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Date:      Sun, 06 Dec 2015 19:31:25 +0000
From:      bugzilla-noreply@freebsd.org
To:        freebsd-ports-bugs@FreeBSD.org
Subject:   [Bug 205052] games/freesweep: Fix segfault on game win
Message-ID:  <bug-205052-13-9PwhXiOzjd@https.bugs.freebsd.org/bugzilla/>
In-Reply-To: <bug-205052-13@https.bugs.freebsd.org/bugzilla/>
References:  <bug-205052-13@https.bugs.freebsd.org/bugzilla/>

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https://bugs.freebsd.org/bugzilla/show_bug.cgi?id=205052

Randy Westlund <rwestlun@gmail.com> changed:

           What    |Removed                     |Added
----------------------------------------------------------------------------
 Attachment #163882|0                           |1
        is obsolete|                            |

--- Comment #2 from Randy Westlund <rwestlun@gmail.com> ---
Created attachment 163913
  --> https://bugs.freebsd.org/bugzilla/attachment.cgi?id=163913&action=edit
change upstream and update version

Rather than patching this locally, I forked the abandoned upstream and fixed
the segfault there.  The last commit was 2003, so I'm adopting it.

The attached patch changes the upstream repo, bumps PORTVERSION from 0.92 to
0.93, and sets me as the maintainer.  It passes portlint and builds
successfully.

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