From owner-cvs-all@FreeBSD.ORG Sat Sep 10 16:24:06 2005 Return-Path: X-Original-To: cvs-all@FreeBSD.org Delivered-To: cvs-all@FreeBSD.org Received: from mx1.FreeBSD.org (mx1.freebsd.org [216.136.204.125]) by hub.freebsd.org (Postfix) with ESMTP id 9BF3816A457; Sat, 10 Sep 2005 16:24:06 +0000 (GMT) (envelope-from jylefort@FreeBSD.org) Received: from repoman.freebsd.org (repoman.freebsd.org [216.136.204.115]) by mx1.FreeBSD.org (Postfix) with ESMTP id 2DB2343D46; Sat, 10 Sep 2005 16:24:06 +0000 (GMT) (envelope-from jylefort@FreeBSD.org) Received: from repoman.freebsd.org (localhost [127.0.0.1]) by repoman.freebsd.org (8.13.1/8.13.1) with ESMTP id j8AGO6nI047774; Sat, 10 Sep 2005 16:24:06 GMT (envelope-from jylefort@repoman.freebsd.org) Received: (from jylefort@localhost) by repoman.freebsd.org (8.13.1/8.13.1/Submit) id j8AGO65O047773; Sat, 10 Sep 2005 16:24:06 GMT (envelope-from jylefort) Message-Id: <200509101624.j8AGO65O047773@repoman.freebsd.org> From: Jean-Yves Lefort Date: Sat, 10 Sep 2005 16:24:06 +0000 (UTC) To: ports-committers@FreeBSD.org, cvs-ports@FreeBSD.org, cvs-all@FreeBSD.org X-FreeBSD-CVS-Branch: HEAD Cc: Subject: cvs commit: ports/games Makefile ports/games/sdb Makefile distinfo pkg-descr ports/games/sdb/files patch-src_sdb.h X-BeenThere: cvs-all@freebsd.org X-Mailman-Version: 2.1.5 Precedence: list List-Id: CVS commit messages for the entire tree List-Unsubscribe: , List-Archive: List-Post: List-Help: List-Subscribe: , X-List-Received-Date: Sat, 10 Sep 2005 16:24:07 -0000 jylefort 2005-09-10 16:24:05 UTC FreeBSD ports repository Modified files: games Makefile Added files: games/sdb Makefile distinfo pkg-descr games/sdb/files patch-src_sdb.h Log: Add sdb. Shotgun Debugger is a 2D, top-down action game. It is The Future, and your habit of computer network exploration has finally done you in. You are captured and taken to a strange underground complex populated by robot soldiers. Your task is to escape the facility--but the hordes of walking death machines aren't just gonna let you. Shotgun Debugger is pseudo-3D -- while gameplay is strictly two-dimensional, the world is rendered in three dimensions. Worlds are not tile-based, but polygon-based -- rooms and hallways can be made to any shape imaginable, allowing for some rather impressive architecture. WWW: http://sdb.gamecreation.org/ PR: ports/85857 Submitted by: Dmitry Marakasov Revision Changes Path 1.811 +1 -0 ports/games/Makefile 1.1 +61 -0 ports/games/sdb/Makefile (new) 1.1 +2 -0 ports/games/sdb/distinfo (new) 1.1 +11 -0 ports/games/sdb/files/patch-src_sdb.h (new) 1.1 +15 -0 ports/games/sdb/pkg-descr (new)