Date: Thu, 4 Oct 2018 09:38:36 +0000 (UTC) From: Dmitry Marakasov <amdmi3@FreeBSD.org> To: ports-committers@freebsd.org, svn-ports-all@freebsd.org, svn-ports-head@freebsd.org Subject: svn commit: r481213 - head/devel/raylib Message-ID: <201810040938.w949caJF015048@repo.freebsd.org>
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Author: amdmi3 Date: Thu Oct 4 09:38:36 2018 New Revision: 481213 URL: https://svnweb.freebsd.org/changeset/ports/481213 Log: - Update WWW - Fix minor plist whitespace problem Approved by: portmgr blanket Modified: head/devel/raylib/pkg-descr Modified: head/devel/raylib/pkg-descr ============================================================================== --- head/devel/raylib/pkg-descr Thu Oct 4 09:08:36 2018 (r481212) +++ head/devel/raylib/pkg-descr Thu Oct 4 09:38:36 2018 (r481213) @@ -2,7 +2,7 @@ Raylib is a programming library to learn videogames pr It doesn't have a fancy interface, has no visual helpers, and no auto-debugging. It is created based on the believe that just coding is the best way to learn. -Raylib is highly inspired by Borland BGI graphics lib and by XNA framework. +Raylib is highly inspired by Borland BGI graphics lib and by XNA framework. Allegro and SDL have also been used as reference. -WWW: http://www.raylib.com/ +WWW: https://www.raylib.com/
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