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Date:      Thu, 24 May 2012 18:22:58 +0000 (UTC)
From:      Gleb Smirnoff <glebius@FreeBSD.org>
To:        src-committers@freebsd.org, svn-src-all@freebsd.org, svn-src-head@freebsd.org
Subject:   svn commit: r235923 - head/sys/netgraph
Message-ID:  <201205241822.q4OIMwZU053270@svn.freebsd.org>

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Author: glebius
Date: Thu May 24 18:22:57 2012
New Revision: 235923
URL: http://svn.freebsd.org/changeset/base/235923

Log:
  Revert r220768 for ng_ksocket. This node is special and
  when it is cloning, its constructor method may be called
  in a context that isn't allowed to sleep.
  
  Noticed by:	Vadim Goncharov

Modified:
  head/sys/netgraph/ng_ksocket.c
  head/sys/netgraph/ng_mppc.c

Modified: head/sys/netgraph/ng_ksocket.c
==============================================================================
--- head/sys/netgraph/ng_ksocket.c	Thu May 24 18:19:23 2012	(r235922)
+++ head/sys/netgraph/ng_ksocket.c	Thu May 24 18:22:57 2012	(r235923)
@@ -524,7 +524,9 @@ ng_ksocket_constructor(node_p node)
 	priv_p priv;
 
 	/* Allocate private structure */
-	priv = malloc(sizeof(*priv), M_NETGRAPH_KSOCKET, M_WAITOK | M_ZERO);
+	priv = malloc(sizeof(*priv), M_NETGRAPH_KSOCKET, M_NOWAIT | M_ZERO);
+	if (priv == NULL)
+		return (ENOMEM);
 
 	LIST_INIT(&priv->embryos);
 	/* cross link them */

Modified: head/sys/netgraph/ng_mppc.c
==============================================================================
--- head/sys/netgraph/ng_mppc.c	Thu May 24 18:19:23 2012	(r235922)
+++ head/sys/netgraph/ng_mppc.c	Thu May 24 18:22:57 2012	(r235923)
@@ -98,15 +98,6 @@ static MALLOC_DEFINE(M_NETGRAPH_MPPC, "n
 /* Key length */
 #define KEYLEN(b)		(((b) & MPPE_128) ? 16 : 8)
 
-/*
- * When packets are lost with MPPE, we may have to re-key arbitrarily
- * many times to 'catch up' to the new jumped-ahead sequence number.
- * Since this can be expensive, we pose a limit on how many re-keyings
- * we will do at one time to avoid a possible D.O.S. vulnerability.
- * This should instead be a configurable parameter.
- */
-#define MPPE_MAX_REKEY		1000
-
 /* MPPC packet header bits */
 #define MPPC_FLAG_FLUSHED	0x8000		/* xmitter reset state */
 #define MPPC_FLAG_RESTART	0x4000		/* compress history restart */
@@ -641,20 +632,22 @@ ng_mppc_decompress(node_p node, struct m
 #endif
 #ifdef NETGRAPH_MPPC_ENCRYPTION
 		if ((d->cfg.bits & MPPE_BITS) != 0) {
-			u_int rekey;
-
-			/* How many times are we going to have to re-key? */
-			rekey = ((d->cfg.bits & MPPE_STATELESS) != 0) ?
-			    numLost : (numLost / (MPPE_UPDATE_MASK + 1));
-			if (rekey > MPPE_MAX_REKEY) {
-				log(LOG_ERR, "%s: too many (%d) packets"
-				    " dropped, disabling node %p!",
-				    __func__, numLost, node);
-				priv->recv.cfg.enable = 0;
-				goto failed;
-			}
-
-			/* Re-key as necessary to catch up to peer */
+                       u_int rekey;
+ 
+                       /* How many times are we going to have to re-key? */
+                       rekey = ((d->cfg.bits & MPPE_STATELESS) != 0) ?
+                           numLost : (numLost / (MPPE_UPDATE_MASK + 1));
+                       if (rekey > 1000)
+                               log(LOG_ERR, "%s: %d packets dropped, "
+				   "node [%x]\n", __func__, numLost,
+				   node->nd_ID);
+
+			/*
+			 * When packets are lost or re-ordered with MPPE,
+			 * we may have to re-key up to 0xfff times to 'catch
+			 * up' to the new jumped-ahead sequence number. Yep,
+			 * this is heavy, but what else can we do?
+			 */
 			while (d->cc != cc) {
 				if ((d->cfg.bits & MPPE_STATELESS) != 0
 				    || (d->cc & MPPE_UPDATE_MASK)



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