Date: Sat, 28 May 2016 17:01:15 +0000 From: bugzilla-noreply@freebsd.org To: freebsd-ports-bugs@FreeBSD.org Subject: [Bug 209814] [MAINTAINER] games/diaspora: Split data files Message-ID: <bug-209814-13@https.bugs.freebsd.org/bugzilla/>
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https://bugs.freebsd.org/bugzilla/show_bug.cgi?id=3D209814 Bug ID: 209814 Summary: [MAINTAINER] games/diaspora: Split data files Product: Ports & Packages Version: Latest Hardware: Any OS: Any Status: New Severity: Affects Some People Priority: --- Component: Individual Port(s) Assignee: freebsd-ports-bugs@FreeBSD.org Reporter: lightside@gmx.com Created attachment 170760 --> https://bugs.freebsd.org/bugzilla/attachment.cgi?id=3D170760&action= =3Dedit Proposed patch (since 415836 revision) Patch to split data files for games/diaspora port. The data files provided by games/diaspora-data port. - Bump PORTREVISION - Add runtime dependency on games/diaspora-data port. - Add gl to USE_GL - Use EXTRACT_* variables - Split data files I didn't do this initially, because it was meant as a port with MANUAL_PACKAGE_BUILD, when it was submitted. But after ports r415728 changes and MANUAL_PACKAGE_BUILD removal, it advisa= ble to package data files separately. This may allow to build source files in games/diaspora port (e.g. on PORTREVISION change, because of dependent port= (s) change(s)), without packaging data files (which is about 1.6 Gb). --=20 You are receiving this mail because: You are the assignee for the bug.=
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