From owner-freebsd-questions Tue Jun 25 03:45:03 1996 Return-Path: owner-questions Received: (from root@localhost) by freefall.freebsd.org (8.7.5/8.7.3) id DAA13337 for questions-outgoing; Tue, 25 Jun 1996 03:45:03 -0700 (PDT) Received: from sj.znet.com (sj.znet.com [206.250.203.19]) by freefall.freebsd.org (8.7.5/8.7.3) with ESMTP id DAA13329 for ; Tue, 25 Jun 1996 03:45:02 -0700 (PDT) Received: from neutron.neutron.org (neutron.neutron.org [205.199.113.103]) by sj.znet.com (8.7.5/8.7.5-jjb-sj01) with SMTP id DAA25284 for ; Tue, 25 Jun 1996 03:44:57 -0700 (PDT) Message-ID: <310655E5.167EB0E7@neutron.org> Date: Wed, 24 Jan 1996 15:53:09 +0000 From: neutron Organization: neutron.org X-Mailer: Mozilla 2.02 (X11; I; FreeBSD 2.1.0-RELEASE i386) MIME-Version: 1.0 To: questions@freebsd.org Subject: pov-ray application? Content-Type: text/plain; charset=us-ascii Content-Transfer-Encoding: 7bit Sender: owner-questions@freebsd.org X-Loop: FreeBSD.org Precedence: bulk dear bsd community i need a graphics technique for simulating light scattered from small particles (eg laser light passing through a flask filled with smoke) i wonder if any one knows if a FreeBSD graphics port exists with this capability. i already have a numerical simulation of an optical particle trap running on my FreeBSD box; i just need a way to render the output. thanks neutron