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Date:      Fri, 31 Oct 2014 03:33:21 +0300
From:      Dmitry Marakasov <amdmi3@amdmi3.ru>
To:        John Marino <marino@FreeBSD.org>
Cc:        svn-ports-head@freebsd.org, svn-ports-all@freebsd.org, ports-committers@freebsd.org
Subject:   Re: svn commit: r371758 - in head/games/djgame2: . files
Message-ID:  <20141031003321.GF41348@hades.panopticon>
In-Reply-To: <5452BBE6.2020908@marino.st>
References:  <201410301626.s9UGQWQk014377@svn.freebsd.org> <5452BBE6.2020908@marino.st>

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* John Marino (freebsd.contact@marino.st) wrote:

> > Author: amdmi3
> > Date: Thu Oct 30 16:26:32 2014
> > New Revision: 371758
> > URL: https://svnweb.freebsd.org/changeset/ports/371758
> > QAT: https://qat.redports.org/buildarchive/r371758/
> > 
> > Log:
> >   - Fix build by explicitly linking with -lX11
> > 
> 
> It's great that the games@ team can manage to rescue this controversial
> port from the death twice, but can't find the time to address PR 194061
> to answer if the port can be used at all.

I've already written in the PR: since you've submitted it, please
provide additional info by checking whether the games works - it
should be trivial. No, games@ is not obliged to do investigation
instead of you. In fact, there's no games@ team as such.

-- 
Dmitry Marakasov   .   55B5 0596 FF1E 8D84 5F56  9510 D35A 80DD F9D2 F77D
amdmi3@amdmi3.ru  ..:  jabber: amdmi3@jabber.ru    http://www.amdmi3.ru



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