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Date:      Thu, 21 Apr 2022 17:55:42 +0000
From:      bugzilla-noreply@freebsd.org
To:        toolchain@FreeBSD.org
Subject:   [Bug 261977] lang/gcc12-devel: enable LTO
Message-ID:  <bug-261977-29464-pBa73jCibl@https.bugs.freebsd.org/bugzilla/>
In-Reply-To: <bug-261977-29464@https.bugs.freebsd.org/bugzilla/>
References:  <bug-261977-29464@https.bugs.freebsd.org/bugzilla/>

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https://bugs.freebsd.org/bugzilla/show_bug.cgi?id=3D261977

--- Comment #49 from Mark Millard <marklmi26-fbsd@yahoo.com> ---
(In reply to Mark Millard from comment #48)

I should have been more careful. I've not watched the detailed
of a build system set up how FreeBSD's servers are. I expect that
what I've seen implies that more hardware threads are sometimes
put to use than the server's poudriere has been told to use for
each builder (2 as I remember). It might even be exactly as I
said --but I've watched ALLOW_MAKE_JOBS=3D (which I use). I can
not watch top on FreeBSD's servers.

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