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Date:      Sun, 20 Oct 2013 04:51:17 +0000 (UTC)
From:      Danilo Egea Gondolfo <danilo@FreeBSD.org>
To:        ports-committers@freebsd.org, svn-ports-all@freebsd.org, svn-ports-head@freebsd.org
Subject:   svn commit: r330975 - in head/games/quake3: . files
Message-ID:  <201310200451.r9K4pHPq047201@svn.freebsd.org>

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Author: danilo
Date: Sun Oct 20 04:51:17 2013
New Revision: 330975
URL: http://svnweb.freebsd.org/changeset/ports/330975

Log:
  - Fix build on 10 [1]
  - Update MASTER_SITES [1]
  - Add stage support
  
  PR:		ports/183074
  Submitted by:	Linas Valiukas <shirshegsm@gmail.com> (maintainer) [1]

Added:
  head/games/quake3/files/patch-code-Construct   (contents, props changed)
  head/games/quake3/files/patch-code-botlib-linux-i386.mak   (contents, props changed)
  head/games/quake3/files/patch-code-bspc-Makefile   (contents, props changed)
  head/games/quake3/files/patch-code-bspc-linux-i386.mak   (contents, props changed)
  head/games/quake3/files/patch-code-qcommon-vm_x86.c   (contents, props changed)
Modified:
  head/games/quake3/Makefile
  head/games/quake3/files/patch-code-unix-Makefile

Modified: head/games/quake3/Makefile
==============================================================================
--- head/games/quake3/Makefile	Sun Oct 20 04:29:33 2013	(r330974)
+++ head/games/quake3/Makefile	Sun Oct 20 04:51:17 2013	(r330975)
@@ -3,13 +3,11 @@
 
 PORTNAME=	quake3
 PORTVERSION=	1.32c
-PORTREVISION=	1
+PORTREVISION=	2
 CATEGORIES=	games
-MASTER_SITES=	http://www.proarena.com/p/ftpx/x8524/quake_3_arena/ \
-		http://www.planetgargoyle.com/ \
-		http://www.teamdarkside.net/ \
-		http://0day.icculus.org/mirrors/quake3/ \
-		http://www.olpainless.net/files/ \
+MASTER_SITES=	ftp://mancubus.net/pub/idgames/idstuff/source/ \
+		http://ftp.mancubus.net/pub/idgames/idstuff/source/ \
+		http://www.gamers.org/pub/idgames/idstuff/source/ \
 		${MASTER_SITE_IDSOFTWARE:S|$|source/|}
 DISTNAME=	${PORTNAME}-${REALVERSION}-source
 
@@ -42,7 +40,6 @@ LIBDIR=		${PREFIX}/lib/${PORTNAME}
 REALVERSION=	1.32b
 VM_ARCHS=	i386 powerpc
 
-NO_STAGE=	yes
 .include <bsd.port.options.mk>
 .include <bsd.port.pre.mk>
 
@@ -111,12 +108,12 @@ post-patch:
 
 do-install:
 .for bin in ${Q3BIN}
-	${INSTALL_PROGRAM} ${BUILD_WRKSRC}/release/${bin} ${PREFIX}/bin
+	${INSTALL_PROGRAM} ${BUILD_WRKSRC}/release/${bin} ${STAGEDIR}${PREFIX}/bin
 .endfor
 .if ${PORT_OPTIONS:MGAMELIBS} || !defined(HAVE_VM_COMPILED)
 .for dir in baseq3 missionpack
-	${MKDIR} ${LIBDIR}/${dir}
-	${INSTALL_PROGRAM} ${BUILD_WRKSRC}/release/${dir}/*.so ${LIBDIR}/${dir}
+	${MKDIR} ${STAGEDIR}${LIBDIR}/${dir}
+	${INSTALL_PROGRAM} ${BUILD_WRKSRC}/release/${dir}/*.so ${STAGEDIR}${LIBDIR}/${dir}
 .endfor
 .endif
 

Added: head/games/quake3/files/patch-code-Construct
==============================================================================
--- /dev/null	00:00:00 1970	(empty, because file is newly added)
+++ head/games/quake3/files/patch-code-Construct	Sun Oct 20 04:51:17 2013	(r330975)
@@ -0,0 +1,11 @@
+--- code/Construct.orig	2013-10-18 02:05:36.000000000 +0300
++++ code/Construct	2013-10-18 02:05:53.000000000 +0300
+@@ -237,7 +237,7 @@
+ }
+ else
+ {
+-  $BASE_CFLAGS = $COMMON_CFLAGS . '-DNDEBUG -O6 -mcpu=pentiumpro -march=pentium -fomit-frame-pointer -ffast-math -malign-loops=2 -malign-jumps=2 -malign-functions=2 -fno-strict-aliasing -fstrength-reduce ';
++  $BASE_CFLAGS = $COMMON_CFLAGS . '-DNDEBUG -O2 -mcpu=pentiumpro -march=pentium -fomit-frame-pointer -ffast-math -malign-loops=2 -malign-jumps=2 -malign-functions=2 -fno-strict-aliasing -fstrength-reduce ';
+ 	$BSPC_BASE_CFLAGS = $BASE_CFLAGS . '-DLINUX -DBSPC -Dstricmp=strcasecmp ';
+ }
+ 

Added: head/games/quake3/files/patch-code-botlib-linux-i386.mak
==============================================================================
--- /dev/null	00:00:00 1970	(empty, because file is newly added)
+++ head/games/quake3/files/patch-code-botlib-linux-i386.mak	Sun Oct 20 04:51:17 2013	(r330975)
@@ -0,0 +1,11 @@
+--- code/botlib/linux-i386.mak.orig	2013-10-18 02:02:20.000000000 +0300
++++ code/botlib/linux-i386.mak	2013-10-18 02:02:35.000000000 +0300
+@@ -8,7 +8,7 @@
+ BASE_CFLAGS=-Dstricmp=strcasecmp
+ 
+ #use these cflags to optimize it
+-CFLAGS=$(BASE_CFLAGS) -m486 -O6 -ffast-math -funroll-loops \
++CFLAGS=$(BASE_CFLAGS) -m486 -O2 -ffast-math -funroll-loops \
+ 	-fomit-frame-pointer -fexpensive-optimizations -malign-loops=2 \
+ 	-malign-jumps=2 -malign-functions=2
+ #use these when debugging 

Added: head/games/quake3/files/patch-code-bspc-Makefile
==============================================================================
--- /dev/null	00:00:00 1970	(empty, because file is newly added)
+++ head/games/quake3/files/patch-code-bspc-Makefile	Sun Oct 20 04:51:17 2013	(r330975)
@@ -0,0 +1,11 @@
+--- code/bspc/Makefile.orig	2013-10-18 02:04:52.000000000 +0300
++++ code/bspc/Makefile	2013-10-18 02:05:03.000000000 +0300
+@@ -12,7 +12,7 @@
+ BASE_CFLAGS=-Dstricmp=strcasecmp
+ 
+ #use these cflags to optimize it
+-CFLAGS=$(BASE_CFLAGS) -m486 -O6 -ffast-math -funroll-loops \
++CFLAGS=$(BASE_CFLAGS) -m486 -O2 -ffast-math -funroll-loops \
+ 	-fomit-frame-pointer -fexpensive-optimizations -malign-loops=2 \
+ 	-malign-jumps=2 -malign-functions=2 -DLINUX -DBSPC
+ #use these when debugging 

Added: head/games/quake3/files/patch-code-bspc-linux-i386.mak
==============================================================================
--- /dev/null	00:00:00 1970	(empty, because file is newly added)
+++ head/games/quake3/files/patch-code-bspc-linux-i386.mak	Sun Oct 20 04:51:17 2013	(r330975)
@@ -0,0 +1,11 @@
+--- code/bspc/linux-i386.mak.orig	2013-10-18 02:04:04.000000000 +0300
++++ code/bspc/linux-i386.mak	2013-10-18 02:04:18.000000000 +0300
+@@ -8,7 +8,7 @@
+ BASE_CFLAGS=-Dstricmp=strcasecmp
+ 
+ #use these cflags to optimize it
+-CFLAGS=$(BASE_CFLAGS) -m486 -O6 -ffast-math -funroll-loops \
++CFLAGS=$(BASE_CFLAGS) -m486 -O2 -ffast-math -funroll-loops \
+ 	-fomit-frame-pointer -fexpensive-optimizations -malign-loops=2 \
+ 	-malign-jumps=2 -malign-functions=2 -DLINUX -DBSPC
+ #use these when debugging 

Added: head/games/quake3/files/patch-code-qcommon-vm_x86.c
==============================================================================
--- /dev/null	00:00:00 1970	(empty, because file is newly added)
+++ head/games/quake3/files/patch-code-qcommon-vm_x86.c	Sun Oct 20 04:51:17 2013	(r330975)
@@ -0,0 +1,11 @@
+--- code/qcommon/vm_x86.c.orig	2013-10-18 02:26:13.000000000 +0300
++++ code/qcommon/vm_x86.c	2013-10-18 02:26:30.000000000 +0300
+@@ -84,7 +84,7 @@
+ #endif // !_WIN32
+ 
+ 
+-static	int		callMask = 0; // bk001213 - init
++static	int __attribute__((used))		callMask = 0; // bk001213 - init
+ 
+ static	int	instruction, pass;
+ static	int	lastConst = 0;

Modified: head/games/quake3/files/patch-code-unix-Makefile
==============================================================================
--- head/games/quake3/files/patch-code-unix-Makefile	Sun Oct 20 04:29:33 2013	(r330974)
+++ head/games/quake3/files/patch-code-unix-Makefile	Sun Oct 20 04:51:17 2013	(r330975)
@@ -1,5 +1,5 @@
---- code/unix/Makefile.orig	Sun Jun  4 18:13:21 2006
-+++ code/unix/Makefile	Sun Jun  4 18:14:42 2006
+--- code/unix/Makefile.orig	2013-10-18 02:01:30.000000000 +0300
++++ code/unix/Makefile	2013-10-18 02:07:18.000000000 +0300
 @@ -34,7 +34,7 @@
  
  # Build name
@@ -29,12 +29,18 @@
  # bk010215 - TODO - add all defaults / kill Ryan
  
  
-@@ -136,7 +136,7 @@
+@@ -131,12 +131,12 @@
+ #  DEBUG_CFLAGS=$(BASE_CFLAGS) -g  -Wall -O
+   ifeq ($(ARCH),axp)
+     CC=pgcc
+-    RELEASE_CFLAGS=$(BASE_CFLAGS) -DNDEBUG -O6 -ffast-math -funroll-loops -fomit-frame-pointer -fexpensive-optimizations
++    RELEASE_CFLAGS=$(BASE_CFLAGS) -DNDEBUG -O2 -ffast-math -funroll-loops -fomit-frame-pointer -fexpensive-optimizations
+   else
      ifeq ($(ARCH),ppc)
        NEWPGCC=/loki/global/ppc/bin/gcc
        CC=$(NEWPGCC)
 -      RELEASE_CFLAGS=$(BASE_CFLAGS) -DNDEBUG -O6 -fomit-frame-pointer -pipe -ffast-math -malign-loops=2 -malign-jumps=2 -malign-functions=2 -fno-strict-aliasing -fstrength-reduce
-+      RELEASE_CFLAGS=$(BASE_CFLAGS) -DNDEBUG -O6 -fomit-frame-pointer -pipe -ffast-math -falign-loops=2 -falign-jumps=2 -falign-functions=2 -fno-strict-aliasing -fstrength-reduce
++      RELEASE_CFLAGS=$(BASE_CFLAGS) -DNDEBUG -O2 -fomit-frame-pointer -pipe -ffast-math -falign-loops=2 -falign-jumps=2 -falign-functions=2 -fno-strict-aliasing -fstrength-reduce
      else
        #NEWPGCC=/usr/local/gcc-2.95.2/bin/gcc # bk001205
        #NEWPGCC=/loki/global/x86/bin/gcc
@@ -43,10 +49,10 @@
  # NOTE: the -fomit-frame-pointer option leads to an unstable binary on my test box if it was built on the main box
  #   but building on the Mdk 7.2 baseline seems to work
 -      RELEASE_CFLAGS=$(BASE_CFLAGS) -DNDEBUG -O6 -mcpu=pentiumpro -march=pentium -fomit-frame-pointer -pipe -ffast-math -malign-loops=2 -malign-jumps=2 -malign-functions=2 -fno-strict-aliasing -fstrength-reduce
-+      RELEASE_CFLAGS=$(BASE_CFLAGS) -DNDEBUG -O6 -fomit-frame-pointer -pipe -ffast-math -falign-loops=2 -falign-jumps=2 -falign-functions=2 -fno-strict-aliasing -fstrength-reduce
++      RELEASE_CFLAGS=$(BASE_CFLAGS) -DNDEBUG -O2 -fomit-frame-pointer -pipe -ffast-math -falign-loops=2 -falign-jumps=2 -falign-functions=2 -fno-strict-aliasing -fstrength-reduce
  # TTimo: use this for building on P3 gcc 2.95.3 libc2.2 for all targets (experimental! -fomit-fram-pointer removed)
 -#      RELEASE_CFLAGS=$(BASE_CFLAGS) -DNDEBUG -O6 -mcpu=pentiumpro -march=pentium -pipe -ffast-math -malign-loops=2 -malign-jumps=2 -malign-functions=2 -fno-strict-aliasing -fstrength-reduce
-+#      RELEASE_CFLAGS=$(BASE_CFLAGS) -DNDEBUG -O6 -pipe -ffast-math -falign-loops=2 -falign-jumps=2 -falign-functions=2 -fno-strict-aliasing -fstrength-reduce
++#      RELEASE_CFLAGS=$(BASE_CFLAGS) -DNDEBUG -O2 -pipe -ffast-math -falign-loops=2 -falign-jumps=2 -falign-functions=2 -fno-strict-aliasing -fstrength-reduce
      endif
    endif
  
@@ -89,9 +95,9 @@
 -GL_CFLAGS = -I$(MESADIR)/include -I/usr/X11R6/include
 +ifdef OPTIMIZED_CFLAGS
 +  ifeq ($(ARCH),i386)
-+RELEASE_CFLAGS+=-O6 -fomit-frame-pointer -pipe -ffast-math -falign-loops=2 -falign-jumps=2 -falign-functions=2 -fno-strict-aliasing -fstrength-reduce
++RELEASE_CFLAGS+=-O2 -fomit-frame-pointer -pipe -ffast-math -falign-loops=2 -falign-jumps=2 -falign-functions=2 -fno-strict-aliasing -fstrength-reduce
 +  else
-+RELEASE_CFLAGS+=-O6 -ffast-math -funroll-loops -fomit-frame-pointer -fexpensive-optimizations
++RELEASE_CFLAGS+=-O2 -ffast-math -funroll-loops -fomit-frame-pointer -fexpensive-optimizations
 +  endif
 +endif
  
@@ -230,10 +236,7 @@
  		$(B)/client/linux_glimp.o \
  		$(B)/client/linux_snd.o \
 +		$(B)/client/linux_signals.o \
- 		$(B)/client/snd_mixa.o \
--		$(B)/client/matha.o   \
--		$(B)/client/ftol.o \
--		$(B)/client/snapvector.o
++		$(B)/client/snd_mixa.o \
 +		$(B)/client/matha.o
 +
 +	Q3POBJ_SMP=\
@@ -242,7 +245,10 @@
 +		$(B)/client/linux_glimp_smp.o \
 +		$(B)/client/linux_snd.o \
 +		$(B)/client/linux_signals.o \
-+		$(B)/client/snd_mixa.o \
+ 		$(B)/client/snd_mixa.o \
+-		$(B)/client/matha.o   \
+-		$(B)/client/ftol.o \
+-		$(B)/client/snapvector.o
 +		$(B)/client/matha.o
 +
 +    ifeq ($(ARCH),i386)



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