Date: Mon, 01 Feb 1999 09:20:59 -0500 From: Mark Thomas <thomas@pmpro.com> To: freebsd-chat@FreeBSD.ORG Subject: Re: PlayStation (was Re: From Slashdot...) Message-ID: <3.0.6.32.19990201092059.0099fc10@pmpro.com> In-Reply-To: <Pine.OSF.4.05.9902020012350.6028-100000@bragg> References: <19990201075813.A2668@tidalwave.net>
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At 12:18 AM 2/2/99 +1030, Kris Kennaway wrote: >*** UNCONFIRMED RUMOUR *** > >One of the NT weenies I work with said the other day that they're mostly >developed using some kind of Windows cross-development environment. Further, >there's some kind of limited DirectX compatability available, which eases in >the porting of PSX games to and from the PC. > >*** UNCONFIRMED RUMOUR *** > >It would be interesting to know whether or not this is true (especially the >latter). IIRC, the PSX development platform is PC based, with a board set that sits in the PC and a cross development environment under Windows (back when I first looked at it I think it was NT -- could be wrong). Don't know about any DirectX <=> PSX cross development, though I imagine most large production houses would have developed some sort of crossplatform layer to work on top of. ----- Mark Mark Thomas -- pmpro, inc. -- thomas@pmpro.com To Unsubscribe: send mail to majordomo@FreeBSD.org with "unsubscribe freebsd-chat" in the body of the message
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