Date: Fri, 5 Aug 2011 12:11:18 +0400 From: Eygene Ryabinkin <rea@freebsd.org> To: Steven Hartland <killing@multiplay.co.uk> Cc: freebsd-hackers@freebsd.org, mav@freebsd.org Subject: Re: cam / ata timeout limited to 2147 due to overflow bug? Message-ID: <L31KSlcfsHEIWijui9oQC3siWnE@H1uwQtuDamiOTxQ5dYkc3ncI/0w> In-Reply-To: <4CAD348034DD463E80C89DD5A0BDD71B@multiplay.co.uk> References: <4CAD348034DD463E80C89DD5A0BDD71B@multiplay.co.uk>
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Steven, good day.
Fri, Aug 05, 2011 at 12:02:19AM +0100, Steven Hartland wrote:
> So I suspect that this is what's happening resulting in an extremely
> small timeout instead of a large one. Now I know that passed in value
> to the timeout is seconds * 1000 so we should be seeing 2148000
> for ccb->ccb_h.timeout now multiply that by 1000 (hz) and your over
> the int wrap point 2147483647.
>=20
> So instead of the wrap point being 2147483 seconds (24 days), I suspect
> because of the way this is structured its actually 2147 seconds (26mins).
>=20
> If this is the case the fix is likely to be something like:-
> callout_reset(&slot->timeout, (int)(ccb->ccb_h.timeout * (hz / 2000)),
It will give you 0 timeout for all values of hz that are lower than
2000: hz is int, so you'll get integer division. Since ccb_h.timeout
is u_int32_t, the proper way to handle this situation would be
{{{
(u_int64_t)ccb->ccb_h.timeout * (u_int32_t)hz)/2000
}}}
as long as the value of hz won't be greater than 2^32.
Can you try the patch at
http://codelabs.ru/fbsd/patches/ahci/AHCI-properly-convert-CAM-timeout-to=
-ticks.diff
> What I don't understand is why the /2000
It gives (timeout_in_ticks)/2. The code in ahci_timeout does the following:
{{{
/* Check if slot was not being executed last time we checked. */
if (slot->state < AHCI_SLOT_EXECUTING) {
/* Check if slot started executing. */
sstatus =3D ATA_INL(ch->r_mem, AHCI_P_SACT);
ccs =3D (ATA_INL(ch->r_mem, AHCI_P_CMD) & AHCI_P_CMD_CCS_MA=
SK)
>> AHCI_P_CMD_CCS_SHIFT;
if ((sstatus & (1 << slot->slot)) !=3D 0 || ccs =3D=3D slot=
->slot ||
ch->fbs_enabled)
slot->state =3D AHCI_SLOT_EXECUTING;
callout_reset(&slot->timeout,
(int)slot->ccb->ccb_h.timeout * hz / 2000,
(timeout_t*)ahci_timeout, slot);
return;
}
}}}
So, my theory is that the first half of the timeout time is devoted
to the transition from AHCI_SLOT_RUNNING -> AHCI_SLOT_EXECUTING and
the second one is the transition from AHCI_SLOT_RUNNING -> TIMEOUT
to give the whole process the duration of a full timeout. However,
judging by the code, if the slot won't start executing at the first
invocation of ahci_timeout that was spawned by the callout armed in
ahci_execute_transaction, we can have timeouts more than for the
specified amount of time. And if the slot will never start its
execution, the callout will spin forever, unless I am missing something
important here.
May be Alexander can shed some light into this?
--=20
Eygene Ryabinkin ,,,^..^,,,
[ Life's unfair - but root password helps! | codelabs.ru ]
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