Date: Thu, 2 Oct 2014 12:42:38 -0700 From: Adrian Chadd <adrian@freebsd.org> To: Paul Albrecht <palbrecht@glccom.com> Cc: "freebsd-hackers@freebsd.org" <freebsd-hackers@freebsd.org> Subject: Re: freebsd 10 kqueue timer regression Message-ID: <CAJ-VmomKFd_oTXp1bVhU22MgHG6U1V7mr6iwWmoyUGKpSqPy1Q@mail.gmail.com> In-Reply-To: <8587D819-AA2F-4387-A4E9-523014384672@glccom.com> References: <8ABC0977-FB8F-45E7-ACCC-BFA92EE22E1C@glccom.com> <CAJ-VmonJQKWeW7K6%2BjY6=FpmZrm%2B6HQOuBmhhjJEapyVpwNFdQ@mail.gmail.com> <8587D819-AA2F-4387-A4E9-523014384672@glccom.com>
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Right, and jhb@ mentioned callout() and related stuff. Let me take a look. I bet it's not doing things "right". -a On 2 October 2014 11:13, Paul Albrecht <palbrecht@glccom.com> wrote: > > On Oct 2, 2014, at 12:18 PM, Adrian Chadd <adrian@freebsd.org> wrote: > > On 2 October 2014 08:07, Paul Albrecht <palbrecht@glccom.com> wrote: > > > Hi, > > What=E2=80=99s up with freebsd 10? I=E2=80=99m testing some code that use= s the kqueue timer > for timing and it doesn=E2=80=99t work because the precision of the timer= is off. > > > Can you provide a test case for it? > > > Here=E2=80=99s the code: > > #include <stdio.h> > #include <stdlib.h> > #include <string.h> > #include <unistd.h> > #include <errno.h> > #include <sys/types.h> > #include <sys/event.h> > #include <sys/time.h> > > int > main(void) > { > int i,msec; > int kq,nev; > struct kevent inqueue; > struct kevent outqueue; > struct timeval start,end; > > if ((kq =3D kqueue()) =3D=3D -1) { > fprintf(stderr, "kqueue error!? errno =3D %s", > strerror(errno)); > exit(EXIT_FAILURE); > } > EV_SET(&inqueue, 1, EVFILT_TIMER, EV_ADD | EV_ENABLE, 0, 20, 0); > > gettimeofday(&start, 0); > for (i =3D 0; i < 50; i++) { > if ((nev =3D kevent(kq, &inqueue, 1, &outqueue, 1, NULL))= =3D=3D > -1) { > fprintf(stderr, "kevent error!? errno =3D %s", > strerror(errno)); > exit(EXIT_FAILURE); > } else if (outqueue.flags & EV_ERROR) { > fprintf(stderr, "EV_ERROR: %s\n", > strerror(outqueue.data)); > exit(EXIT_FAILURE); > } > } > gettimeofday(&end, 0); > > msec =3D ((end.tv_sec - start.tv_sec) * 1000) + (((1000000 + > end.tv_usec - start.tv_usec) / 1000) - 1000); > > printf("msec =3D %d\n", msec); > > close(kq); > return EXIT_SUCCESS; > } > > When I run it on my system I get these results: > > ./a.out > msec =3D 1072 > ./a.out > msec =3D 1071 > ./a.out > msec =3D 1071 > > Which is over about 3.5 times the wait time per second. > > > > I just chased down one of those recently; maybe it's the same thing > (callout() API changes.) > > > -a > >
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