From owner-freebsd-ports Thu Jun 18 19:51:15 1998 Return-Path: Received: (from majordom@localhost) by hub.freebsd.org (8.8.8/8.8.8) id TAA05018 for freebsd-ports-outgoing; Thu, 18 Jun 1998 19:51:15 -0700 (PDT) (envelope-from owner-freebsd-ports@FreeBSD.ORG) Received: from freefall.freebsd.org (freefall.FreeBSD.ORG [204.216.27.21]) by hub.freebsd.org (8.8.8/8.8.8) with ESMTP id TAA05011 for ; Thu, 18 Jun 1998 19:51:14 -0700 (PDT) (envelope-from gnats@FreeBSD.org) Received: (from gnats@localhost) by freefall.freebsd.org (8.8.8/8.8.5) id TAA15822; Thu, 18 Jun 1998 19:50:01 -0700 (PDT) Received: from rich.chel.su (root@mobil.surnet.ru [195.54.2.7]) by hub.freebsd.org (8.8.8/8.8.8) with ESMTP id TAA04644 for ; Thu, 18 Jun 1998 19:47:21 -0700 (PDT) (envelope-from andy@icc.surw.chel.su) Received: from icc.surw.chel.su (surw.chel.su [195.54.2.162]) by rich.chel.su (8.7.2/Murphy) with ESMTP id IAA12955 for ; Fri, 19 Jun 1998 08:47:59 +0600 (UDT) Received: (from andy@localhost) by icc.surw.chel.su (8.8.5/8.8.4) id GAA06714; Fri, 19 Jun 1998 06:50:51 +0400 (MSD) Message-Id: <199806190250.GAA06714@icc.surw.chel.su> Date: Fri, 19 Jun 1998 06:50:51 +0400 (MSD) From: Andrey Zakhvatov Reply-To: andy@icc.surw.chel.su To: FreeBSD-gnats-submit@FreeBSD.ORG X-Send-Pr-Version: 3.2 Subject: ports/6985: New port: battalion-1.4 Sender: owner-freebsd-ports@FreeBSD.ORG Precedence: bulk X-Loop: FreeBSD.org >Number: 6985 >Category: ports >Synopsis: New port: battalion-1.4 >Confidential: no >Severity: non-critical >Priority: low >Responsible: freebsd-ports >State: open >Quarter: >Keywords: >Date-Required: >Class: change-request >Submitter-Id: current-users >Arrival-Date: Thu Jun 18 19:50:00 PDT 1998 >Last-Modified: >Originator: Andrey Zakhvatov >Organization: South Ural Railway ICC >Release: FreeBSD 2.2.2-RELEASE i386 >Environment: >Description: This is a monsters, explosions, destruction game for X Window System. You are a giant monster in a small city, being attacked by the military. # This is a shell archive. Save it in a file, remove anything before # this line, and then unpack it by entering "sh file". Note, it may # create directories; files and directories will be owned by you and # have default permissions. # # This archive contains: # # battalion-1.4 # battalion-1.4/Makefile # battalion-1.4/files # battalion-1.4/files/md5 # battalion-1.4/patches # battalion-1.4/patches/patch-ab # battalion-1.4/patches/patch-aa # battalion-1.4/pkg # battalion-1.4/pkg/PLIST # battalion-1.4/pkg/COMMENT # battalion-1.4/pkg/DESCR # echo c - battalion-1.4 mkdir -p battalion-1.4 > /dev/null 2>&1 echo x - battalion-1.4/Makefile sed 's/^X//' >battalion-1.4/Makefile << 'END-of-battalion-1.4/Makefile' X# New ports collection makefile for: battalion X# Version required: 1.4 X# Date created: 17 May 1998 X# Whom: Andrey Zakhvatov X# X# $Id$ X# X XDISTFILES= battalionSource1.4.tar.Z battalionSUN4.tar.gz XPKGNAME= battalion-1.4 XCATEGORIES= games x11 XMASTER_SITES= http://www.evl.uic.edu/aej/ X XMAINTAINER= andy@icc.surw.chel.su X XLIB_DEPENDS= MesaGL\\.13\\.:${PORTSDIR}/graphics/Mesa \ X MesaGLU\\.13\\.:${PORTSDIR}/graphics/Mesa X XALL_TARGET= XUSE_X11= yes XWRKSRC= ${WRKDIR}/battalionSource X XMAN6= battalion.6 X Xdo-install: X @ ${INSTALL_PROGRAM} ${WRKSRC}/battalion ${PREFIX}/bin X @ ${INSTALL_MAN} ${WRKDIR}/battalionSUN4/battalion.man ${PREFIX}/man/man6/battalion.6 X @ ${MKDIR} ${PREFIX}/share/battalion X @ ${INSTALL_DATA} ${WRKDIR}/battalionSUN4/battalion.data/battalion.sho ${PREFIX}/share/battalion X @ ${MKDIR} ${PREFIX}/share/battalion/DATA X.for file in road tank tree X @ ${INSTALL_DATA} ${WRKDIR}/battalionSUN4/battalion.data/DATA/${file}.data ${PREFIX}/share/battalion/DATA X.endfor X @ ${MKDIR} ${PREFIX}/share/battalion/MUSIC X.for file in 1 2 3 4 5 d1 d2 d3 d4 d5 X @ ${INSTALL_DATA} ${WRKDIR}/battalionSUN4/battalion.data/MUSIC/${file}.au ${PREFIX}/share/battalion/MUSIC X.endfor X @ ${MKDIR} ${PREFIX}/share/battalion/SOUNDS X.for file in beam boom crash monsterbeam rocket slag tank tech X @ ${INSTALL_DATA} ${WRKDIR}/battalionSUN4/battalion.data/SOUNDS/${file}.au ${PREFIX}/share/battalion/SOUNDS X.endfor X @ ${MKDIR} ${PREFIX}/share/battalion/TEXTURES X.for file in road screenleft screenright treewood X @ ${INSTALL_DATA} ${WRKDIR}/battalionSUN4/battalion.data/TEXTURES/${file}.tex ${PREFIX}/share/battalion/TEXTURES X.endfor X X.if !defined(NOPORTDOCS) X @ ${MKDIR} ${PREFIX}/share/doc/battalion X @ ${INSTALL_DATA} ${WRKSRC}/README ${PREFIX}/share/doc/battalion X.for file in 01 02 03 04 05 06 07 08 09 10 11 X @ ${INSTALL_DATA} ${WRKDIR}/battalionSUN4/HELP/bathelp${file}.gif ${PREFIX}/share/doc/battalion X.endfor X.endif X X.include END-of-battalion-1.4/Makefile echo c - battalion-1.4/files mkdir -p battalion-1.4/files > /dev/null 2>&1 echo x - battalion-1.4/files/md5 sed 's/^X//' >battalion-1.4/files/md5 << 'END-of-battalion-1.4/files/md5' XMD5 (battalionSource1.4.tar.Z) = 90d915ef289f59714b060b27826049a5 XMD5 (battalionSUN4.tar.gz) = 6efb30da50beadefd50e575b6beae309 END-of-battalion-1.4/files/md5 echo c - battalion-1.4/patches mkdir -p battalion-1.4/patches > /dev/null 2>&1 echo x - battalion-1.4/patches/patch-ab sed 's/^X//' >battalion-1.4/patches/patch-ab << 'END-of-battalion-1.4/patches/patch-ab' X--- battalion.c Thu Jan 16 16:31:59 1997 X+++ /home/andy/tmp/wrk/battalion.c Sun May 17 15:46:57 1998 X@@ -2867,7 +2867,8 @@ X roadFile = fopen(fullPath, "rb"); X #else X X- dataPtr = getenv("BATTALIONDATADIR"); X+/* dataPtr = getenv("BATTALIONDATADIR"); */ X+ dataPtr = "/usr/X11R6/share/battalion"; X if (dataPtr != NULL) X { X strcpy(dataPath, dataPtr); END-of-battalion-1.4/patches/patch-ab echo x - battalion-1.4/patches/patch-aa sed 's/^X//' >battalion-1.4/patches/patch-aa << 'END-of-battalion-1.4/patches/patch-aa' X--- Makefile Thu Jan 16 16:31:58 1997 X+++ /home/andy/tmp/wrk/Makefile Sun May 17 15:46:52 1998 X@@ -23,7 +23,7 @@ X # (the program should compile with no warning messages - if you X # see a warning message please let me know about it) X # ------------------------------------------------------------ X-CC = CC X+#CC = CC X X X # STEP 2: IF YOU WANT TO COMPILE WITH THE MESA LIBRARIES THEN X@@ -39,7 +39,7 @@ X # ------------------------------------------------------------ X #GLIB = -lMesaGL -lMesaGLU X # or X-GLIB = -lGL -lGLU X+GLIB = -lMesaGL -lMesaGLU X X X # STEP 4: CHOOSE WHICH HARDWARE / OS YOU ARE RUNNING X@@ -51,9 +51,9 @@ X # with the other Makefile.) X # X # ------------------------------------------------------------ X-OS = -DSGIVERSION X+#OS = -DSGIVERSION X # or X-#OS = -DSUNVERSION X+OS = -DSUNVERSION X # or X #OS = -DLINUXVERSION X # or X@@ -77,8 +77,8 @@ X # in audio.c then everything works fine. X # X # ------------------------------------------------------------ X-AUDIOLIB = -laudio -laudiofile X-AUDIODEF = -DSGIAUDIO X+#AUDIOLIB = -laudio -laudiofile X+#AUDIODEF = -DSGIAUDIO X X X # STEP 6: IF YOU ARE COMPILING FOR A SUN AND WANT (RUDIMENTARY) X@@ -91,7 +91,7 @@ X X # STEP 7: CHOOSE ANY OPTIMIZATIONS OR ADD ANY SPECIAL INCLUSIONS X # ------------------------------------------------------------ X-CFLAGS = -O -I/usr/local/X11/include -I/usr/demo/SOUND/ -I./. X+CFLAGS+= -I${X11BASE}/include X X X # STEP 8: ADD ANY SPECIAL LIBRARY PATHS X@@ -106,7 +106,7 @@ X TARGET = battalion X X OBJ = battalion.o audio.o net.o gprim.o graphics.o objects.o text.o update.o tk.o font.o X-LIBS = -L./. -L/usr/X11R6/lib -lm -lX11 -lXext X+LIBS = -L./. -L/usr/X11R6/lib -lm -lX11 -lXext -lcompat X X all: $(TARGET) X END-of-battalion-1.4/patches/patch-aa echo c - battalion-1.4/pkg mkdir -p battalion-1.4/pkg > /dev/null 2>&1 echo x - battalion-1.4/pkg/PLIST sed 's/^X//' >battalion-1.4/pkg/PLIST << 'END-of-battalion-1.4/pkg/PLIST' Xbin/battalion Xman/man6/battalion.6.gz Xshare/battalion/battalion.sho Xshare/battalion/DATA/road.data Xshare/battalion/DATA/tank.data Xshare/battalion/DATA/tree.data Xshare/battalion/MUSIC/1.au Xshare/battalion/MUSIC/2.au Xshare/battalion/MUSIC/3.au Xshare/battalion/MUSIC/4.au Xshare/battalion/MUSIC/5.au Xshare/battalion/MUSIC/d1.au Xshare/battalion/MUSIC/d2.au Xshare/battalion/MUSIC/d3.au Xshare/battalion/MUSIC/d4.au Xshare/battalion/MUSIC/d5.au Xshare/battalion/SOUNDS/beam.au Xshare/battalion/SOUNDS/boom.au Xshare/battalion/SOUNDS/crash.au Xshare/battalion/SOUNDS/monsterbeam.au Xshare/battalion/SOUNDS/rocket.au Xshare/battalion/SOUNDS/slag.au Xshare/battalion/SOUNDS/tank.au Xshare/battalion/SOUNDS/tech.au Xshare/battalion/TEXTURES/road.tex Xshare/battalion/TEXTURES/screenleft.tex Xshare/battalion/TEXTURES/screenright.tex Xshare/battalion/TEXTURES/treewood.tex Xshare/doc/battalion/README Xshare/doc/battalion/bathelp01.gif Xshare/doc/battalion/bathelp02.gif Xshare/doc/battalion/bathelp03.gif Xshare/doc/battalion/bathelp04.gif Xshare/doc/battalion/bathelp05.gif Xshare/doc/battalion/bathelp06.gif Xshare/doc/battalion/bathelp07.gif Xshare/doc/battalion/bathelp08.gif Xshare/doc/battalion/bathelp09.gif Xshare/doc/battalion/bathelp10.gif Xshare/doc/battalion/bathelp11.gif X@dirrm share/battalion/DATA X@dirrm share/battalion/MUSIC X@dirrm share/battalion/SOUNDS X@dirrm share/battalion/TEXTURES X@dirrm share/battalion X@dirrm share/doc/battalion END-of-battalion-1.4/pkg/PLIST echo x - battalion-1.4/pkg/COMMENT sed 's/^X//' >battalion-1.4/pkg/COMMENT << 'END-of-battalion-1.4/pkg/COMMENT' XMonsters, explosions, destruction game for X Window System. END-of-battalion-1.4/pkg/COMMENT echo x - battalion-1.4/pkg/DESCR sed 's/^X//' >battalion-1.4/pkg/DESCR << 'END-of-battalion-1.4/pkg/DESCR' XMonsters, explosions, destruction game for X Window System. XYou are a giant monster in a small city, being Xattacked by the military. X XHomepage: http://www.evl.uic.edu/aej/AndyBattalion.html END-of-battalion-1.4/pkg/DESCR exit >How-To-Repeat: >Fix: Please, check and commit this port. >Audit-Trail: >Unformatted: To Unsubscribe: send mail to majordomo@FreeBSD.org with "unsubscribe freebsd-ports" in the body of the message