Date: Tue, 28 Jan 2020 15:58:01 +0000 From: Alexey Dokuchaev <danfe@freebsd.org> To: Mathieu Arnold <mat@freebsd.org> Cc: ports-committers@freebsd.org, svn-ports-all@freebsd.org, svn-ports-head@freebsd.org Subject: Re: svn commit: r524492 - in head: . games games/battletanks games/battletanks/files Message-ID: <20200128155801.GA41587@FreeBSD.org> In-Reply-To: <20200128153203.mkwdz47mzrfc6kxd@ogg.in.absolight.net> References: <202001281517.00SFHEJO005121@repo.freebsd.org> <20200128153203.mkwdz47mzrfc6kxd@ogg.in.absolight.net>
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On Tue, Jan 28, 2020 at 04:32:03PM +0100, Mathieu Arnold wrote: > On Tue, Jan 28, 2020 at 03:17:14PM +0000, Alexey Dokuchaev wrote: > > New Revision: 524492 > > URL: https://svnweb.freebsd.org/changeset/ports/524492 > > > > Log: > > Convert to modern Python and revive `games/battletanks'. > > I am wondering, do you actually use this, or is this some crusade to > make sure dead software stays in the ports tree longer than it should > ever have? I've just played this game, it's still as fun as it was 10 yeas ago! What was broken is just an auxiliary header generation script, it is fine otherwise. ./danfe
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