From owner-svn-ports-all@FreeBSD.ORG Fri Oct 31 07:31:40 2014 Return-Path: Delivered-To: svn-ports-all@freebsd.org Received: from mx1.freebsd.org (mx1.freebsd.org [8.8.178.115]) (using TLSv1.2 with cipher AECDH-AES256-SHA (256/256 bits)) (No client certificate requested) by hub.freebsd.org (Postfix) with ESMTPS id 6C72AEF3; Fri, 31 Oct 2014 07:31:40 +0000 (UTC) Received: from shepard.synsport.net (mail.synsport.com [208.69.230.148]) (using TLSv1 with cipher DHE-RSA-AES256-SHA (256/256 bits)) (Client did not present a certificate) by mx1.freebsd.org (Postfix) with ESMTPS id 414F06D5; Fri, 31 Oct 2014 07:31:39 +0000 (UTC) Received: from [192.168.1.35] (unknown [80.31.62.95]) (using TLSv1 with cipher DHE-RSA-AES128-SHA (128/128 bits)) (No client certificate requested) by shepard.synsport.net (Postfix) with ESMTP id 85493438EB; Fri, 31 Oct 2014 02:31:26 -0500 (CDT) Message-ID: <54533AC1.9080401@marino.st> Date: Fri, 31 Oct 2014 08:31:13 +0100 From: John Marino Reply-To: marino@freebsd.org User-Agent: Mozilla/5.0 (Windows NT 6.1; WOW64; rv:24.0) Gecko/20100101 Thunderbird/24.5.0 MIME-Version: 1.0 To: Dmitry Marakasov , John Marino Subject: Re: svn commit: r371758 - in head/games/djgame2: . files References: <201410301626.s9UGQWQk014377@svn.freebsd.org> <5452BBE6.2020908@marino.st> <20141031003321.GF41348@hades.panopticon> In-Reply-To: <20141031003321.GF41348@hades.panopticon> Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 7bit Cc: svn-ports-head@freebsd.org, svn-ports-all@freebsd.org, ports-committers@freebsd.org X-BeenThere: svn-ports-all@freebsd.org X-Mailman-Version: 2.1.18-1 Precedence: list List-Id: SVN commit messages for the ports tree List-Unsubscribe: , List-Archive: List-Post: List-Help: List-Subscribe: , X-List-Received-Date: Fri, 31 Oct 2014 07:31:40 -0000 On 10/31/2014 01:33, Dmitry Marakasov wrote: > * John Marino (freebsd.contact@marino.st) wrote: > >>> Author: amdmi3 >>> Date: Thu Oct 30 16:26:32 2014 >>> New Revision: 371758 >>> URL: https://svnweb.freebsd.org/changeset/ports/371758 >>> QAT: https://qat.redports.org/buildarchive/r371758/ >>> >>> Log: >>> - Fix build by explicitly linking with -lX11 >>> >> >> It's great that the games@ team can manage to rescue this controversial >> port from the death twice, but can't find the time to address PR 194061 >> to answer if the port can be used at all. > > I've already written in the PR: since you've submitted it, please > provide additional info by checking whether the games works - it > should be trivial. No, games@ is not obliged to do investigation > instead of you. In fact, there's no games@ team as such. That is absolute bull****. If a member of games@ revives a port under the games@ maintainership, you bet that he and the entire games@ team is responsible for ensuring the port is valid *BEFORE* resurrecting it. Not checking it was bad. Not checking it after multiple people objected immediately to the revival of the port on the basis of it's possible invalidity is indefensible. Ruslan is obligated to do it, and since he's refusing to, it becomes games@ teams obligation to do it. If you think it's not, then I'd like games@ to stop picking up unmaintained ports because it's not helping at all. Seriously, thanks. John