Date: Fri, 31 Oct 2014 03:33:21 +0300 From: Dmitry Marakasov <amdmi3@amdmi3.ru> To: John Marino <marino@FreeBSD.org> Cc: svn-ports-head@freebsd.org, svn-ports-all@freebsd.org, ports-committers@freebsd.org Subject: Re: svn commit: r371758 - in head/games/djgame2: . files Message-ID: <20141031003321.GF41348@hades.panopticon> In-Reply-To: <5452BBE6.2020908@marino.st> References: <201410301626.s9UGQWQk014377@svn.freebsd.org> <5452BBE6.2020908@marino.st>
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* John Marino (freebsd.contact@marino.st) wrote: > > Author: amdmi3 > > Date: Thu Oct 30 16:26:32 2014 > > New Revision: 371758 > > URL: https://svnweb.freebsd.org/changeset/ports/371758 > > QAT: https://qat.redports.org/buildarchive/r371758/ > > > > Log: > > - Fix build by explicitly linking with -lX11 > > > > It's great that the games@ team can manage to rescue this controversial > port from the death twice, but can't find the time to address PR 194061 > to answer if the port can be used at all. I've already written in the PR: since you've submitted it, please provide additional info by checking whether the games works - it should be trivial. No, games@ is not obliged to do investigation instead of you. In fact, there's no games@ team as such. -- Dmitry Marakasov . 55B5 0596 FF1E 8D84 5F56 9510 D35A 80DD F9D2 F77D amdmi3@amdmi3.ru ..: jabber: amdmi3@jabber.ru http://www.amdmi3.ru
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