From owner-freebsd-ports Mon May 29 7:22: 8 2000 Delivered-To: freebsd-ports@freebsd.org Received: from freefall.freebsd.org (freefall.FreeBSD.ORG [204.216.27.21]) by hub.freebsd.org (Postfix) with ESMTP id 9FF8037BBE0; Mon, 29 May 2000 07:22:04 -0700 (PDT) (envelope-from jmz@FreeBSD.org) Received: (from jmz@localhost) by freefall.freebsd.org (8.9.3/8.9.2) id HAA33312; Mon, 29 May 2000 07:22:04 -0700 (PDT) (envelope-from jmz@FreeBSD.org) Date: Mon, 29 May 2000 07:22:04 -0700 (PDT) Message-Id: <200005291422.HAA33312@freefall.freebsd.org> X-Authentication-Warning: freefall.freebsd.org: jmz set sender to jmz@FreeBSD.org using -f From: Jean-Marc Zucconi To: sprice@hiwaay.net Cc: andrews@technologist.com, ports@FreeBSD.ORG In-reply-to: (message from Steve Price on Mon, 29 May 2000 00:10:49 -0500 (CDT)) Subject: Re: Remove games/linuxdoom? X-Mailer: Emacs References: Sender: owner-freebsd-ports@FreeBSD.ORG Precedence: bulk X-Loop: FreeBSD.org >>>>> Steve Price writes: > On Sun, 28 May 2000, Will Andrews wrote: > # Hi all, > # > # Now that Id Software has released the source code for Doom, is there > # much point in keeping this port around? It's currently broken and no > # one is maintaining it. I say we nuke it. > While I don't play doom, it does seem a shame to have two versions > of this port (which we have the source for). Unless someone can come > up with a compelling reason why the Linux version works a bazillion > times better (and can't produce diffs to fix FreeBSD's version), then > I second the 'nukage'. linuxdoom supports joystick and the musserver program. This was why I did not nuke it when I updated the FreeBSD version. Jean-Mmarc -- Jean-Marc Zucconi PGP Key: finger jmz@FreeBSD.org To Unsubscribe: send mail to majordomo@FreeBSD.org with "unsubscribe freebsd-ports" in the body of the message