From owner-freebsd-chat Fri Jul 21 09:50:50 1995 Return-Path: chat-owner Received: (from majordom@localhost) by freefall.cdrom.com (8.6.11/8.6.6) id JAA10365 for chat-outgoing; Fri, 21 Jul 1995 09:50:50 -0700 Received: from inet-gw-3.pa.dec.com (inet-gw-3.pa.dec.com [16.1.0.33]) by freefall.cdrom.com (8.6.11/8.6.6) with SMTP id JAA10359 for ; Fri, 21 Jul 1995 09:50:48 -0700 Received: from tartufo.pcs.dec.com by inet-gw-3.pa.dec.com (5.65/24Feb95) id AA01073; Fri, 21 Jul 95 09:49:56 -0700 Received: by tartufo.pcs.dec.com (/\=-/\ Smail3.1.16.1 #16.39) id ; Fri, 21 Jul 95 18:48 MSZ Message-Id: Date: Fri, 21 Jul 95 18:48 MSZ From: me@tartufo.pcs.dec.com (Michael Elbel) To: jkh@time.cdrom.com Cc: chat@freebsd.org Subject: Re: cvs commit: ports/games/xkobo - Imported sources Newsgroups: pcs.freebsd.chat References: <1682.806176377@time.cdrom.com> Reply-To: me@freebsd.org Sender: chat-owner@freebsd.org Precedence: bulk In pcs.freebsd.chat you write: >> Tell us once you master level 23 ;-) >Geeze! Now I'm feeling distinctly emasculated.. This is playing in >non-doubled mode, right? Doubled, the games is slower and a lot >easier to get a high score on, so let's make sure we're talking apples >and apples here! :-) Me playing double-size because otherwise I wouldn't see anything on the 1280x1024 screen. Karlheinz plays in normal mode on a Pentium. I *don't* think it's that much easier doubled, since the whole game reacts slower. Nevertheless, one amazing game. I wouldn't have thought that such fluid graphics are possible under X over a IP connection. Michael -- Michael Elbel, PCS GmbH, Muenchen, Germany - me@FreeBSD.org Fermentation fault (coors dumped)