Date: Mon, 29 May 2000 07:22:04 -0700 (PDT) From: Jean-Marc Zucconi <jmz@FreeBSD.org> To: sprice@hiwaay.net Cc: andrews@technologist.com, ports@FreeBSD.ORG Subject: Re: Remove games/linuxdoom? Message-ID: <200005291422.HAA33312@freefall.freebsd.org> In-Reply-To: <Pine.OSF.4.21.0005290006080.3325-100000@fly.HiWAAY.net> (message from Steve Price on Mon, 29 May 2000 00:10:49 -0500 (CDT)) References: <Pine.OSF.4.21.0005290006080.3325-100000@fly.HiWAAY.net>
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>>>>> Steve Price writes: > On Sun, 28 May 2000, Will Andrews wrote: > # Hi all, > # > # Now that Id Software has released the source code for Doom, is there > # much point in keeping this port around? It's currently broken and no > # one is maintaining it. I say we nuke it. > While I don't play doom, it does seem a shame to have two versions > of this port (which we have the source for). Unless someone can come > up with a compelling reason why the Linux version works a bazillion > times better (and can't produce diffs to fix FreeBSD's version), then > I second the 'nukage'. linuxdoom supports joystick and the musserver program. This was why I did not nuke it when I updated the FreeBSD version. Jean-Mmarc -- Jean-Marc Zucconi PGP Key: finger jmz@FreeBSD.org To Unsubscribe: send mail to majordomo@FreeBSD.org with "unsubscribe freebsd-ports" in the body of the message
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