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Date:      Sun, 24 Jul 2022 21:30:09 +0000
From:      bugzilla-noreply@freebsd.org
To:        bugs@FreeBSD.org
Subject:   [Bug 262378] emulators/wine-devel won't start on CURRENT due to ASLR changes
Message-ID:  <bug-262378-227-KOz6a2Bc6t@https.bugs.freebsd.org/bugzilla/>
In-Reply-To: <bug-262378-227@https.bugs.freebsd.org/bugzilla/>
References:  <bug-262378-227@https.bugs.freebsd.org/bugzilla/>

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https://bugs.freebsd.org/bugzilla/show_bug.cgi?id=3D262378

Stefan E=C3=9Fer <se@FreeBSD.org> changed:

           What    |Removed                     |Added
----------------------------------------------------------------------------
             Status|In Progress                 |Closed
         Resolution|---                         |FIXED

--- Comment #14 from Stefan E=C3=9Fer <se@FreeBSD.org> ---
(In reply to Alexander Vereeken from comment #13)

Thank you for reminding me that there are other Wine ports that have the sa=
me
rum-time issue with ASLR:

I have applied the same elfctl -noalsr fixup to the binaries created by the
emulators/wine and emulators/wine-proton ports.

Disabling ASLR on the Wine binaries is only a work-around, but the correct =
fix
is much more complex and requires a new function to be implemented to provi=
de
suitable mapping addresses to be used by Wine when it allocates memory.

I have looked at the code that has been implemented to solve this issue on
macOS, and it is not directly applicable to FreeBSD - therefore selectively
exempting the Wine binaries from ASLR is the much quicker solution to a
pressing problem ...

I'll close this PR, since the issue has been dealt with (admittedly in a=20
sub-optimal way, but the macOS patch mentioned in comment 12 does the same
thing in a slightly different way).

If you think that disabling ASLR is not good enough, then feel free to open=
 a
feature request PR for the missing functionality that would allow ASLR to be
enabled for Wine on FreeBSD.

--=20
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