Date: Thu, 15 Jan 2015 10:04:11 +0000 (UTC) From: Dmitry Marakasov <amdmi3@FreeBSD.org> To: ports-committers@freebsd.org, svn-ports-all@freebsd.org, svn-ports-head@freebsd.org Subject: svn commit: r377069 - in head/games: chapping/files irrlamb/files Message-ID: <201501151004.t0FA4Bh9080032@svn.freebsd.org>
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Author: amdmi3 Date: Thu Jan 15 10:04:10 2015 New Revision: 377069 URL: https://svnweb.freebsd.org/changeset/ports/377069 QAT: https://qat.redports.org/buildarchive/r377069/ Log: - Use pre-REINPLACE patch source, remove my homedir from patch Modified: head/games/chapping/files/patch-game-choosestadium.cpp head/games/irrlamb/files/patch-src-objects-orb.cpp head/games/irrlamb/files/patch-src-objects-player.cpp Modified: head/games/chapping/files/patch-game-choosestadium.cpp ============================================================================== --- head/games/chapping/files/patch-game-choosestadium.cpp Thu Jan 15 09:55:56 2015 (r377068) +++ head/games/chapping/files/patch-game-choosestadium.cpp Thu Jan 15 10:04:10 2015 (r377069) @@ -6,5 +6,5 @@ #include <dirent.h> +#include <unistd.h> // for chdir() - #define THEMES_DIR "/home/amdmi3/projects/freebsd/ports/games/chapping/prefix/share/chapping/themes/" + #define THEMES_DIR "themes/" Modified: head/games/irrlamb/files/patch-src-objects-orb.cpp ============================================================================== --- head/games/irrlamb/files/patch-src-objects-orb.cpp Thu Jan 15 09:55:56 2015 (r377068) +++ head/games/irrlamb/files/patch-src-objects-orb.cpp Thu Jan 15 10:04:10 2015 (r377069) @@ -2,7 +2,7 @@ +++ src/objects/orb.cpp 2013-12-19 22:19:55.234053221 +0400 @@ -40,7 +40,7 @@ else - Node->setMaterialTexture(0, irrDriver->getTexture("/home/amdmi3/projects/freebsd/ports/games/irrlamb/prefix/share/irrlamb/textures/orb_outer0.png")); + Node->setMaterialTexture(0, irrDriver->getTexture("textures/orb_outer0.png")); Node->setMaterialType(EMT_ONETEXTURE_BLEND); - Node->getMaterial(0).MaterialTypeParam = pack_texureBlendFunc(EBF_ONE, EBF_ONE); + Node->getMaterial(0).MaterialTypeParam = pack_textureBlendFunc(EBF_ONE, EBF_ONE); Modified: head/games/irrlamb/files/patch-src-objects-player.cpp ============================================================================== --- head/games/irrlamb/files/patch-src-objects-player.cpp Thu Jan 15 09:55:56 2015 (r377068) +++ head/games/irrlamb/files/patch-src-objects-player.cpp Thu Jan 15 10:04:10 2015 (r377069) @@ -11,7 +11,7 @@ //Light = irrScene->addLightSceneNode(0, core::vector3df(0.0f, 0.0f, 0.0f), video::SColorf(0.2f, 0.2f, 1.0f), 20.0f); @@ -57,7 +57,7 @@ InnerNode->setMaterialFlag(EMF_ZBUFFER, false); - InnerNode->setMaterialTexture(0, irrDriver->getTexture("/home/amdmi3/projects/freebsd/ports/games/irrlamb/prefix/share/irrlamb/textures/player_glow0.png")); + InnerNode->setMaterialTexture(0, irrDriver->getTexture("textures/player_glow0.png")); InnerNode->setMaterialType(EMT_ONETEXTURE_BLEND); - InnerNode->getMaterial(0).MaterialTypeParam = pack_texureBlendFunc(EBF_ONE, EBF_ONE); + InnerNode->getMaterial(0).MaterialTypeParam = pack_textureBlendFunc(EBF_ONE, EBF_ONE);
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