From owner-freebsd-questions Mon Sep 30 22:41:32 1996 Return-Path: owner-questions Received: (from root@localhost) by freefall.freebsd.org (8.7.5/8.7.3) id WAA28772 for questions-outgoing; Mon, 30 Sep 1996 22:41:32 -0700 (PDT) Received: from rs1.mtmc.edu (rs1.mtmc.edu [206.176.50.33]) by freefall.freebsd.org (8.7.5/8.7.3) with SMTP id WAA28765 for ; Mon, 30 Sep 1996 22:41:25 -0700 (PDT) Received: from localhost by rs1.mtmc.edu (AIX 3.2/UCB 5.64/4.03) id AA28940; Tue, 1 Oct 1996 00:31:08 -0500 Date: Tue, 1 Oct 1996 00:31:08 -0500 (CDT) From: Wes Side Story To: W Mark Maynard II Cc: questions@freebsd.org Subject: Re: Quake for Linux under FreeBSD In-Reply-To: <199609302140.VAA32121@smtp-gw01.ny.us.ibm.net> Message-Id: Mime-Version: 1.0 Content-Type: TEXT/PLAIN; charset=US-ASCII Sender: owner-questions@freebsd.org X-Loop: FreeBSD.org Precedence: bulk I've got it running in dedicated server mode only. Everytime I try and start a normal single player game it core dumps. :( It is pretty easy to get the server going. Just have the Linux compat. libararies installed on your system(I don't think I did anything special with them). Then get the linux quake binary for ver 1.01 and put it in the same directory as all the rest of the quake files. Run xf86quake -dedicated and you have a server. I heard that the "xquake" binary is the only one that will work with the current release of Xfree86, xf86quake is for the beta release, however both of them still core dump when I try to run in "standard" mode. If you want to check it out just set your quake multiplayer to "g26.mtmc.edu"(note: it might not always be running due to the machine switching between Win and FreeBSD). One other note is that the reason for the lag is that it only has a 56k link to the net. The quake server under FreeBSD is much faster then even the Windows32 dedicated server on our network :) Wes R Dorale Network Administrator Mount Marty College On Mon, 30 Sep 1996, W Mark Maynard II wrote: > Has anyone gotten Quake for Linux running successfully under FreeBSD? If > so, did you have to do anything special to get it to work? > TIA. > -- > Mark Maynard > Spartanburg, SC, USA > maynardm@ibm.net > maynardm@worldnet.att.net > ... have a plan and make it work ... >