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Date:      Sun, 22 Dec 2002 22:52:35 -0800 (PST)
From:      Matthew Dillon <dillon@apollo.backplane.com>
To:        "matthew c. mead" <mmead@goof.com>
Cc:        Robert Watson <rwatson@FreeBSD.ORG>, freebsd-net@FreeBSD.ORG
Subject:   Re: TCP interactions (was: Re: Linux and FreeBSD poor network performance)
Message-ID:  <200212230652.gBN6qZmI035236@apollo.backplane.com>
References:  <20021221165745.A67089@goof.com> <Pine.NEB.3.96L.1021222105809.91887B-100000@fledge.watson.org> <20021222151259.A21189@goof.com> <200212222106.gBML6INI032302@apollo.backplane.com> <20021222230527.A30324@goof.com>

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:
:Hmm, same cables, same switch, different card, now it all works.
:
:I did do some ICMP ping testing with ping -f and only lost 3
:packets after letting it run for a good 10s.
:
:
:-matt

    If it is working properly you should not lose *ANY* packets on an
    otherwise idle connection, except possibly the last one that the
    ping was sending when you ^C'd it (and sometimes ping doesn't wait
    long enough on the last packet when you give it a specific count). 
    So at most it should report one lost packet over any period of time.
    Certainly not 3.

    e.g.
	workstation# ping -c 1000 -i 0.05 apollo
	...
	1000 packets transmitted, 1000 packets received, 0% packet loss
	round-trip min/avg/max/stddev = 0.148/0.159/0.248/0.009 ms

    If you think about it, 3 lost packets in 10 seconds is one lost packet
    every 3 seconds or so.  That could have an adverse effect on tcp
    throughput depending on whether NewReno/fast-retransmit is working or
    not.  But even with all the algorithms working properly packet loss
    can slow TCP down.

						-Matt

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