Date: Fri, 11 Jul 2003 11:50:37 -0500 From: Dan Nelson <dnelson@allantgroup.com> To: Jonathan <jonathan@sirtis.org.uk> Cc: freebsd-questions@freebsd.org Subject: Re: make continent Message-ID: <20030711165037.GC75508@dan.emsphone.com> In-Reply-To: <3F0EE62D.4010507@sirtis.org.uk> References: <3F0EE62D.4010507@sirtis.org.uk>
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In the last episode (Jul 11), Jonathan said: > Having been using FreeBSD for a fair few years now, I quite happily > do a buildworld every now and then but one of the mysteries for me is > how to rebuild parts of the OS in isolation. > > My only interest in this is when a security update comes out and it > might only affect a certain part of the source tree. > > I appreciate that in the BSD model, the idea is that a widget can get > changed and making world will allow the new features of that widget > to permeate to all code, but is there any information on how to go > into the various "continents" and build those on their own? For most stuff, you can simply cd into /usr/src/usr.bin/programname, or /usr/src/lib/libname, and run "make obj && make depend && make && make install". If you rebuild a library, though, it's up to you to make sure that you also rebuild any statically-linked programs using that library. There may also be issues where buiding one program may require another program to be updated (the texinfo stuff, for example, or a new copy of sed or make). The reason there's a "make world" is to ensure that all these dependencies are taken care of. -- Dan Nelson dnelson@allantgroup.com
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