
6.156 L-3 Communications
6.157 Lark Technologies
6.158 Laster Technologies
6.159 LeapFrog Enterprises
6.160 Lechal
6.161 LG Electronics
6.162 LifeBEAM
6.163 LifeLogger Technologies Corporation
6.164 Limmex
6.165 Liquid Image
6.166 Lockheed Martin
6.167 LogBar
6.168 LOSTnFOUND
6.169 Lumafit
6.170 Lumo BodyTech
6.171 Lumus
6.172 Luxottica
6.173 Mad Apparel
6.174 Magellan (MiTAC Digital Corporation)
6.175 Martian Watches
6.176 Matilde
6.177 MC10
6.178 McLear
6.179 MediaTek
6.180 Medtronic
6.181 Melon
6.182 META
6.183 Meta Watch
6.184 Microsoft
6.185 MindStream
6.186 Mio Global
6.187 Misfit Wearables
6.188 Moff
6.189 MonDevices
6.190 Moov
6.191 Moticon
6.192 Motion Fitness
6.193 Motorola Mobility/Lenovo
6.194 Motorola Solutions
6.195 Movable
6.196 Mozilla Corporation
6.197 Mutalink
6.198 Mutewatch
6.199 Myontec
6.200 Narrative
6.201 Neptune
6.202 Netatmo
6.203 NeuroPro
6.204 NeuroSky
6.205 New Balance
6.206 Nike
6.207 Nintendo
6.208 Nissan
6.209 Nixie Labs
6.210 Nixon
6.211 Nod
6.212 Notch Interfaces
6.213 NTT DoCoMo
6.214 Nuance
6.215 Nuubo
6.216 NVIDIA
6.217 NZN Labs
6.218 O-Synce
6.219 Oculus VR (Facebook)
6.220 ODG (Osterhout Design Group)
6.221 Olive Labs
6.222 Omate
6.223 OMG Life
6.224 Omron
6.225 OMsignal
6.226 Opening Ceremony
6.227 Optalert
6.228 Optinvent
6.229 OrCam Technologies
6.230 OriginGPS
6.231 Orion Labs (OnBeep)
6.232 Orpyx Medical Technologies
6.233 Owlet Baby Care
6.234 Panasonic
6.235 Pebble
6.236 Perceptive Devices
6.237 Performance Sports Group
6.238 Perpetua Power Source Technologies
6.239 PFO Tech
6.240 PHTL (PH Technical Labs)
6.241 Pivothead
6.242 Pixie Scientific
6.243 Phyode
6.244 Plantronics
6.245 Playtabase
6.246 PNI Sensor Corporation
6.247 Polar Electro
6.248 Pragmasystems
6.249 Preventice
6.250 Proteus Digital Health
6.251 PUSH Design Solutions
6.252 Qardio
6.253 Qualcomm
6.254 Ralph Lauren Corporation
6.255 Raytheon
6.256 Razer
6.257 Recon Instruments
6.258 Reebok International
6.259 Rest Devices
6.260 Revolutionary Tracker
6.261 RHLvision Technologies
6.262 Ringblingz
6.263 Ringly
6.264 RSL Steeper Group
6.265 Rufus Labs
6.266 S3 ID
6.267 Salesforce.com
6.268 Salutron
6.269 Samsung Electronics
6.270 Sarvint Technologies
6.271 Secret Labs
6.272 Seiko
6.273 SenseCore
6.274 Sensegiz Technologies
6.275 Sensible Baby
6.276 Sensoplex
6.277 Sensoria
6.278 Senso Solutions
6.279 Sentimoto
6.280 Seraphim Sense
6.281 Shimmer
6.282 ShotTracker
6.283 Si14
6.284 Sigmo
6.285 Skully Systems
6.286 Smart Device (SmartQ)
6.287 Smarty Destination Technology
6.288 Smarty Ring
6.289 SMI (SensoMotoric Instruments)
6.290 SMS Audio
6.291 Snaptracs
6.292 Somaxis
6.293 Sonitus Medical
6.294 Sonostar
6.295 Sony Mobile Communications
6.296 Sotera Wireless
6.297 Soundbrenner
6.298 SparkPeople
6.299 Spire
6.300 Sports Beat
6.301 SpotNSave
6.302 Spree Wearables
6.303 Sproutling
6.304 Sqord
6.305 Stalker Radar (Applied Concepts)
6.306 STATSports
6.307 Striiv
6.308 STMicroelectronics
6.309 SunFriend Corporation
6.310 Suunto
6.311 sWaP
6.312 Swatch Group
6.313 T.Ware
6.314 Tag Heuer
6.315 Tarsier
6.316 TASER International
6.317 TCL Communication
6.318 Technical Illusions
6.319 Thalmic Labs
6.320 Theatro
6.321 TI (Texas Instruments)
6.322 Timex Group
6.323 TLink Golf
6.324 TN Games
6.325 Tobii Technology
6.326 TomTom
6.327 Tomoon Technology
6.328 Touch Bionics
6.329 TrackingPoint
6.330 Two Tin Cans
6.331 U-blox
6.332 Under Armour
6.333 Uno
6.334 Valencell
6.335 Validic (Motivation Science)
6.336 Vancive Medical Technologies (Avery Dennison)
6.337 Vergence Labs
6.338 Victoria=92s Secret
6.339 Vigo
6.340 VSN Mobil
6.341 Vuzix
6.342 Wahoo Fitness
6.343 Wather Enterprises
6.344 We:eX (Wearable Experiments)
6.345 Wearable Intelligence
6.346 Weartrons Labs
6.347 Wellograph
6.348 Whistle
6.349 Withings
6.350 WTS (Wonder Technology Solutions)
6.351 X-Doria (Doria International)
6.352 Xensr
6.353 Xiaomi
6.354 XO Eye Technologies
6.355 XOWi
6.356 Xybermind
6.357 Yingqu Technology
6.358 Zackees
6.359 Zeiss (Carl Zeiss AG)
6.360 Zephyr Technology (Covidien)
6.361 Zepp Labs
6.362 Zinc Software
6.363 Zoll Medical Corporation
6.364 ZTE

=20

Chapter 7: Conclusion & Strategic Recommendations
7.1 Wearable Technology Operating Systems: Is there a Dominant Market Leade=
r=3F
7.2 LTE Direct & its Impact on Wearable Technology
7.3 How is Wearable Technology Affecting the Wireless Chipsets Ecosystem=3F
7.4 How Big is the Wearable Applications Ecosystem=3F
7.5 Prospects of Standardization & Regulation
7.6 Prospects of Smartphone OEMs in the Wearable Technology Ecosystem
7.7 Wireless Carriers: The Wearable Service Revenue Opportunity
7.8 Vendor Share: Who Leads the Market=3F
7.9 The Rise of Wearable Startups
7.10 Combining Fashion with Technology
7.11 Prospects of Fitness & Sports Centric Wearables
7.12 Recommendations
7.12.1 Enabling Technology Providers
7.12.2 Wearable Device OEMs & Vertical Players
7.12.3 Wearable Application Developers
7.12.4 Wireless Carriers

=20

Thank you once again and looking forward to hearing from you.

=20

Kind Regards

=20

Andy Silva
Marketing Executive
Signals and Systems Telecom
andy.silva@snscommunication.com

=20

=20

=20


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