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Date:      Fri, 23 Apr 2021 19:08:28 +0000
From:      bugzilla-noreply@freebsd.org
To:        ports-bugs@FreeBSD.org
Subject:   [Bug 255350] games/uqm: update to 0.8.0
Message-ID:  <bug-255350-7788@https.bugs.freebsd.org/bugzilla/>

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https://bugs.freebsd.org/bugzilla/show_bug.cgi?id=3D255350

            Bug ID: 255350
           Summary: games/uqm: update to 0.8.0
           Product: Ports & Packages
           Version: Latest
          Hardware: Any
                OS: Any
            Status: New
          Severity: Affects Some People
          Priority: ---
         Component: Individual Port(s)
          Assignee: ports-bugs@FreeBSD.org
          Reporter: mail@maxlor.com
 Attachment #224385 text/plain
         mime type:

Created attachment 224385
  --> https://bugs.freebsd.org/bugzilla/attachment.cgi?id=3D224385&action=
=3Dedit
SHAR containing updated port

Update games/uqm to 0.8.0. Since I basically rewrote the entire port, I'm
submitting a .shar, as it is much smaller than the diff. Move the old games=
/uqm
version out of the way before extracting it!

The changes to the game are summarized here: http://sc2.sourceforge.net/ .
Noteworthy from a porter's perspective is the switch to SDL2.

Changes to the port:
- Licensing is now handled properly: the game content is marked as being CC
licensed, rather than being lumped in with he GPL'ed code.
- The game's internal libmikmod is now used rather than the system one, as =
the
uqm developers indicated that they've added changes to their own version.
- Use the MAKE_JOBS system to speed up the build.
- Don't depend on uqm's custom build system to install files, but do it
explicitely in the do-install target.=20
- Respect ${CC} rather than hardcode cc.
- Improve wording in user-visible texts.

--=20
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