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Date:      Thu, 14 May 2020 19:47:25 +0000
From:      bugzilla-noreply@freebsd.org
To:        ports-bugs@FreeBSD.org
Subject:   [Bug 242775] devel/vulkan-headers: update to 1.1.130.0
Message-ID:  <bug-242775-7788-lB2XRUqvLi@https.bugs.freebsd.org/bugzilla/>
In-Reply-To: <bug-242775-7788@https.bugs.freebsd.org/bugzilla/>
References:  <bug-242775-7788@https.bugs.freebsd.org/bugzilla/>

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https://bugs.freebsd.org/bugzilla/show_bug.cgi?id=3D242775

Austin Shafer <ashafer@badland.io> changed:

           What    |Removed                     |Added
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                 CC|                            |ashafer@badland.io

--- Comment #3 from Austin Shafer <ashafer@badland.io> ---
Created attachment 214499
  --> https://bugs.freebsd.org/bugzilla/attachment.cgi?id=3D214499&action=
=3Dedit
Update vulkan to 1.2.135

My second attempt at upgrading vulkan and all related ports to something mo=
re
recent.

The vulkan validation layers crash when presenting to a physical display, w=
hich
is why I'd like to see this updated. I've tested the loader/validation laye=
rs
regularly with no issues.

* most of the changes are just bumping version numbers
* some patches were no longer needed due to being applied upstream
* new patches had to be added to fix #ifdefs for platform support
* shaderc wants to use spirv-headers now, in much the same way as spirv-too=
ls

Please let me know if there is anything that needs improving.

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