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Date:      Thu, 24 Aug 2017 16:28:12 +0000 (UTC)
From:      Dmitry Marakasov <amdmi3@FreeBSD.org>
To:        ports-committers@freebsd.org, svn-ports-all@freebsd.org, svn-ports-head@freebsd.org
Subject:   svn commit: r448695 - head/games/valyriatear/files
Message-ID:  <201708241628.v7OGSCI7069741@repo.freebsd.org>

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Author: amdmi3
Date: Thu Aug 24 16:28:11 2017
New Revision: 448695
URL: https://svnweb.freebsd.org/changeset/ports/448695

Log:
  - Fix build with gcc7

Added:
  head/games/valyriatear/files/patch-src_engine_video_video.cpp   (contents, props changed)

Added: head/games/valyriatear/files/patch-src_engine_video_video.cpp
==============================================================================
--- /dev/null	00:00:00 1970	(empty, because file is newly added)
+++ head/games/valyriatear/files/patch-src_engine_video_video.cpp	Thu Aug 24 16:28:11 2017	(r448695)
@@ -0,0 +1,20 @@
+--- src/engine/video/video.cpp.orig	2016-04-25 20:52:18 UTC
++++ src/engine/video/video.cpp
+@@ -434,7 +434,7 @@ bool VideoEngine::ApplySettings()
+     SDL_GL_SetAttribute(SDL_GL_MULTISAMPLESAMPLES, 4);
+     SDL_GL_SetAttribute(SDL_GL_SWAP_CONTROL, 1);
+ 
+-    if(SDL_SetVideoMode(_temp_width, _temp_height, 0, flags) == false) {
++    if(SDL_SetVideoMode(_temp_width, _temp_height, 0, flags) == NULL) {
+         // RGB values of 1 for each and 8 for depth seemed to be sufficient.
+         // 565 and 16 here because it works with them on this computer.
+         // NOTE from prophile: this ought to be changed to 5558
+@@ -447,7 +447,7 @@ bool VideoEngine::ApplySettings()
+         SDL_GL_SetAttribute(SDL_GL_MULTISAMPLESAMPLES, 0);
+         SDL_GL_SetAttribute(SDL_GL_SWAP_CONTROL, 1);
+ 
+-        if(SDL_SetVideoMode(_temp_width, _temp_height, 0, flags) == false) {
++        if(SDL_SetVideoMode(_temp_width, _temp_height, 0, flags) == NULL) {
+             IF_PRINT_WARNING(VIDEO_DEBUG) << "SDL_SetVideoMode() failed with error: " << SDL_GetError() << std::endl;
+ 
+             _temp_fullscreen = _fullscreen;



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