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Date:      Thu, 16 May 2013 01:20:23 +0000
From:      Alexey Dokuchaev <danfe@FreeBSD.org>
To:        Johan van Selst <johans@freebsd.org>
Cc:        "svn-ports-head@freebsd.org" <svn-ports-head@freebsd.org>, Max Brazhnikov <makc@freebsd.org>, "svn-ports-all@freebsd.org" <svn-ports-all@freebsd.org>, Jason Helfman <jgh@freebsd.org>, "ports-committers@freebsd.org" <ports-committers@freebsd.org>
Subject:   Re: svn commit: r318127 - in head/games/xboard: . files
Message-ID:  <20130516012023.GA68576@FreeBSD.org>
In-Reply-To: <20130515165856.GA93563@mud.stack.nl>
References:  <201305132020.r4DKKTen074755@svn.freebsd.org> <CAMuy=%2Bg7TC6t7q6kPkQ-nJ7FBx2p=cuCm3M9NDmNAHtShJmkeg@mail.gmail.com> <20130514201011.GA50950@mud.stack.nl> <1722947.Vxd1CHFxaz@mercury.ph.man.ac.uk> <20130515165856.GA93563@mud.stack.nl>

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On Wed, May 15, 2013 at 06:58:56PM +0200, Johan van Selst wrote:
> Max Brazhnikov wrote:
> > Another alternative is to not use PORTDATA. Besides does xboard work
> > without PORTDATA files?
> 
> Yes, the port works fine without PORTDATA files, although it will print
> a warning because you will be playing chess with invisible pieces
> unless you add a custom tileset ;-)
> 
> Maybe I should just remove the PORTDATA option to prevent people from
> actually doing such silly things.

+1.  I actually find entire concept of PORTDATA quite bogus.  Apparently it
supposed to be akin to PORTDOCS, but I don't think it can work this way:
while docs usually is just a pile of files mainly of users' interest, not
required by application at run time, PORTDATA (resources) are essential part
of it.  I can hardly expect why would anyone want to separate resources from
the port.  Heavy games are special, but again, we just create separate -data
port with heavy stuff, and game port with non-heavy resources and binaries,
without the silly PORTDATA.

While PORTDOCS can cause similar annoyance sometimes, PORTDATA imho is just
broken by design.

./danfe



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