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Date:      Mon, 28 May 2012 13:44:13 +0000 (UTC)
From:      Dmitry Marakasov <amdmi3@FreeBSD.org>
To:        ports-committers@FreeBSD.org, cvs-ports@FreeBSD.org, cvs-all@FreeBSD.org
Subject:   cvs commit: ports/graphics Makefile ports/graphics/tiled Makefile distinfo pkg-descr pkg-plist
Message-ID:  <201205281344.q4SDiDd1060253@repoman.freebsd.org>

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amdmi3      2012-05-28 13:44:13 UTC

  FreeBSD ports repository

  Modified files:
    graphics             Makefile 
  Added files:
    graphics/tiled       Makefile distinfo pkg-descr pkg-plist 
  Log:
  Tiled is a general purpose tile map editor. It's built to be easy
  to use, yet flexible enough to work with varying game engines,
  whether your game is an RPG, platformer or Breakout clone. Tiled
  is free software and written in C++, using the Qt application
  framework. The main features in a nutshell:
  
      * General purpose tile map editor with XML-based map format
      * Supports orthogonal and isometric maps
      * Custom objects can be placed with pixel precision
      * Full undo/redo and copy/paste support
      * Add custom properties to tiles, layers, objects or the map
      * Automatically reloads tilesets when changed externally
      * Resize or offset your tile map later as needed
      * Efficient tile editing tools like stamp and fill brushes
      * Supports input/output plugins to open and save files in custom
        formats
  
  WWW:    http://www.mapeditor.org/
  
  Revision  Changes    Path
  1.1504    +1 -0      ports/graphics/Makefile
  1.1       +41 -0     ports/graphics/tiled/Makefile (new)
  1.1       +2 -0      ports/graphics/tiled/distinfo (new)
  1.1       +18 -0     ports/graphics/tiled/pkg-descr (new)
  1.1       +30 -0     ports/graphics/tiled/pkg-plist (new)



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