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Date:      Thu, 20 May 2021 14:22:29 GMT
From:      Jan Beich <jbeich@FreeBSD.org>
To:        ports-committers@FreeBSD.org, dev-commits-ports-all@FreeBSD.org, dev-commits-ports-main@FreeBSD.org
Subject:   git: bd9872793c6e - main - emulators/yuzu: unbreak with sdl < 2.0.14 after c61770cb8015
Message-ID:  <202105201422.14KEMT2N056920@gitrepo.freebsd.org>

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The branch main has been updated by jbeich:

URL: https://cgit.FreeBSD.org/ports/commit/?id=bd9872793c6e27cff9aef8891905ff8200f79986

commit bd9872793c6e27cff9aef8891905ff8200f79986
Author:     Jan Beich <jbeich@FreeBSD.org>
AuthorDate: 2021-05-20 13:54:35 +0000
Commit:     Jan Beich <jbeich@FreeBSD.org>
CommitDate: 2021-05-20 14:21:38 +0000

    emulators/yuzu: unbreak with sdl < 2.0.14 after c61770cb8015
    
    src/input_common/sdl/sdl_impl.cpp:95:20: error: 'SDL_ControllerSensorEvent' has not been declared
       95 |     void SetMotion(SDL_ControllerSensorEvent event) {
          |                    ^~~~~~~~~~~~~~~~~~~~~~~~~
    src/input_common/sdl/sdl_impl.cpp: In member function 'void InputCommon::SDL::SDLJoystick::EnableMotion()':
    src/input_common/sdl/sdl_impl.cpp:79:17: error: 'SDL_GameControllerHasSensor' was not declared in this scope; did you mean 'SDL_GameControllerGetVendor'?
       79 |             if (SDL_GameControllerHasSensor(controller, SDL_SENSOR_ACCEL) && !has_accel) {
          |                 ^~~~~~~~~~~~~~~~~~~~~~~~~~~
          |                 SDL_GameControllerGetVendor
    src/input_common/sdl/sdl_impl.cpp:80:17: error: 'SDL_GameControllerSetSensorEnabled' was not declared in this scope; did you mean 'SDL_GameControllerGetVendor'?
       80 |                 SDL_GameControllerSetSensorEnabled(controller, SDL_SENSOR_ACCEL, SDL_TRUE);
          |                 ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
          |                 SDL_GameControllerGetVendor
    src/input_common/sdl/sdl_impl.cpp:83:17: error: 'SDL_GameControllerHasSensor' was not declared in this scope; did you mean 'SDL_GameControllerGetVendor'?
       83 |             if (SDL_GameControllerHasSensor(controller, SDL_SENSOR_GYRO) && !has_gyro) {
          |                 ^~~~~~~~~~~~~~~~~~~~~~~~~~~
          |                 SDL_GameControllerGetVendor
    src/input_common/sdl/sdl_impl.cpp:84:17: error: 'SDL_GameControllerSetSensorEnabled' was not declared in this scope; did you mean 'SDL_GameControllerGetVendor'?
       84 |                 SDL_GameControllerSetSensorEnabled(controller, SDL_SENSOR_GYRO, SDL_TRUE);
          |                 ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
          |                 SDL_GameControllerGetVendor
    src/input_common/sdl/sdl_impl.cpp: In member function 'void InputCommon::SDL::SDLJoystick::SetMotion(int)':
    src/input_common/sdl/sdl_impl.cpp:98:37: error: request for member 'timestamp' in 'event', which is of non-class type 'int'
       98 |         u64 time_difference = event.timestamp - last_motion_update;
          |                                     ^~~~~~~~~
    src/input_common/sdl/sdl_impl.cpp:99:36: error: request for member 'timestamp' in 'event', which is of non-class type 'int'
       99 |         last_motion_update = event.timestamp;
          |                                    ^~~~~~~~~
    src/input_common/sdl/sdl_impl.cpp:100:23: error: request for member 'sensor' in 'event', which is of non-class type 'int'
      100 |         switch (event.sensor) {
          |                       ^~~~~~
    src/input_common/sdl/sdl_impl.cpp:102:56: error: request for member 'data' in 'event', which is of non-class type 'int'
      102 |             const Common::Vec3f acceleration = {-event.data[0], event.data[2], -event.data[1]};
          |                                                        ^~~~
    src/input_common/sdl/sdl_impl.cpp:102:71: error: request for member 'data' in 'event', which is of non-class type 'int'
      102 |             const Common::Vec3f acceleration = {-event.data[0], event.data[2], -event.data[1]};
          |                                                                       ^~~~
    src/input_common/sdl/sdl_impl.cpp:102:87: error: request for member 'data' in 'event', which is of non-class type 'int'
      102 |             const Common::Vec3f acceleration = {-event.data[0], event.data[2], -event.data[1]};
          |                                                                                       ^~~~
    src/input_common/sdl/sdl_impl.cpp:102:94: error: could not convert '{<expression error>, <expression error>, <expression error>}' from '<brace-enclosed initializer list>' to 'const Vec3f' {aka 'const Common::Vec3<float>'}
      102 |             const Common::Vec3f acceleration = {-event.data[0], event.data[2], -event.data[1]};
          |                                                                                              ^
          |                                                                                              |
          |                                                                                              <brace-enclosed initializer list>
    src/input_common/sdl/sdl_impl.cpp:107:52: error: request for member 'data' in 'event', which is of non-class type 'int'
      107 |             const Common::Vec3f gyroscope = {event.data[0], -event.data[2], event.data[1]};
          |                                                    ^~~~
    src/input_common/sdl/sdl_impl.cpp:107:68: error: request for member 'data' in 'event', which is of non-class type 'int'
      107 |             const Common::Vec3f gyroscope = {event.data[0], -event.data[2], event.data[1]};
          |                                                                    ^~~~
    src/input_common/sdl/sdl_impl.cpp:107:83: error: request for member 'data' in 'event', which is of non-class type 'int'
      107 |             const Common::Vec3f gyroscope = {event.data[0], -event.data[2], event.data[1]};
          |                                                                                   ^~~~
    src/input_common/sdl/sdl_impl.cpp:107:90: error: could not convert '{<expression error>, <expression error>, <expression error>}' from '<brace-enclosed initializer list>' to 'const Vec3f' {aka 'const Common::Vec3<float>'}
      107 |             const Common::Vec3f gyroscope = {event.data[0], -event.data[2], event.data[1]};
          |                                                                                          ^
          |                                                                                          |
          |                                                                                          <brace-enclosed initializer list>
    src/input_common/sdl/sdl_impl.cpp: In member function 'void InputCommon::SDL::SDLState::HandleGameControllerEvent(const SDL_Event&)':
    src/input_common/sdl/sdl_impl.cpp:355:10: error: 'SDL_CONTROLLERSENSORUPDATE' was not declared in this scope; did you mean 'SDL_CONTROLLERBUTTONUP'?
      355 |     case SDL_CONTROLLERSENSORUPDATE: {
          |          ^~~~~~~~~~~~~~~~~~~~~~~~~~
          |          SDL_CONTROLLERBUTTONUP
    src/input_common/sdl/sdl_impl.cpp:356:57: error: 'const SDL_Event' {aka 'const union SDL_Event'} has no member named 'csensor'; did you mean 'sensor'?
      356 |         if (auto joystick = GetSDLJoystickBySDLID(event.csensor.which)) {
          |                                                         ^~~~~~~
          |                                                         sensor
    src/input_common/sdl/sdl_impl.cpp:357:39: error: 'const SDL_Event' {aka 'const union SDL_Event'} has no member named 'csensor'; did you mean 'sensor'?
      357 |             joystick->SetMotion(event.csensor);
          |                                       ^~~~~~~
          |                                       sensor
    src/input_common/sdl/sdl_impl.cpp: In function 'Common::ParamPackage InputCommon::SDL::{anonymous}::SDLEventToMotionParamPackage(InputCommon::SDL::SDLState&, const SDL_Event&)':
    src/input_common/sdl/sdl_impl.cpp:1008:10: error: 'SDL_CONTROLLERSENSORUPDATE' was not declared in this scope; did you mean 'SDL_CONTROLLERBUTTONUP'?
     1008 |     case SDL_CONTROLLERSENSORUPDATE: {
          |          ^~~~~~~~~~~~~~~~~~~~~~~~~~
          |          SDL_CONTROLLERBUTTONUP
    src/input_common/sdl/sdl_impl.cpp:1012:19: error: 'const SDL_Event' {aka 'const union SDL_Event'} has no member named 'csensor'; did you mean 'sensor'?
     1012 |         if (event.csensor.sensor == SDL_SENSOR_ACCEL) {
          |                   ^~~~~~~
          |                   sensor
    src/input_common/sdl/sdl_impl.cpp:1013:56: error: 'const SDL_Event' {aka 'const union SDL_Event'} has no member named 'csensor'; did you mean 'sensor'?
     1013 |             const Common::Vec3f acceleration = {-event.csensor.data[0], event.csensor.data[2],
          |                                                        ^~~~~~~
          |                                                        sensor
    src/input_common/sdl/sdl_impl.cpp:1013:79: error: 'const SDL_Event' {aka 'const union SDL_Event'} has no member named 'csensor'; did you mean 'sensor'?
     1013 |             const Common::Vec3f acceleration = {-event.csensor.data[0], event.csensor.data[2],
          |                                                                               ^~~~~~~
          |                                                                               sensor
    src/input_common/sdl/sdl_impl.cpp:1014:56: error: 'const SDL_Event' {aka 'const union SDL_Event'} has no member named 'csensor'; did you mean 'sensor'?
     1014 |                                                 -event.csensor.data[1]};
          |                                                        ^~~~~~~
          |                                                        sensor
    src/input_common/sdl/sdl_impl.cpp:1014:71: error: could not convert '{<expression error>, <expression error>, <expression error>}' from '<brace-enclosed initializer list>' to 'const Vec3f' {aka 'const Common::Vec3<float>'}
     1014 |                                                 -event.csensor.data[1]};
          |                                                                       ^
          |                                                                       |
          |                                                                       <brace-enclosed initializer list>
    src/input_common/sdl/sdl_impl.cpp:1020:19: error: 'const SDL_Event' {aka 'const union SDL_Event'} has no member named 'csensor'; did you mean 'sensor'?
     1020 |         if (event.csensor.sensor == SDL_SENSOR_GYRO) {
          |                   ^~~~~~~
          |                   sensor
    src/input_common/sdl/sdl_impl.cpp:1021:52: error: 'const SDL_Event' {aka 'const union SDL_Event'} has no member named 'csensor'; did you mean 'sensor'?
     1021 |             const Common::Vec3f gyroscope = {event.csensor.data[0], -event.csensor.data[2],
          |                                                    ^~~~~~~
          |                                                    sensor
    src/input_common/sdl/sdl_impl.cpp:1021:76: error: 'const SDL_Event' {aka 'const union SDL_Event'} has no member named 'csensor'; did you mean 'sensor'?
     1021 |             const Common::Vec3f gyroscope = {event.csensor.data[0], -event.csensor.data[2],
          |                                                                            ^~~~~~~
          |                                                                            sensor
    src/input_common/sdl/sdl_impl.cpp:1022:52: error: 'const SDL_Event' {aka 'const union SDL_Event'} has no member named 'csensor'; did you mean 'sensor'?
     1022 |                                              event.csensor.data[1]};
          |                                                    ^~~~~~~
          |                                                    sensor
    src/input_common/sdl/sdl_impl.cpp:1022:67: error: could not convert '{<expression error>, <expression error>, <expression error>}' from '<brace-enclosed initializer list>' to 'const Vec3f' {aka 'const Common::Vec3<float>'}
     1022 |                                              event.csensor.data[1]};
          |                                                                   ^
          |                                                                   |
          |                                                                   <brace-enclosed initializer list>
    src/input_common/sdl/sdl_impl.cpp:1032:69: error: 'const SDL_Event' {aka 'const union SDL_Event'} has no member named 'csensor'; did you mean 'sensor'?
     1032 |         if (const auto joystick = state.GetSDLJoystickBySDLID(event.csensor.which)) {
          |                                                                     ^~~~~~~
          |                                                                     sensor
    src/input_common/sdl/sdl_impl.cpp: In member function 'std::optional<Common::ParamPackage> InputCommon::SDL::Polling::SDLMotionPoller::FromEvent(const SDL_Event&) const':
    src/input_common/sdl/sdl_impl.cpp:1300:14: error: 'SDL_CONTROLLERSENSORUPDATE' was not declared in this scope; did you mean 'SDL_CONTROLLERBUTTONUP'?
     1300 |         case SDL_CONTROLLERSENSORUPDATE:
          |              ^~~~~~~~~~~~~~~~~~~~~~~~~~
          |              SDL_CONTROLLERBUTTONUP
    
    Reported by:    pkg-fallout
---
 emulators/yuzu/files/patch-sdl2 | 77 +++++++++++++++++++++++++++++++++++++++--
 1 file changed, 75 insertions(+), 2 deletions(-)

diff --git a/emulators/yuzu/files/patch-sdl2 b/emulators/yuzu/files/patch-sdl2
index a540dc413999..6eda6f9d8d2e 100644
--- a/emulators/yuzu/files/patch-sdl2
+++ b/emulators/yuzu/files/patch-sdl2
@@ -22,13 +22,86 @@ CMake Error at externals/CMakeLists.txt:54 (add_subdirectory):
              if (SDL2_FOUND)
 --- src/input_common/sdl/sdl_impl.cpp.orig	2021-05-19 22:47:48 UTC
 +++ src/input_common/sdl/sdl_impl.cpp
-@@ -797,7 +797,9 @@ SDLState::SDLState() {
+@@ -74,6 +74,7 @@ class SDLJoystick { (public)
+     }
+ 
+     void EnableMotion() {
++#if SDL_VERSION_ATLEAST(2,0,14)
+         if (sdl_controller) {
+             SDL_GameController* controller = sdl_controller.get();
+             if (SDL_GameControllerHasSensor(controller, SDL_SENSOR_ACCEL) && !has_accel) {
+@@ -85,6 +86,7 @@ class SDLJoystick { (public)
+                 has_gyro = true;
+             }
+         }
++#endif
+     }
+ 
+     void SetButton(int button, bool value) {
+@@ -92,6 +94,7 @@ class SDLJoystick { (public)
+         state.buttons.insert_or_assign(button, value);
+     }
+ 
++#if SDL_VERSION_ATLEAST(2,0,14)
+     void SetMotion(SDL_ControllerSensorEvent event) {
+         constexpr float gravity_constant = 9.80665f;
+         std::lock_guard lock{mutex};
+@@ -119,6 +122,7 @@ class SDLJoystick { (public)
+         motion.UpdateRotation(time_difference * 1000);
+         motion.UpdateOrientation(time_difference * 1000);
+     }
++#endif
+ 
+     bool GetButton(int button) const {
+         std::lock_guard lock{mutex};
+@@ -352,12 +356,14 @@ void SDLState::HandleGameControllerEvent(const SDL_Eve
+         }
+         break;
+     }
++#if SDL_VERSION_ATLEAST(2,0,14)
+     case SDL_CONTROLLERSENSORUPDATE: {
+         if (auto joystick = GetSDLJoystickBySDLID(event.csensor.which)) {
+             joystick->SetMotion(event.csensor);
+         }
+         break;
+     }
++#endif
+     case SDL_JOYDEVICEREMOVED:
+         LOG_DEBUG(Input, "Controller removed with Instance_ID {}", event.jdevice.which);
+         CloseJoystick(SDL_JoystickFromInstanceID(event.jdevice.which));
+@@ -797,7 +803,9 @@ SDLState::SDLState() {
  
      // Enable HIDAPI rumble. This prevents SDL from disabling motion on PS4 and PS5 controllers
      SDL_SetHint(SDL_HINT_JOYSTICK_HIDAPI_PS4_RUMBLE, "1");
-+#ifdef SDL_HINT_JOYSTICK_HIDAPI_PS5_RUMBLE
++#if SDL_VERSION_ATLEAST(2,0,15)
      SDL_SetHint(SDL_HINT_JOYSTICK_HIDAPI_PS5_RUMBLE, "1");
 +#endif
  
      // Tell SDL2 to use the hidapi driver. This will allow joycons to be detected as a
      // GameController and not a generic one
+@@ -1003,6 +1011,7 @@ Common::ParamPackage SDLEventToMotionParamPackage(SDLS
+         }
+         break;
+     }
++#if SDL_VERSION_ATLEAST(2,0,14)
+     case SDL_CONTROLLERSENSORUPDATE: {
+         bool is_motion_shaking = false;
+         constexpr float gyro_threshold = 5.0f;
+@@ -1032,6 +1041,7 @@ Common::ParamPackage SDLEventToMotionParamPackage(SDLS
+         }
+         break;
+     }
++#endif
+     }
+     return {};
+ }
+@@ -1295,7 +1305,9 @@ class SDLMotionPoller final : public SDLPoller { (publ
+             [[fallthrough]];
+         case SDL_JOYBUTTONUP:
+         case SDL_JOYHATMOTION:
++#if SDL_VERSION_ATLEAST(2,0,14)
+         case SDL_CONTROLLERSENSORUPDATE:
++#endif
+             return {SDLEventToMotionParamPackage(state, event)};
+         }
+         return std::nullopt;



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