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Date:      Tue, 15 Oct 2024 01:50:09 +0000
From:      bugzilla-noreply@freebsd.org
To:        ports-bugs@FreeBSD.org
Subject:   [Bug 281964] devel/godot-tools debugger crashes
Message-ID:  <bug-281964-7788-oV8kLjuV8t@https.bugs.freebsd.org/bugzilla/>
In-Reply-To: <bug-281964-7788@https.bugs.freebsd.org/bugzilla/>
References:  <bug-281964-7788@https.bugs.freebsd.org/bugzilla/>

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https://bugs.freebsd.org/bugzilla/show_bug.cgi?id=3D281964

--- Comment #3 from Shane <FreeBSD@ShaneWare.Biz> ---
I would go with an issue using lldb.

Do you have an llvm pkg installed? Check that it matches the base system
version.

Try `where lldb` is there a /usr/local/bin/lldb and /usr/bin/lldb?

does `lldb --version` match `clang --version`?

Being c++ I wonder if the pkg build is using the same versions as you have
installed? You could try building godot from ports so it links with the libs
you have in place.

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