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Date:      Wed, 22 Jan 2020 16:06:49 +0000
From:      bugzilla-noreply@freebsd.org
To:        python@FreeBSD.org
Subject:   [Bug 242997] games/oolite: Fix build for Python 3.x
Message-ID:  <bug-242997-21822-fvKl9N3jNJ@https.bugs.freebsd.org/bugzilla/>
In-Reply-To: <bug-242997-21822@https.bugs.freebsd.org/bugzilla/>
References:  <bug-242997-21822@https.bugs.freebsd.org/bugzilla/>

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https://bugs.freebsd.org/bugzilla/show_bug.cgi?id=3D242997

--- Comment #7 from lightside <lightside@gmx.com> ---
(In reply to Kubilay Kocak from comment #6)
> If oolite supports Python 2.x/3.x, USES=3Dpython:<version-spec> should be=
 2.7+
> or 2.7-3.x where x is the highest currently supported Python 3.x version
Yes, games/oolite build system supports Python 2.x. The dynamic patches and
usage of 2to3 program before build stage allows to build with using Python =
3.x.
So, the first patch in attachment #210354, which uses 2.7+ should be fine,
while lang/python27 port is available (and not deprecated). I obsoleted
attachment #210814.

Thanks for clarification.

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