Date: Tue, 12 Sep 1995 19:26:35 -0400 (EDT) From: Richard Toren <rpt@miles.sso.loral.com> To: "Russell L. Carter" <rcarter@geli.com> Cc: questions@freebsd.org Subject: Re: nas+sb16 Message-ID: <Pine.SUN.3.91.950912191910.859A-100000@miles> In-Reply-To: <199509122257.PAA23788@geli.clusternet>
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Russell I just went through the same excercise a couple of weeks ago. The only difference I seem to have is that I had mooved the midi address to 0x300. # 950819 RPT added soundblaster sound # only this change controller snd0 device sb0 at isa? port 0x220 irq 7 conflicts drq 1 vector sbintr device sbxvi0 at isa? drq 5 #device sbmidi0 at isa? port 0x330 device sbmidi0 at isa? port 0x300 device opl0 at isa? port 0x388 sb0 at 0x220 irq 7 drq 1 on isa sb0: <SoundBlaster Pro 4.12> sbxvi0 at 0x0 drq 5 on isa sbxvi0: <SoundBlaster 16 4.12> sbmidi0 at 0x300 on isa sbmidi: <SoundBlaster MPU-401> opl0 at 0x388 on isa opl0: <Yamaha OPL-3 FM> The PCM configuration messages always come up to me, and I just ignore them. Then I put the following into my rc.local: (later commented them out): #/usr/X11R6/bin/au :0 & #/usr/X11R6/bin/auctl -audio localhost:0 -q set device 1 gain = 90 I found that auplay then worked...without the gain setting, things were so quiet that I thought it was not working... ==================================================== Rip Toren | The bad news is that C++ is not an object-oriented | rpt@miles.sso.loral.com | programming language. .... The good news is that | | C++ supports object-oriented programming. | | C++ Programming & Fundamental Concepts | | by Anderson & Heinze | ====================================================
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