From owner-freebsd-ports-bugs@FreeBSD.ORG Sun Aug 27 17:25:40 2006 Return-Path: X-Original-To: freebsd-ports-bugs@hub.freebsd.org Delivered-To: freebsd-ports-bugs@hub.freebsd.org Received: from mx1.FreeBSD.org (mx1.freebsd.org [216.136.204.125]) by hub.freebsd.org (Postfix) with ESMTP id 06E9A16A5CE for ; Sun, 27 Aug 2006 17:25:40 +0000 (UTC) (envelope-from gnats@FreeBSD.org) Received: from freefall.freebsd.org (freefall.freebsd.org [216.136.204.21]) by mx1.FreeBSD.org (Postfix) with ESMTP id 7C65D4422B for ; Sun, 27 Aug 2006 17:20:28 +0000 (GMT) (envelope-from gnats@FreeBSD.org) Received: from freefall.freebsd.org (gnats@localhost [127.0.0.1]) by freefall.freebsd.org (8.13.4/8.13.4) with ESMTP id k7RHKR9Z069959 for ; Sun, 27 Aug 2006 17:20:27 GMT (envelope-from gnats@freefall.freebsd.org) Received: (from gnats@localhost) by freefall.freebsd.org (8.13.4/8.13.4/Submit) id k7RHKRWi069958; Sun, 27 Aug 2006 17:20:27 GMT (envelope-from gnats) Resent-Date: Sun, 27 Aug 2006 17:20:27 GMT Resent-Message-Id: <200608271720.k7RHKRWi069958@freefall.freebsd.org> Resent-From: FreeBSD-gnats-submit@FreeBSD.org (GNATS Filer) Resent-To: freebsd-ports-bugs@FreeBSD.org Resent-Reply-To: FreeBSD-gnats-submit@FreeBSD.org, Gea-Suan Lin Received: from mx1.FreeBSD.org (mx1.freebsd.org [216.136.204.125]) by hub.freebsd.org (Postfix) with ESMTP id 8AF0D16A4E7 for ; Sun, 27 Aug 2006 17:16:07 +0000 (UTC) (envelope-from gslin@netnews.NCTU.edu.tw) Received: from netnews.NCTU.edu.tw (ccreader.nctu.edu.tw [140.113.54.119]) by mx1.FreeBSD.org (Postfix) with ESMTP id A0C0844361 for ; Sun, 27 Aug 2006 16:16:55 +0000 (GMT) (envelope-from gslin@netnews.NCTU.edu.tw) Received: by netnews.NCTU.edu.tw (Postfix, from userid 1000) id 72CB51A3; Mon, 28 Aug 2006 00:16:50 +0800 (CST) Message-Id: <20060827161650.72CB51A3@netnews.NCTU.edu.tw> Date: Mon, 28 Aug 2006 00:16:50 +0800 (CST) From: Gea-Suan Lin To: FreeBSD-gnats-submit@FreeBSD.org X-Send-Pr-Version: 3.113 Cc: gslin@gslin.org Subject: ports/102578: [NEW PORT] games/p5-Games-Alak: Simple game-tree implementation of a gomoku-like game X-BeenThere: freebsd-ports-bugs@freebsd.org X-Mailman-Version: 2.1.5 Precedence: list List-Id: Ports bug reports List-Unsubscribe: , List-Archive: List-Post: List-Help: List-Subscribe: , X-List-Received-Date: Sun, 27 Aug 2006 17:25:40 -0000 >Number: 102578 >Category: ports >Synopsis: [NEW PORT] games/p5-Games-Alak: Simple game-tree implementation of a gomoku-like game >Confidential: no >Severity: non-critical >Priority: low >Responsible: freebsd-ports-bugs >State: open >Quarter: >Keywords: >Date-Required: >Class: change-request >Submitter-Id: current-users >Arrival-Date: Sun Aug 27 17:20:26 GMT 2006 >Closed-Date: >Last-Modified: >Originator: Gea-Suan Lin >Release: FreeBSD 6.1-RELEASE i386 >Organization: >Environment: System: FreeBSD netnews.NCTU.edu.tw 6.1-RELEASE FreeBSD 6.1-RELEASE #0: Sat May 13 03:43:48 CST 2006 >Description: This module implements a simple game-tree system for the computer to play against the user in a game of Alak. You can just play the game for fun; or you can use this module as a starting point for understanding game trees (and implementing smarter strategy -- the module's current logic is fairly simple-minded), particularly after reading my Perl Journal #18 article on trees, which discusses this module's implementation of game trees as an example of general tree-shaped data structures. WWW: http://search.cpan.org/dist/Games-Alak/ Generated with FreeBSD Port Tools 0.77 >How-To-Repeat: >Fix: --- p5-Games-Alak-0.18.shar begins here --- # This is a shell archive. Save it in a file, remove anything before # this line, and then unpack it by entering "sh file". Note, it may # create directories; files and directories will be owned by you and # have default permissions. # # This archive contains: # # p5-Games-Alak # p5-Games-Alak/pkg-descr # p5-Games-Alak/Makefile # p5-Games-Alak/pkg-plist # p5-Games-Alak/distinfo # echo c - p5-Games-Alak mkdir -p p5-Games-Alak > /dev/null 2>&1 echo x - p5-Games-Alak/pkg-descr sed 's/^X//' >p5-Games-Alak/pkg-descr << 'END-of-p5-Games-Alak/pkg-descr' XThis module implements a simple game-tree system for the computer to Xplay against the user in a game of Alak. You can just play the game Xfor fun; or you can use this module as a starting point for Xunderstanding game trees (and implementing smarter strategy -- the Xmodule's current logic is fairly simple-minded), particularly after Xreading my Perl Journal #18 article on trees, which discusses this Xmodule's implementation of game trees as an example of general Xtree-shaped data structures. X XWWW: http://search.cpan.org/dist/Games-Alak/ END-of-p5-Games-Alak/pkg-descr echo x - p5-Games-Alak/Makefile sed 's/^X//' >p5-Games-Alak/Makefile << 'END-of-p5-Games-Alak/Makefile' X# New ports collection makefile for: p5-Games-Alak X# Date created: 2006-08-28 X# Whom: Gea-Suan Lin X# X# $FreeBSD$ X# X XPORTNAME= Games-Alak XPORTVERSION= 0.18 XCATEGORIES= games perl5 XMASTER_SITES= ${MASTER_SITE_PERL_CPAN} XMASTER_SITE_SUBDIR= ../../authors/id/A/AV/AVIF XPKGNAMEPREFIX= p5- X XMAINTAINER= perl@FreeBSD.org XCOMMENT= Simple game-tree implementation of a gomoku-like game X XPERL_CONFIGURE= yes X XMAN3= Games::Alak.3 X X.include END-of-p5-Games-Alak/Makefile echo x - p5-Games-Alak/pkg-plist sed 's/^X//' >p5-Games-Alak/pkg-plist << 'END-of-p5-Games-Alak/pkg-plist' X@comment $FreeBSD$ X%%SITE_PERL%%/%%PERL_ARCH%%/auto/Games/Alak/.packlist X%%SITE_PERL%%/Games/Alak.pm X@dirrmtry %%SITE_PERL%%/Games X@dirrmtry %%SITE_PERL%%/%%PERL_ARCH%%/auto/Games/Alak X@dirrmtry %%SITE_PERL%%/%%PERL_ARCH%%/auto/Games END-of-p5-Games-Alak/pkg-plist echo x - p5-Games-Alak/distinfo sed 's/^X//' >p5-Games-Alak/distinfo << 'END-of-p5-Games-Alak/distinfo' XMD5 (Games-Alak-0.18.tar.gz) = c719d65d6db4eeb055ca41aea3d1d193 XSHA256 (Games-Alak-0.18.tar.gz) = 2ca0a6ca50420a4af213687830c981310fe967b15f71f6778973c3543c17fe1f XSIZE (Games-Alak-0.18.tar.gz) = 9309 END-of-p5-Games-Alak/distinfo exit --- p5-Games-Alak-0.18.shar ends here --- >Release-Note: >Audit-Trail: >Unformatted: