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Date:      Mon, 01 Feb 1999 09:20:59 -0500
From:      Mark Thomas <thomas@pmpro.com>
To:        freebsd-chat@FreeBSD.ORG
Subject:   Re: PlayStation (was Re: From Slashdot...)
Message-ID:  <3.0.6.32.19990201092059.0099fc10@pmpro.com>
In-Reply-To: <Pine.OSF.4.05.9902020012350.6028-100000@bragg>
References:  <19990201075813.A2668@tidalwave.net>

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At 12:18 AM 2/2/99 +1030, Kris Kennaway wrote:
>*** UNCONFIRMED RUMOUR ***
>
>One of the NT weenies I work with said the other day that they're mostly
>developed using some kind of Windows cross-development environment. Further,
>there's some kind of limited DirectX compatability available, which eases in
>the porting of PSX games to and from the PC.
>
>*** UNCONFIRMED RUMOUR ***
>
>It would be interesting to know whether or not this is true (especially the
>latter).

IIRC, the PSX development platform is PC based, with a board set that sits
in the PC and a cross development environment under Windows (back when I
first looked at it I think it was NT -- could be wrong).

Don't know about any DirectX <=> PSX cross development, though I imagine
most large production houses would have developed some sort of
crossplatform layer to work on top of.

-----
Mark
Mark Thomas -- pmpro, inc. -- thomas@pmpro.com

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