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Date:      Fri, 11 Jul 2003 11:50:37 -0500
From:      Dan Nelson <dnelson@allantgroup.com>
To:        Jonathan <jonathan@sirtis.org.uk>
Cc:        freebsd-questions@freebsd.org
Subject:   Re: make continent
Message-ID:  <20030711165037.GC75508@dan.emsphone.com>
In-Reply-To: <3F0EE62D.4010507@sirtis.org.uk>
References:  <3F0EE62D.4010507@sirtis.org.uk>

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In the last episode (Jul 11), Jonathan said:
> Having been using FreeBSD for a fair few years now, I quite happily
> do a buildworld every now and then but one of the mysteries for me is
> how to rebuild parts of the OS in isolation.
> 
> My only interest in this is when a security update comes out and it
> might only affect a certain part of the source tree.
> 
> I appreciate that in the BSD model, the idea is that a widget can get
> changed and making world will allow the new features of that widget
> to permeate to all code, but is there any information on how to go
> into the various "continents" and build those on their own?

For most stuff, you can simply cd into /usr/src/usr.bin/programname, or
/usr/src/lib/libname, and run "make obj && make depend && make && make
install".  If you rebuild a library, though, it's up to you to make
sure that you also rebuild any statically-linked programs using that
library.  There may also be issues where buiding one program may
require another program to be updated (the texinfo stuff, for example,
or a new copy of sed or make).  The reason there's a "make world" is to
ensure that all these dependencies are taken care of.

-- 
	Dan Nelson
	dnelson@allantgroup.com



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