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Date:      Sun, 24 Jun 2007 14:31:45 -0700
From:      "Kip Macy" <kip.macy@gmail.com>
To:        "Randall Stewart" <rrs@cisco.com>
Cc:        freebsd-net@freebsd.org, freebsd-current@freebsd.org
Subject:   Re: Building a kernel with SCTP support
Message-ID:  <b1fa29170706241431j54abecdbl7c57093af66b983a@mail.gmail.com>
In-Reply-To: <ad79ad6b0706241418t62c4b736l34c521e05262412f@mail.gmail.com>
References:  <ad79ad6b0706241131n662f3936s4a8e770e1ff5470c@mail.gmail.com> <20070624211128.GZ1371@bashibuzuk.net> <ad79ad6b0706241418t62c4b736l34c521e05262412f@mail.gmail.com>

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Interesting -

Randall - does SCTP depend on ipv6? Or did you mean to have a pipe
between inet and inet6?


netinet/sctp_asconf.c           optional inet inet6 sctp
netinet/sctp_auth.c             optional inet inet6 sctp
netinet/sctp_bsd_addr.c         optional inet inet6 sctp
netinet/sctp_crc32.c            optional inet inet6 sctp
netinet/sctp_indata.c           optional inet inet6 sctp
netinet/sctp_input.c            optional inet inet6 sctp
netinet/sctp_output.c           optional inet inet6 sctp
netinet/sctp_pcb.c              optional inet inet6 sctp
netinet/sctp_peeloff.c          optional inet inet6 sctp
netinet/sctp_sysctl.c           optional inet inet6 sctp
netinet/sctp_timer.c            optional inet inet6 sctp
netinet/sctp_usrreq.c           optional inet inet6 sctp
netinet/sctputil.c              optional inet inet6 sctp




On 6/24/07, Vlad GALU <dudu@dudu.ro> wrote:
> On 6/25/07, Yann Berthier <yb@bashibuzuk.net> wrote:
> > On Sun, 24 Jun 2007, at 21:31, Vlad GALU wrote:
> >
> > >    Hi list, I have SCTP, SCTP_DEBUG and SCTP_HIGH_SPEED defined in my
> > >  kernel configuration file. However, it looks that the SCTP source
> > >  files aren't even built, so the linking fails with
> >
> >    try including INET6 and see if it helps - when i tried sctp a while
> >    back, i was not able to compile my kernel without it - dunno if this
> >    dependency is to be expected or not
> >
>
>     Thanks for the tip! It worked!
>
> >
> >
>
>
> --
> If it's there, and you can see it, it's real.
> If it's not there, and you can see it, it's virtual.
> If it's there, and you can't see it, it's transparent.
> If it's not there, and you can't see it, you erased it.
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