Date: Fri, 5 Jul 2013 15:39:24 GMT From: Kevin Zheng <kevinz5000@gmail.com> To: freebsd-gnats-submit@FreeBSD.org Subject: ports/180325: [maintainer-update] Add OpenGL support to games/crossfire-client Message-ID: <201307051539.r65FdOOW075914@oldred.freebsd.org> Resent-Message-ID: <201307051540.r65Fe1MI099837@freefall.freebsd.org>
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>Number: 180325 >Category: ports >Synopsis: [maintainer-update] Add OpenGL support to games/crossfire-client >Confidential: no >Severity: non-critical >Priority: low >Responsible: freebsd-ports-bugs >State: open >Quarter: >Keywords: >Date-Required: >Class: maintainer-update >Submitter-Id: current-users >Arrival-Date: Fri Jul 05 15:40:01 UTC 2013 >Closed-Date: >Last-Modified: >Originator: Kevin Zheng >Release: 9.1-RELEASE-p4 >Organization: >Environment: FreeBSD sigma.local 9.1-RELEASE-p4 FreeBSD 9.1-RELEASE-p4 #0: Mon Jun 17 11:38:17 UTC 2013 root@amd64-builder.daemonology.net:/usr/obj/usr/src/sys/GENERIC i386 >Description: - Trim Makefile header - Remove indefinite article from COMMENT - Update pkg-descr from website - Add support for OpenGL map rendering - Depend on SDL_mixer in case user wants to have his own sound support >How-To-Repeat: >Fix: Apply the attached patch. Patch attached with submission follows: diff -ruN /usr/ports/games/crossfire-client/Makefile crossfire-client/Makefile --- /usr/ports/games/crossfire-client/Makefile 2012-11-16 23:57:35.000000000 -0600 +++ crossfire-client/Makefile 2013-07-05 10:12:17.000000000 -0500 @@ -1,28 +1,29 @@ -# New ports collection makefile for: crossfire-client -# Date created: 1996-10-27 -# Whom: Andreas Klemm <andreas@klemm.gtn.com> -# +# Created by: Andreas Klemm <andreas@klemm.gtn.com> # $FreeBSD: ports/games/crossfire-client/Makefile,v 1.81 2012/11/17 05:57:35 svnexp Exp $ -# PORTNAME= crossfire-client PORTVERSION= 1.70.0 -PORTREVISION= 2 +PORTREVISION= 3 CATEGORIES= games MASTER_SITES= SF/crossfire/crossfire-${PORTVERSION} MAINTAINER= kevinz5000@gmail.com -COMMENT= A cooperative multiplayer graphical RPG and adventure game +COMMENT= Cooperative multiplayer graphical RPG and adventure game LICENSE= GPLv2 LICENSE_FILE= ${WRKSRC}/COPYING LIB_DEPENDS= curl:${PORTSDIR}/ftp/curl -USE_GNOME= gtk20 libglade2 -USE_SDL= image sdl GNU_CONFIGURE= yes -CONFIGURE_ARGS+= --disable-alsa +USE_GL= glut +USE_GNOME= gtk20 libglade2 +USE_SDL= sdl image mixer + +CONFIGURE_ARGS+= --disable-alsa --disable-alsa9 +CPPFLAGS+= -I${LOCALBASE}/include +LDFLAGS+= -L${LOCALBASE}/lib +MAKE_JOBS_SAFE= yes MAN6= crossfire-client-gtk2.6 diff -ruN /usr/ports/games/crossfire-client/pkg-descr crossfire-client/pkg-descr --- /usr/ports/games/crossfire-client/pkg-descr 2012-04-06 10:12:28.000000000 -0500 +++ crossfire-client/pkg-descr 2013-07-05 10:12:17.000000000 -0500 @@ -1,10 +1,8 @@ -Crossfire is a highly graphical role-playing adventure game with -characteristics reminiscent of rogue, nethack, omega, and gauntlet. -It has multiplayer capability and presently runs under X11. - -Client for playing the new client/server based version of Crossfire. -This package allows you to connect to Crossfire servers around the -world. You do not need install the Crossfire server in order to -use this package. +Crossfire is an open-source, cooperative multi-player graphical RPG and +adventure game. Since its initial release, Crossfire has grown to encompass +over 150 monsters, about 3000 maps to explore, an elaborate magic system, 13 +races, 15 character classes, a system of skills, and many artifacts and +treasures. Crossfire is based in a medieval fantasy world and is similar to +other games of this genre. WWW: http://crossfire.real-time.com/ >Release-Note: >Audit-Trail: >Unformatted:
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