Date: Sun, 21 Jul 2013 02:51:13 +0900 From: KATO Tsuguru <tkato432@yahoo.com> To: FreeBSD-gnats-submit@FreeBSD.org Subject: ports/180685: games/exhaust-doc: Update MASTER_SITES and WWW: line Message-ID: <20130721025113.8d1a92636fcc6f1743da7f64@yahoo.com> Resent-Message-ID: <201307201810.r6KIA10S098657@freefall.freebsd.org>
next in thread | raw e-mail | index | archive | help
>Number: 180685 >Category: ports >Synopsis: games/exhaust-doc: Update MASTER_SITES and WWW: line >Confidential: no >Severity: non-critical >Priority: low >Responsible: freebsd-ports-bugs >State: open >Quarter: >Keywords: >Date-Required: >Class: change-request >Submitter-Id: current-users >Arrival-Date: Sat Jul 20 18:10:01 UTC 2013 >Closed-Date: >Last-Modified: >Originator: KATO Tsuguru >Release: FreeBSD 8.4-RELEASE-p1 i386 >Organization: >Environment: >Description: - Update MASTER_SITES and WWW: line >How-To-Repeat: >Fix: diff -urN /usr/ports/games/exhaust-doc/Makefile games/exhaust-doc/Makefile --- /usr/ports/games/exhaust-doc/Makefile 2013-06-21 03:48:54.000000000 +0900 +++ games/exhaust-doc/Makefile 2013-07-21 00:00:00.000000000 +0900 @@ -1,14 +1,10 @@ -# New ports collection makefile for: games/exhaust-doc -# Date created: 7 Aug 2005 -# Whom: Alejandro Pulver <alejandro@varnet.biz> -# +# Created by: Alejandro Pulver <alejandro@varnet.biz> # $FreeBSD: head/games/exhaust-doc/Makefile 300896 2012-07-14 13:54:48Z beat $ -# PORTNAME= exhaust PORTVERSION= 1.9.2 CATEGORIES= games -MASTER_SITES= http://www.cs.helsinki.fi/u/jpihlaja/exhaust/ +MASTER_SITES= http://corewar.co.uk/pihlaja/exhaust/ PKGNAMESUFFIX= -doc MAINTAINER= ports@FreeBSD.org diff -urN /usr/ports/games/exhaust-doc/pkg-descr games/exhaust-doc/pkg-descr --- /usr/ports/games/exhaust-doc/pkg-descr 2013-06-21 03:48:54.000000000 +0900 +++ games/exhaust-doc/pkg-descr 2013-07-21 00:00:00.000000000 +0900 @@ -1,18 +1,19 @@ -The `exhaust' project is a redcode simulator that is (hopefully) easy to embed -into your applications, as an alternative to pMARS. +The `exhaust' project is a redcode simulator that is (hopefully) +easy to embed into your applications, as an alternative to pMARS. The documentation contains the following: README - Instructions to embed exhaust in a program. -test.pl - Perl script to check for differences between exhaust and pMARS. +test.pl - Perl script to check for differences between exhaust + and pMARS. src/ - The C source code of exhaust (highly commented). warriors/ - Test warriors. -The "warriors" subdirectory contains Redcode assembly files (.red) and parsed -Redcode assembly files (.rc). The last ones can be loaded into exhaust, the -others have to be parsed, for example with pMARS. +The "warriors" subdirectory contains Redcode assembly files (.red) +and parsed Redcode assembly files (.rc). The last ones can be loaded +into exhaust, the others have to be parsed, for example with pMARS. NOTE: this documentation is only useful for developers. Author: M Joonas Pihlaja -WWW: http://www.cs.helsinki.fi/u/jpihlaja/exhaust/exhaust.html +WWW: http://corewar.co.uk/pihlaja/exhaust/ >Release-Note: >Audit-Trail: >Unformatted:
Want to link to this message? Use this URL: <https://mail-archive.FreeBSD.org/cgi/mid.cgi?20130721025113.8d1a92636fcc6f1743da7f64>