Date: Thu, 05 Oct 2017 15:51:57 +0000 From: bugzilla-noreply@freebsd.org To: x11@FreeBSD.org Subject: [Bug 220982] graphics/mesa-dri: update to 17.2.1 Message-ID: <bug-220982-7141-ZiTA9y9ev3@https.bugs.freebsd.org/bugzilla/> In-Reply-To: <bug-220982-7141@https.bugs.freebsd.org/bugzilla/> References: <bug-220982-7141@https.bugs.freebsd.org/bugzilla/>
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https://bugs.freebsd.org/bugzilla/show_bug.cgi?id=3D220982 --- Comment #26 from Greg V <greg@unrelenting.technology> --- (In reply to Mikhail T. from comment #25) I'm a bit confused here with what y'all are talking about. DRI3 is the latest X direct rendering protocol. It still works with GLX clients. I have LIBGL_DRI3_ENABLE set, it works. EGL is the window-system-independent protocol for getting a GL context. It's used by Wayland compositors, Android, demos like kmscube=E2=80=A6 Is it som= ehow also usable with DRI3 X clients? And disabling the workarounds should boost performance of *that*? --=20 You are receiving this mail because: You are the assignee for the bug. You are on the CC list for the bug.=
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