Date: Thu, 11 Jun 2020 15:25:01 +0000 (UTC) From: Emmanuel Vadot <manu@FreeBSD.org> To: ports-committers@freebsd.org, svn-ports-all@freebsd.org, svn-ports-head@freebsd.org Subject: svn commit: r538496 - head/games/vkquake Message-ID: <202006111525.05BFP1V2050898@repo.freebsd.org>
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Author: manu Date: Thu Jun 11 15:25:01 2020 New Revision: 538496 URL: https://svnweb.freebsd.org/changeset/ports/538496 Log: vkquake: Fix build when having no X11 deps When building with no X11 in all the ports vkquake can't find the vulkan_core.h header. This is because no dependency add /usr/local/include to the CFLAGS. Fix this by adding setting VULKAN_SDK to ${LOCALBASE}, the Makefile in the Quake directory will add the proper CFLAGS. Approved by: Greg V (maintainer) Differential Revision: https://reviews.freebsd.org/D25233 Modified: head/games/vkquake/Makefile Modified: head/games/vkquake/Makefile ============================================================================== --- head/games/vkquake/Makefile Thu Jun 11 15:06:50 2020 (r538495) +++ head/games/vkquake/Makefile Thu Jun 11 15:25:01 2020 (r538496) @@ -25,7 +25,7 @@ GH_PROJECT= vkQuake INSTALLS_ICONS= yes -MAKE_ENV= prefix=${PREFIX} bindir=${PREFIX}/bin +MAKE_ENV= prefix=${PREFIX} bindir=${PREFIX}/bin VULKAN_SDK=${LOCALBASE} ALL_TARGET= # empty .include "${.CURDIR}/../quake-data/Makefile.include"
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