Date: Thu, 31 Oct 2013 19:40:13 GMT From: KATO Tsuguru <tkato432@yahoo.com> To: freebsd-ports-bugs@FreeBSD.org Subject: Re: ports/181886: games/mahjong: Update to version 1.13 Message-ID: <201310311940.r9VJeDb0065504@freefall.freebsd.org>
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The following reply was made to PR ports/181886; it has been noted by GNATS. From: KATO Tsuguru <tkato432@yahoo.com> To: bug-followup@FreeBSD.org Cc: Subject: Re: ports/181886: games/mahjong: Update to version 1.13 Date: Fri, 1 Nov 2013 04:26:16 +0900 This is a multi-part message in MIME format. --Multipart=_Fri__1_Nov_2013_04_26_16_+0900_c5OJfrafeY4vIAZS Content-Type: text/plain; charset=US-ASCII Content-Transfer-Encoding: 7bit Remake of the patch against current tree. --Multipart=_Fri__1_Nov_2013_04_26_16_+0900_c5OJfrafeY4vIAZS Content-Type: text/x-diff; name="games_mahjong.diff" Content-Disposition: attachment; filename="games_mahjong.diff" Content-Transfer-Encoding: 7bit diff -urN /usr/ports/games/mahjong/Makefile games/mahjong/Makefile --- /usr/ports/games/mahjong/Makefile 2013-09-22 04:10:09.000000000 +0900 +++ games/mahjong/Makefile 2013-11-01 00:00:00.000000000 +0900 @@ -2,32 +2,29 @@ # $FreeBSD: head/games/mahjong/Makefile 327730 2013-09-20 17:36:33Z bapt $ PORTNAME= mahjong -PORTVERSION= 1.12.1 -PORTREVISION= 1 +PORTVERSION= 1.13 CATEGORIES= games net MASTER_SITES= http://mahjong.julianbradfield.org/Source/%SUBDIR%/ MASTER_SITE_SUBDIR= . Old DISTNAME= mj-${PORTVERSION}-src MAINTAINER= ports@FreeBSD.org -COMMENT= A networked Mah Jong program, together with a computer player +COMMENT= Networked Mah Jong program, together with a computer player LICENSE= GPLv2 # (or later) -USES= perl5 gmake pkgconfig +USES= gmake perl5 pkgconfig USE_GNOME= gtk20 USE_PERL5= build MAKE_ENV= CCLINK="${CC}" CDEBUGFLAGS="${CFLAGS}" PERL="${PERL}" \ INCLUDES="-I." -MAN1= xmj.1 -MLINKS= xmj.1 mj-player.1 \ - xmj.1 mj-server.1 -PLIST_FILES= bin/mj-server bin/mj-player bin/xmj +PLIST_FILES= bin/mj-server bin/mj-player bin/xmj \ + man/man1/mj-player.1.gz man/man1/mj-server.1.gz \ + man/man1/xmj.1.gz -NO_STAGE= yes post-patch: - @${REINPLACE_CMD} -e \ + @${REINPLACE_CMD} -e \ 's|^CC|#CC|g ; \ s|^DESTDIR|#DESTDIR|g ; \ s|^CDEBUGFLAGS|#CDEBUGFLAGS|g ; \ @@ -35,17 +32,22 @@ s|^PERL|#PERL|g ; \ s|^INST|#INST|g ; \ s|make |$$(MAKE) |g' ${WRKSRC}/Makefile.in - ${REINPLACE_CMD} -e \ + @${REINPLACE_CMD} -e \ 's|SOL_TCP|IPPROTO_TCP|' ${WRKSRC}/sysdep.c do-configure: - @(cd ${WRKSRC} && ${SETENV} ${MAKE_ENV} ${GMAKE} ${MAKE_FLAGS} \ + @(cd ${WRKSRC} && ${SETENV} ${MAKE_ENV} ${MAKE_CMD} ${MAKE_FLAGS} \ Makefile.in Makefile) do-install: -.for file in mj-server mj-player xmj - ${INSTALL_PROGRAM} ${WRKSRC}/${file} ${PREFIX}/bin/${file} +.for i in mj-player mj-server xmj + (cd ${WRKSRC} && ${INSTALL_PROGRAM} ${i} \ + ${STAGEDIR}${PREFIX}/bin/${i}) +.endfor + (cd ${WRKSRC} && ${INSTALL_MAN} xmj.man \ + ${STAGEDIR}${MANPREFIX}/man/man1/xmj.1) +.for i in mj-player.1 mj-server.1 + ${LN} -sf xmj.1 ${STAGEDIR}${MANPREFIX}/man/man1/${i} .endfor - ${INSTALL_MAN} ${WRKSRC}/xmj.man ${MANPREFIX}/man/man1/xmj.1 .include <bsd.port.mk> diff -urN /usr/ports/games/mahjong/distinfo games/mahjong/distinfo --- /usr/ports/games/mahjong/distinfo 2013-09-05 01:47:39.000000000 +0900 +++ games/mahjong/distinfo 2013-11-01 00:00:00.000000000 +0900 @@ -1,2 +1,2 @@ -SHA256 (mj-1.12.1-src.tar.gz) = 6066a5e8fb629063313f1383db9c9d775c0f0ba390803f07ac6393cd03f2d0ce -SIZE (mj-1.12.1-src.tar.gz) = 402341 +SHA256 (mj-1.13-src.tar.gz) = 024a7f5a081a9151ad31e7178b3eeb9a8befab717aad2970775c400a16f76f33 +SIZE (mj-1.13-src.tar.gz) = 411628 diff -urN /usr/ports/games/mahjong/pkg-descr games/mahjong/pkg-descr --- /usr/ports/games/mahjong/pkg-descr 2013-09-05 01:47:39.000000000 +0900 +++ games/mahjong/pkg-descr 2013-11-01 00:00:00.000000000 +0900 @@ -1,7 +1,7 @@ -This is a set of three programs which provide a networked Mah Jong program, -together with a computer player. Thus the game can be played by four humans, by -a human and three computer players, or any other combination. There is a server -program, which handles the game. An X client to allow humans to play naturally, -and a computer player. +This is a set of three programs which provide a networked Mah Jong +program, together with a computer player. Thus the game can be played by +four humans, by a human and three computer players, or any other +combination. There is a server program, which handles the game. An X +client to allow humans to play naturally, and a computer player. WWW: http://mahjong.julianbradfield.org/ --Multipart=_Fri__1_Nov_2013_04_26_16_+0900_c5OJfrafeY4vIAZS--
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