Date: Fri, 27 Feb 2004 16:17:40 +0900 From: Alexander Nedotsukov <bland@FreeBSD.org> To: John Hay <jhay@icomtek.csir.co.za> Cc: gnome@FreeBSD.org Subject: Re: games/gcompris* update Message-ID: <403EEF14.6090509@FreeBSD.org> In-Reply-To: <20040227065623.GA10395@zibbi.icomtek.csir.co.za> References: <20040227065623.GA10395@zibbi.icomtek.csir.co.za>
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John Hay wrote: >Hi, > >I'm looking at updating the games/gcompris2 port and see that its >maintainer is gnome@. I have two questions: > >There is currently a gcompris and gcompris2 port, but the latest version >of gcompris is 5.2, so what should the port be called? It looks like >the gcompris2 port was made to support gnome2 and 5.2 still use gnome2, >so should it still be gcompris2 or should gcompris2 just be retired and >gcompris be updated? > >The current gcompris2 port put most of its data in share/gnome/gcompris >and from the patches it looks like it was easy to do it that way, but >in 5.2 a lot more Makefiles have to be patched to achieve that. Should >I keep on using that directory or is the "natural" directory of the >program (share/gcompris) ok to use? > >Maybe a last question, when I am finished with the port, do I just >post it here for review or do i just commit it and wait for a post- >commit review? Or is there someone specific that is interested in >reviewing it? > >Thanks. > > I think you shoud follow generic rule of dealing with ports maintained by other people. Second you may want to use this as start point: http://people.freebsd.org/~bland/gcompriss2.patch http://people.freebsd.org/~bland/libassetml.shar I did this some time ago but not commited because besides gcompross have --without-python configure option it still complains a lot about missing modules at run-time. So it usable but definetly provoke a lot of python related PRs I won't to deal with this time. All the best, Alexander. >John > >
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