From owner-freebsd-emulation Wed Nov 5 00:46:01 1997 Return-Path: Received: (from root@localhost) by hub.freebsd.org (8.8.7/8.8.7) id AAA24730 for emulation-outgoing; Wed, 5 Nov 1997 00:46:01 -0800 (PST) (envelope-from owner-freebsd-emulation) Received: from sos.freebsd.dk (sos.freebsd.dk [195.8.129.33]) by hub.freebsd.org (8.8.7/8.8.7) with ESMTP id AAA24725 for ; Wed, 5 Nov 1997 00:45:56 -0800 (PST) (envelope-from sos@sos.freebsd.dk) Received: (from sos@localhost) by sos.freebsd.dk (8.8.7/8.7.3) id JAA17223; Wed, 5 Nov 1997 09:45:42 +0100 (MET) Message-Id: <199711050845.JAA17223@sos.freebsd.dk> Subject: Re: Now here's the ultimate in emulation, I think.. ;-) In-Reply-To: <23338.878718963@time.cdrom.com> from "Jordan K. Hubbard" at "Nov 5, 97 00:36:03 am" To: jkh@time.cdrom.com (Jordan K. Hubbard) Date: Wed, 5 Nov 1997 09:45:42 +0100 (MET) Cc: sos@FreeBSD.dk, emulation@FreeBSD.ORG From: Søren Schmidt Reply-to: sos@FreeBSD.dk X-Mailer: ELM [version 2.4ME+ PL30 (25)] MIME-Version: 1.0 Content-Type: text/plain; charset=ISO-8859-1 Content-Transfer-Encoding: 8bit Sender: owner-freebsd-emulation@FreeBSD.ORG X-Loop: FreeBSD.org Precedence: bulk In reply to Jordan K. Hubbard who wrote: > > Well, its a bit tricky but, you need to make directories with the > > "rigth" ROM name in /usr/games/lib/mame/ (usually the name of the > > ROM set) and out the ROM images in there. > > Then start xmame with the name of the wanted ROMset as argument > > (pacman is the default compiled in). > > Ah, thanks for the tip. I also had to add the usual fpsetmask(0L); > to main() in order to get F4 to not blow the game out of the water > (you might feed that back to the maintainers if you're working with > them already, as it sounds like you are). > > Also mapped "insert coin" to F8, so that works too. Ummmm. Now > if I could only figure out how to start one of the games. :-) RTFM!! :) Normally the keys '1', '2', '3', '4' are used for: one player start two player start coin mechanism 1 coin mechanism 2 So press '3' a couple of times to get credit, then 1 or 2 to play... -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- Søren Schmidt (sos@FreeBSD.org) FreeBSD Core Team Even more code to hack -- will it ever end ..