From owner-cvs-all@FreeBSD.ORG Sun Feb 25 15:17:51 2007 Return-Path: X-Original-To: cvs-all@FreeBSD.org Delivered-To: cvs-all@FreeBSD.org Received: from mx1.freebsd.org (mx1.freebsd.org [69.147.83.52]) by hub.freebsd.org (Postfix) with ESMTP id C283C16A407; Sun, 25 Feb 2007 15:17:51 +0000 (UTC) (envelope-from alepulver@FreeBSD.org) Received: from repoman.freebsd.org (repoman.freebsd.org [69.147.83.41]) by mx1.freebsd.org (Postfix) with ESMTP id B034013C4C5; Sun, 25 Feb 2007 15:17:51 +0000 (UTC) (envelope-from alepulver@FreeBSD.org) Received: from repoman.freebsd.org (localhost [127.0.0.1]) by repoman.freebsd.org (8.13.6/8.13.6) with ESMTP id l1PFHpT0087549; Sun, 25 Feb 2007 15:17:51 GMT (envelope-from alepulver@repoman.freebsd.org) Received: (from alepulver@localhost) by repoman.freebsd.org (8.13.6/8.13.4/Submit) id l1PFHpRN087548; Sun, 25 Feb 2007 15:17:51 GMT (envelope-from alepulver) Message-Id: <200702251517.l1PFHpRN087548@repoman.freebsd.org> From: Alejandro Pulver Date: Sun, 25 Feb 2007 15:17:51 +0000 (UTC) To: ports-committers@FreeBSD.org, cvs-ports@FreeBSD.org, cvs-all@FreeBSD.org X-FreeBSD-CVS-Branch: HEAD Cc: Subject: cvs commit: ports/emulators Makefile ports/emulators/sdlmame Makefile distinfo pkg-descr pkg-plist ports/emulators/sdlmame/files patch-makefile pkg-message.in sdlmame.in X-BeenThere: cvs-all@freebsd.org X-Mailman-Version: 2.1.5 Precedence: list List-Id: CVS commit messages for the entire tree List-Unsubscribe: , List-Archive: List-Post: List-Help: List-Subscribe: , X-List-Received-Date: Sun, 25 Feb 2007 15:17:51 -0000 alepulver 2007-02-25 15:17:51 UTC FreeBSD ports repository Modified files: emulators Makefile Added files: emulators/sdlmame Makefile distinfo pkg-descr pkg-plist emulators/sdlmame/files patch-makefile pkg-message.in sdlmame.in Log: SDLMAME is a port of the popular MAME. There are a few principles that guide it's development: 1) Run on Linux/Unix, Mac OS X, and other SDL supported operating systems with as few changes as possible to the base Win32 code. This means we can track changes faster than larger more conventional ports such as MacMAME, and we also maintain what I call "Firefox compatibilty" where learning a major app only needs to be done once per application, and it then applies across many operating systems. If you can use the command-line Win32 MAME, you already know how to use SDLMAME on any platform you may encounter it on. 2) MAME developers are important. By keeping quickly up to date, we make it easy for people on non-Windows platforms to make and submit changes to the core MAME code, and we offer native implementations of MAME's multi-window GUI debugger on both Linux/Unix and Mac OS X. WWW: http://rbelmont.mameworld.info/?page_id=163 Revision Changes Path 1.215 +1 -0 ports/emulators/Makefile 1.1 +45 -0 ports/emulators/sdlmame/Makefile (new) 1.1 +3 -0 ports/emulators/sdlmame/distinfo (new) 1.1 +141 -0 ports/emulators/sdlmame/files/patch-makefile (new) 1.1 +13 -0 ports/emulators/sdlmame/files/pkg-message.in (new) 1.1 +19 -0 ports/emulators/sdlmame/files/sdlmame.in (new) 1.1 +17 -0 ports/emulators/sdlmame/pkg-descr (new) 1.1 +25 -0 ports/emulators/sdlmame/pkg-plist (new)